Show Log Entry

Adventure Title
Where Devils Fear to Tread
Session
Date Played
2025-06-07 17:29:00 UTC
Levels Gained
GP +/-
Downtime +/-
10.0
Location Played
Roll20
DM Name
Echo
DM DCI Number
Notes
# Teilnehmer (17) Maluku Seito - Ka’Norra - Tiefling - Lawyer 17 (Glamour Bard 17) - Lord’s Alliance (20) Karrakasz - Sir Nemos Ladis - Earth Genasi - Glory Paladin 20 - none (20) Trava - Seraina - Aasimar - Arcane Cleric 20 - Order of the Gauntlet # Loot Story Award: Birth of a Demon Prince Against all advice and sanity, you have consumed the essence of the Demon Prince Yeenoghu on his home plane: the 422nd layer of the Abyss. Raw chaos and incarnate evil flows through your body, warping it into the monster that your nightmares feared might dwell within. As you change, the layer responds to suit your whims, twisting with newfound corruption. You are forever retired from D&D Adventurers League play and you cannot be returned by any means. This character’s story has ended for you, but your friends have gained a powerful new enemy who knows them all too well.

Magic Items

Name Rarity Location Table Result Counts?
Spell Scroll (gate) Legendary true
Scroll, legendary A spell scroll bears the words of a single spell, written in a mystical cipher. If the spell is on your class’s spell list, you can read the scroll and cast its spell without providing any material components. Otherwise, the scroll is unintelligible. Casting the spell by reading the scroll requires the spell’s normal casting time. Once the spell is cast, the words on the scroll fade, and it crumbles to dust. If the casting is interrupted, the scroll is not lost. If the spell is on your class’s spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC equals 19. On a failed check, the spell disappears from the scroll with no other effect. This item is found in the Dungeon Master’s Guide. This scroll is inscribed with the spell gate.
using your spellcasting ability to determine whether you cast it successfully. The DC equals 19. On a failed check, the spell disappears from the scroll with no other effect. This item is found in the Dungeon Master’s Guide. This scroll is inscribed with the spell gate. Legendary true
You gain a +3 bonus to attack and damage rolls made with this magic weapon. The first time you attack with the sword on each of your turns, you can transfer some or all of the sword’s bonus to your Armor Class, instead of using the bonus on any attacks that turn. For example, you could reduce the bonus to your attack and damage rolls to +1 and gain a +2 bonus to AC. The adjusted bonuses remain in effect until the start of your next turn, although you must hold the sword to gain a bonus to AC from it. This item is found in the Dungeon Master’s Guide. This defender is a greatsword and is made out of crude black iron. Inscribed upon the blade in Abyssal is the name Deathshield.