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Adventure Title
Charakteradaption auf L4 mit PHB 2024
Charakteradaption auf L4 mit PHB 2024
Session
Date Played
2024-10-26 10:54:00 UTC
2024-10-26 10:54:00 UTC
Levels Gained
GP +/-
-142
-142
Downtime +/-
Location Played
DM Name
DM DCI Number
Notes
# Aasimar: Fighter / Peace Cleric ## Personality & Biography **Alignment:** Lawful Good **Worshipped Deity:** Kiri-Jolith **Faction:** Knights (of the Sword) of Solamnia **Characteristics:** vgl. Character Sheet **Celestial Feature:** A ghostly halo of bison’s horns - the holy symbol of Kiri-Jolith - crowning your head **Short Biography:** vgl. Character Sheet ## Background: Knight (Military Chaplain) of Solamnia **Basis for Customization:** "Knight of Solamnia" **Skills:** Persuasion & Survival **Tool Proficiency:** Herbalism Kit **Feat:** Squire of Solamnia **Equipment:** siehe unten **Knight of Solamnia Trinket:** A locket with a sketch of a silver dragon inside ## Ability Scores **Methode:** Point Buy 27 **Strength:** 16 (inkl. +1) **Dexterity:** 10 **Constitution:** 14 (inkl. +1) **Intelligence:** 8 **Wisdom:** 16 (inkl. +1) **Charisma:** 10 ## Features, Feats & Traits **by Aasimar Race:** + Celestial Resistance (Necrotic, Radiant) + Darkvision (60 ft.) + Healing Hands + Light Bearer + Celestial Revelation: Heavenly Wings **by Custom Background:** + Squire of Solamnia **by Fighter Class:** + Fighting Style: Defense + Second Wind + Weapon Mastery (3) **by Cleric Class:** + Spellcasting / Ritual Casting + Divine Order: Thaumaturge + Channel Divinity: Divine Spark + Channel Divinity: Turn Undead + Cleric-L3: Subclass Peace Domain + Peace Domain Spells + Implement of Peace: Skill Insight + Emboldening Bond + Channel Divinity: Balm of Peace + Harness Divine Power ## Skills, Proficiencies & AC **Saving Throws:** Str, Con **Skills:** Athletics, Insight, Perception, Persuasion, Survival **Tools:** Herbalism Kit **Languages:** Common, Elvish, Draconic **Armor:** All Armor, Shields **Armor Class** (inkl. allem): 20 **Weapons:** All Weapons ## Prepared Spells **Cantrips (zzt. 4 + Light):** + Light + Guidance + Thaumaturgy + Toll the Dead + Word of Radiance **Spells (zzt. 6):** + tbd. ## Equipment **Bisher erworbenes Equipment:** Weiternutzung **Kauf:** + Splint Armor --> -200 GP + Herbalism Kit --> -5 GP **Verkauf:** - Chain Mail --> +37,5 GP - Scimitar --> +12,5 GP - Light Crossbow & 20 Bolts --> +13 GP
# Aasimar: Fighter / Peace Cleric ## Personality & Biography **Alignment:** Lawful Good **Worshipped Deity:** Kiri-Jolith **Faction:** Knights (of the Sword) of Solamnia **Characteristics:** vgl. Character Sheet **Celestial Feature:** A ghostly halo of bison’s horns - the holy symbol of Kiri-Jolith - crowning your head **Short Biography:** vgl. Character Sheet ## Background: Knight (Military Chaplain) of Solamnia **Basis for Customization:** "Knight of Solamnia" **Skills:** Persuasion & Survival **Tool Proficiency:** Herbalism Kit **Feat:** Squire of Solamnia **Equipment:** siehe unten **Knight of Solamnia Trinket:** A locket with a sketch of a silver dragon inside ## Ability Scores **Methode:** Point Buy 27 **Strength:** 16 (inkl. +1) **Dexterity:** 10 **Constitution:** 14 (inkl. +1) **Intelligence:** 8 **Wisdom:** 16 (inkl. +1) **Charisma:** 10 ## Features, Feats & Traits **by Aasimar Race:** + Celestial Resistance (Necrotic, Radiant) + Darkvision (60 ft.) + Healing Hands + Light Bearer + Celestial Revelation: Heavenly Wings **by Custom Background:** + Squire of Solamnia **by Fighter Class:** + Fighting Style: Defense + Second Wind + Weapon Mastery (3) **by Cleric Class:** + Spellcasting / Ritual Casting + Divine Order: Thaumaturge + Channel Divinity: Divine Spark + Channel Divinity: Turn Undead + Cleric-L3: Subclass Peace Domain + Peace Domain Spells + Implement of Peace: Skill Insight + Emboldening Bond + Channel Divinity: Balm of Peace + Harness Divine Power ## Skills, Proficiencies & AC **Saving Throws:** Str, Con **Skills:** Athletics, Insight, Perception, Persuasion, Survival **Tools:** Herbalism Kit **Languages:** Common, Elvish, Draconic **Armor:** All Armor, Shields **Armor Class** (inkl. allem): 20 **Weapons:** All Weapons ## Prepared Spells **Cantrips (zzt. 4 + Light):** + Light + Guidance + Thaumaturgy + Toll the Dead + Word of Radiance **Spells (zzt. 6):** + tbd. ## Equipment **Bisher erworbenes Equipment:** Weiternutzung **Kauf:** + Splint Armor --> -200 GP + Herbalism Kit --> -5 GP **Verkauf:** - Chain Mail --> +37,5 GP - Scimitar --> +12,5 GP - Light Crossbow & 20 Bolts --> +13 GP