Show Log Entry

Adventure Title
List of Consumables
Session
Date Played
Levels Gained
GP +/-
Downtime +/-
Location Played
DM Name
DM DCI Number
Notes
## Consumables für das Abenteuer (5): * 2 Potion of Healing * 1 Potion of Greater Healing * 1 Far Realm Potion * 1 Potion of Heroism * 1 Potion of Gaseous Form ## Erwerb & Verbrauch: **2024-02-08 19:00 FR-DC-FOS-07 Savage Beasts Need Company** + Potion of Healing ... **2024-02-27 19:00 FR-DC-FOS-08 Food and Water Issues** + Potion of Greater Healing ... **2024-02-28 07:53 Trade Log** + Potion of Healing ... **2024-04-23 18:30 DDHC-KGV-03 Keys from the Golden Vault - A Reach for the Stars** + Far Realm Potion + Spell Scrolls: crown of madness, sleep, armor of Agathys, arms of Hadar ... **2024-10-29 19:00 DDHC-CM-05 Shemshime's Bedtime Rhyme** + Potion of Heroism + Potion of Gaseous Form ...

Magic Items

Name Rarity Location Table Result Counts?
Potion of Greater Healing Uncommon true
You regain 4d4 + 4 hit points when you drink this potion. The potion's red liquid glimmers when agitated.
Potion of Healing Common true
You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated.
Far Realm Potion Uncommon true
*Potion, uncommon* This concoction looks, smells, and tastes like a potion of healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0. When the poison effect ends, you sprout a tentacle made of inky shadow. This shadowy tentacle lasts for 1 hour. As a bonus action, you can use the tentacle to make a melee weapon attack (+4 to hit) against a creature you can see within 5 feet of itself. On a hit, the target takes 4 (1d8) necrotic damage.
Potion of Heroism Rare true
*Potion, rare* For 1 hour after drinking it, you gain 10 temporary hit points that last for 1 hour. For the same duration, you are under the effect of the Bless spell (no concentration required). This blue potion bubbles and steams as if boiling.
Potion of Gaseous Form Rare true
*Potion, rare* When you drink this potion, you gain the effect of the Gaseous Form spell for 1 hour (no concentration required) or until you end the effect as a bonus action. This potion's container seems to hold fog that moves and pours like water.