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Adventure Title
DDAL09 19-20 Fang and Claw
DDAL09 19-20 Fang and Claw
Session
Date Played
2025-06-07 13:19:00 UTC
2025-06-07 13:19:00 UTC
Levels Gained
GP +/-
25000
25000
Downtime +/-
10.0
10.0
Location Played
Roll20
Roll20
DM Name
Echo
Echo
DM DCI Number
Notes
# Teilnehmer (17) Maluku Seito - Ka’Norra - Tiefling - Lawyer 17 (Glamour Bard 17) - Lord’s Alliance (20) Karrakasz - Sir Nemos Ladis - Earth Genasi - Glory Paladin 20 - none (20) Trava - Seraina - Aasimar - Arcane Cleric 20 - Order of the Gauntlet # Loot Potion of supreme healing Story Award: Ice Pact The ice devil General Everbleed is escorting you on your mission to recover the soul of Rotger de la Reue. You can control the fiend in combat, but the DM can take control of his actions at any time. If you leave the Nine Hells, the general’s debt of service is removed, and he leaves your
# Teilnehmer (17) Maluku Seito - Ka’Norra - Tiefling - Lawyer 17 (Glamour Bard 17) - Lord’s Alliance (20) Karrakasz - Sir Nemos Ladis - Earth Genasi - Glory Paladin 20 - none (20) Trava - Seraina - Aasimar - Arcane Cleric 20 - Order of the Gauntlet # Loot Potion of supreme healing Story Award: Ice Pact The ice devil General Everbleed is escorting you on your mission to recover the soul of Rotger de la Reue. You can control the fiend in combat, but the DM can take control of his actions at any time. If you leave the Nine Hells, the general’s debt of service is removed, and he leaves your
Magic Items
Name | Rarity | Location | Table | Result | Counts? |
---|---|---|---|---|---|
Scarab of Protection | Legendary | true | |||
This beetle-shaped medallion provides three benefits while it is on your person. Defense. You gain a +1 bonus to Armor Class. Preservation. The scarab has 12 charges. If you fail a saving throw against a Necromancy spell or a harmful effect originating from an Undead, you can take a Reaction to expend 1 charge and turn the failed save into a successful one. The scarab crumbles into powder and is destroyed when its last charge is expended. Spell Resistance. You have Advantage on saving throws against spells. | |||||
+2 Shield | Rare | true |