Show Log Entry
Adventure Title
DDHC-KftGV-08 Vidorants Vault
DDHC-KftGV-08 Vidorants Vault
Session
Date Played
2025-06-11 18:59:00 UTC
2025-06-11 18:59:00 UTC
Levels Gained
GP +/-
4975
4975
Downtime +/-
10.0
10.0
Location Played
Roll20
Roll20
DM Name
JinxedBear
JinxedBear
DM DCI Number
Notes
# Teilnehmer (10) Karrakasz - Barry - Wood Elf - Stars Druid 10 - Emerald Enclave (10) Echo - Okada Shun - 2024 Human - 10 Bladesinger - None (10) Marcelinho700 - Tsuji Nobuke - 2024 Human - 10 Samurai Fighter - Purple Dragon Knight (10) Kiri - Nyra Bloomguard - Fairy - Fighter 1/Archfey Warlock 9 # Loot charm person (2 scrolls), cure wounds (1 scroll), detect magic (2 scrolls), dispel magic (1 scroll), false life (1 scroll), identify (4 scrolls), invisibility (1 scroll), lesser restoration (2 scrolls), and nondetection (1 scroll). twenty-six vials of acid, a potion of animal friendship, two potions of healing (greater), two potions of resistance (one fire, the other poison), and one potion of water breathing.
# Teilnehmer (10) Karrakasz - Barry - Wood Elf - Stars Druid 10 - Emerald Enclave (10) Echo - Okada Shun - 2024 Human - 10 Bladesinger - None (10) Marcelinho700 - Tsuji Nobuke - 2024 Human - 10 Samurai Fighter - Purple Dragon Knight (10) Kiri - Nyra Bloomguard - Fairy - Fighter 1/Archfey Warlock 9 # Loot charm person (2 scrolls), cure wounds (1 scroll), detect magic (2 scrolls), dispel magic (1 scroll), false life (1 scroll), identify (4 scrolls), invisibility (1 scroll), lesser restoration (2 scrolls), and nondetection (1 scroll). twenty-six vials of acid, a potion of animal friendship, two potions of healing (greater), two potions of resistance (one fire, the other poison), and one potion of water breathing.
Magic Items
Name | Rarity | Location | Table | Result | Counts? |
---|---|---|---|---|---|
Scale Mail +1 | Rare | true | |||
You have a +1 bonus to AC while wearing this armor. | |||||
Shortsword +1 | Uncommon | true | |||
You have a +1 bonus to attack and damage rolls made with this magic weapon. | |||||
Battleaxe +1 | Uncommon | true | |||
You have a +1 bonus to attack and damage rolls made with this magic weapon. | |||||
Spell Scroll of Sequester | Very Rare | true | |||
Save DC 18, Attack Bonus +10 A spell scroll bears the words of a single spell, written in a mystical cipher. If the spell is on your class's spell list, you can read the scroll and cast its spell without providing any material components. Otherwise, the scroll is unintelligible. Casting the spell by reading the scroll requires the spell's normal casting time. Once the spell is cast, the words on the scroll fade, and it crumbles to dust. If the casting is interrupted, the scroll is not lost. If the spell is on your class’s spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC equals 10 + the spell’s level. On a failed check, the spell disappears from the scroll with no other effect. Once the spell is cast, the words on the scroll fade, and the scroll itself crumbles to dust. A wizard spell on a spell scroll can be copied just as spells in spellbooks can be copied. When a spell is copied from a spell scroll, the copier must succeed on an Intelligence (Arcana) check with a DC equal to 10 + the spell’s level. If the check succeeds, the spell is successfully copied. Whether the check succeeds or fails, the spell scroll is destroyed. | |||||
Gloves of Thievery | Uncommon | true | |||
These gloves are invisible while worn. While wearing them, you gain a +5 bonus to Dexterity (Sleight of Hand) checks and Dexterity checks made to pick locks. | |||||
Vidorant's Ring | Rare | true | |||
This ring has 3 charges. While wearing it, you can use an action and expend 1 charge to cast the teleport spell from it. The ring regains 1d3 expended charges daily at dawn. Only Vidorant can attune to this ring. | |||||
Ring of Evasion | Rare | true | |||
This ring has 3 charges, and it regains 1d3 expended charges daily at dawn. When you fail a Dexterity saving throw while wearing it, you can use your reaction to expend 1 of its charges to succeed on that saving throw instead. | |||||
Ring of Protection | Rare | true | |||
You gain a +1 bonus to AC and saving throws while wearing this ring. |