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Adventure Title
FR-DC-FOS-12 Hive in Danger
FR-DC-FOS-12 Hive in Danger
Session
Date Played
2024-07-26 19:31:00 UTC
2024-07-26 19:31:00 UTC
Levels Gained
GP +/-
440
440
Downtime +/-
10.0
10.0
Location Played
Roll20
Roll20
DM Name
Jannis D.
Jannis D.
DM DCI Number
Notes
# Teilnehmer 1. (10) Rudi - Pandg No - Word Kobold - Mercy Monk 10 2. (10) Marcelinho700 - Dreyade - Standard Human - Circle of Wildfire Druid 10 3. (10) Ka'Narlist - Ahsoka - Air Genasi - Monk 6 / Fighter 4 4. (9) Jarlsson – Eiríkur Magnússon Donnerfaust – Hill Dwarf – Oath of Glory Paladin 8 / Divine Soul Sorcerer 1 5. (10) Flammenklinge – 4e 72 2e 30 Reparatureinheit ( Goblinslayer ) – Autognom – Artillerist – Kunsthandwerker – 10 # Loot +440GP
# Teilnehmer 1. (10) Rudi - Pandg No - Word Kobold - Mercy Monk 10 2. (10) Marcelinho700 - Dreyade - Standard Human - Circle of Wildfire Druid 10 3. (10) Ka'Narlist - Ahsoka - Air Genasi - Monk 6 / Fighter 4 4. (9) Jarlsson – Eiríkur Magnússon Donnerfaust – Hill Dwarf – Oath of Glory Paladin 8 / Divine Soul Sorcerer 1 5. (10) Flammenklinge – 4e 72 2e 30 Reparatureinheit ( Goblinslayer ) – Autognom – Artillerist – Kunsthandwerker – 10 # Loot +440GP
Magic Items
Name | Rarity | Location | Table | Result | Counts? |
---|---|---|---|---|---|
Wand of Binding | Rare | FR-DC-FOS-12 Hive in Danger | true | ||
This wand has 7 charges for the following properties. It regains 1d6 + 1 expended charges daily at dawn. If you expend the wand's last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed. Spells While holding the wand, you can use an action to expend some of its charges to cast one of the following spells (save DC 17): hold monster (5 charges) or hold person (2 charges). Assisted Escape While holding the wand, you can use your reaction to expend 1 charge and gain advantage on a saving throw you make to avoid being paralyzed or restrained, or you can expend 1 charge and gain advantage on any check you make to escape a grapple. Minor Property: Harmonious Attuning to this item takes only 1 minute. | |||||
Potion of Poison Resistance | Uncommon | FR-DC-FOS-12 Hive in Danger | true | ||
When you drink this potion, you gain resistance to poison damage for 1 hour. | |||||
Dread Helm | Common | FR-DC-FOS-12 Hive in Danger | true | ||
This fearsome steel helm makes your eyes glow red while you wear it. Quirk: Loud The item makes a loud noise, a low rumbling growl of an adult dragon, when used. | |||||
Dust of Sneezing and Choking | Uncommon | FR-DC-FOS-12 Hive in Danger | true | ||
Found in a small container, this powder resembles very fine sand. It appears to be dust of disappearance, and an identify spell reveals it to be such. There is enough of it for one use. When you use an action to throw a handful of the dust into the air, you and each creature that needs to breathe within 30 feet of you must succeed on a DC 15 Constitution saving throw or become unable to breathe while sneezing uncontrollably. A creature affected in this way is incapacitated and suffocating. As long as it is conscious, a creature can repeat the saving throw at the end of each of its turns, ending the effect on it on a success. The lesser restoration spell can also end the effect on a creature. |