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Adventure Title
Keys of the Golden Vault - 5 - Tockworth's Clockworks
Keys of the Golden Vault - 5 - Tockworth's Clockworks
Session
Date Played
2024-02-17 19:00:00 UTC
2024-02-17 19:00:00 UTC
Levels Gained
1
1
GP +/-
1032
1032
Downtime +/-
10.0
10.0
Location Played
DM Name
Timo L.
Timo L.
DM DCI Number
Notes
**Spiel gewonnen mit:** (5) Joscho - Eldir Cernan- Aasimar - Arteficer 5 (5) Stephan - Thar - Variant Human - Evocation Wizard 5 (5) Marcelinho700 - Leodithas Crown - Half-Elf - Rogue 5 - Darkvision 60ft - none (5) Jarlsson - Sigurd "Thunderaxe" - Hill Dwarf - Paladin 2 / Peace Domain Cleric 3 - Golden Vault (5) Talak - Rhotasz - Lizardfolk - Circle of Stars Druid (5) - none **** **Persönliche Erinnerungen, Erfahrungen & Erwerbungen:** - Sammeln weiterer Erfahrungen im Underdark (Pilze, Kreaturen, Stadt) - erfolgreiches Bekämpfen und Ausschalten von (magischen) Sicherheits-Automatoren bzw. Clockwork-Konstrukten - Befreiung Little Lockfords von Tixie Tockworth, die letztlich schwer verwundet magisch aus der Stadt flieht - erfolgreiche und effektive Auftragsarbeit für die Golden Vault - Bürgermeisterin Braith Broadfoot verleiht Teammitgliedern Ehrenbürgerschaft der Stadt Little Lockford - 1x Rare Magic Item der Wahl als Golden Vault Belohnung: **Amulet of Health** aus DMG **Gewinn des Teams:** - Boots of Striding and Springing - Driftglobe - Stone of Good Luck - Spell Scroll of Magic Weapon - Potion of Hill Giant Strength - Beutel "Dust of Disappearance" - 2x Alchemist's Fire - 6x Healer’s Kit - 10x Potion of Healing - Trinket "Feuerzeug" (tiny clockwork device)
**Spiel gewonnen mit:** (5) Joscho - Eldir Cernan- Aasimar - Arteficer 5 (5) Stephan - Thar - Variant Human - Evocation Wizard 5 (5) Marcelinho700 - Leodithas Crown - Half-Elf - Rogue 5 - Darkvision 60ft - none (5) Jarlsson - Sigurd "Thunderaxe" - Hill Dwarf - Paladin 2 / Peace Domain Cleric 3 - Golden Vault (5) Talak - Rhotasz - Lizardfolk - Circle of Stars Druid (5) - none **** **Persönliche Erinnerungen, Erfahrungen & Erwerbungen:** - Sammeln weiterer Erfahrungen im Underdark (Pilze, Kreaturen, Stadt) - erfolgreiches Bekämpfen und Ausschalten von (magischen) Sicherheits-Automatoren bzw. Clockwork-Konstrukten - Befreiung Little Lockfords von Tixie Tockworth, die letztlich schwer verwundet magisch aus der Stadt flieht - erfolgreiche und effektive Auftragsarbeit für die Golden Vault - Bürgermeisterin Braith Broadfoot verleiht Teammitgliedern Ehrenbürgerschaft der Stadt Little Lockford - 1x Rare Magic Item der Wahl als Golden Vault Belohnung: **Amulet of Health** aus DMG **Gewinn des Teams:** - Boots of Striding and Springing - Driftglobe - Stone of Good Luck - Spell Scroll of Magic Weapon - Potion of Hill Giant Strength - Beutel "Dust of Disappearance" - 2x Alchemist's Fire - 6x Healer’s Kit - 10x Potion of Healing - Trinket "Feuerzeug" (tiny clockwork device)
Magic Items
Name | Rarity | Location | Table | Result | Counts? |
---|---|---|---|---|---|
(+) [U/AT] Stone of Good Luck | Uncommon | true | |||
Wondrous item, uncommon (requires attunement) While this polished agate is on your person, you gain a +1 bonus to ability checks and saving throws. | |||||
[Cons] Potion of Hill Giant Strength | Uncommon | true | |||
Potion, uncommon When you drink this potion, your Strength score changes to 21 for 1 hour. The potion has no effect on you if your Strength is equal to or greater than that score. This potion’s transparent liquid has floating in it a sliver of fingernail from a giant of the appropriate type. | |||||
[Cons] 10x Potion of Healing | Common | true | |||
Potion, common You regain 2d4+2 hit points when you drink this potion. Whatever its potency, the potion’s red liquid glimmers when agitated. | |||||
(+) [R/AT] Amulet of Health | Rare | Golden Vault Belohnung | true | ||
Wondrous item, rare (requires attunement) Your Constitution score is 19 while you wear this amulet. It has no effect on you if your Constitution is 19 or higher without it. | |||||
[U] Spell Scroll of Magic Weapon | Uncommon | true | |||
[Cons] Dust of Disappearance | Uncommon | true | |||
Wondrous item, uncommon Found in a small packet, this powder resembles very fine sand. There is enough of it for one use. When you use an action to throw the dust into the air, you and each creature and object within 10 feet of you become invisible for 2d4 minutes. The duration is the same for all subjects, and the dust is consumed when its magic takes effect. If a creature affected by the dust attacks or casts a spell, the invisibility ends for that creature. | |||||
[U/AT] Boots of Striding and Springing | Uncommon | true | |||
Wondrous item, uncommon (requires attunement) While you wear these boots, your walking speed becomes 30 feet, unless your walking speed is higher, and your speed isn’t reduced if you are encumbered or wearing heavy armor. In addition, you can jump three times the normal distance, though you can’t jump farther than your remaining movement would allow. | |||||
[U] Driftglobe | Uncommon | true | |||
Wondrous item, uncommon This small sphere of thick glass weighs 1 pound. If you are within 60 feet of it, you can speak its command word and cause it to emanate the light or daylight spell. Once used, the daylight effect can’t be used again until the next dawn. You can speak another command word as an action to make the illuminated globe rise into the air and float no more than 5 feet off the ground. The globe hovers in this way until you or another creature grasps it. If you move more than 60 feet from the hovering globe, it follows you until it is within 60 feet of you. It takes the shortest route to do so. If prevented from moving, the globe sinks gently to the ground and becomes inactive, and its light winks out. |