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Adventure Title
DDHC-KftGV-10 - Heart of Ashes
DDHC-KftGV-10 - Heart of Ashes
Session
Date Played
2024-10-17 23:24:00 UTC
2024-10-17 23:24:00 UTC
Levels Gained
1
1
GP +/-
2000
2000
Downtime +/-
10.0
10.0
Location Played
DM Name
Echo
Echo
DM DCI Number
0000
0000
Notes
**Spieler** (5) Sparetime Gamer - Rohon - Human - Fighter 5 EK (10) Raimundo_O - Phasithus - Winged Tiefling - Fighter 1/ Cleric 4/ Warlock 5 - Zhentarim (6)SirWolf00 - Korrash der Verdorbene - Drachengeborener - Oath of Vengeance Paladin lv.6 (10) C0ldW0lf - Corellius - Custom Lineage (Asimar/Tiefling) - Vengeance Paladin 6/Fiend Warlock 4 (7)Kiri - I'rikk - Halfling(Ratfolk) - Alchemist Artificer 3/Archfey Warlock 4 **Story Award** Jhaeros Favor If King Jhaeros survives and Ghalasine is restored, the king gives the characters a tract of land, perhaps even a keep and titles. The estate’s exact location is up to you. **Consumeables gained** 1x Oil of Sharpness 8x Arrows +1 1x Potion of Clairvoyance 1x Potion of Invulnerability 1x Potion of Heroism
**Spieler** (5) Sparetime Gamer - Rohon - Human - Fighter 5 EK (10) Raimundo_O - Phasithus - Winged Tiefling - Fighter 1/ Cleric 4/ Warlock 5 - Zhentarim (6)SirWolf00 - Korrash der Verdorbene - Drachengeborener - Oath of Vengeance Paladin lv.6 (10) C0ldW0lf - Corellius - Custom Lineage (Asimar/Tiefling) - Vengeance Paladin 6/Fiend Warlock 4 (7)Kiri - I'rikk - Halfling(Ratfolk) - Alchemist Artificer 3/Archfey Warlock 4 **Story Award** Jhaeros Favor If King Jhaeros survives and Ghalasine is restored, the king gives the characters a tract of land, perhaps even a keep and titles. The estate’s exact location is up to you. **Consumeables gained** 1x Oil of Sharpness 8x Arrows +1 1x Potion of Clairvoyance 1x Potion of Invulnerability 1x Potion of Heroism
Magic Items
Name | Rarity | Location | Table | Result | Counts? |
---|---|---|---|---|---|
Dragon Scale mail (red) | Very Rare | DDHC-KftGV-10 - Heart of Ashes | true | ||
Dragon Scale Mail Armor (scale mail), very rare (requires attunement) Dragon scale mail is made of the scales of one kind of dragon. Sometimes dragons collect their cast-off scales and gift them to humanoids. Other times, hunters carefully skin and preserve the hide of a dead dragon. In either case, dragon scale mail is highly valued. While wearing this armor, you gain a +1 bonus to AC, you have advantage on saving throws against the Frightful Presence and breath weapons of dragons, and you have resistance to one damage type that is determined by the kind of dragon that provided the scales (see the table). Additionally, you can focus your senses as an action to magically discern the distance and direction to the closest dragon within 30 miles of you that is of the same type as the armor. This special action can’t be used again until the next dawn. | |||||
Flame tongue Longsword | Rare | DDHC-KftGV-10 - Heart of Ashes | true | ||
Flame Tongue Longsword Weapon (longsword), rare (requires attunement) You can use a bonus action to speak this magic sword’s command word, causing flames to erupt from the blade. These flames shed bright light in a 40-foot radius and dim light for an additional 40 feet. While the sword is ablaze, it deals an extra 2d6 fire damage to any target it hits. The flames last until you use a bonus action to speak the command word again or until you drop or sheathe the sword. | |||||
Necklace of Fireballs(8 beads) | Rare | DDHC-KftGV-10 - Heart of Ashes | true | ||
Necklace of Fireballs Wondrous item, rare This necklace has 1d6 + 3 beads hanging from it. You can use an action to detach a bead and throw it up to 60 feet away. When it reaches the end of its trajectory, the bead detonates as a 3rd-level fireball spell (save DC 15). You can hurl multiple beads, or even the whole necklace, as one action. When you do so, increase the level of the fireball by 1 for each bead beyond the first. | |||||
Shield +1 | Uncommon | DDHC-KftGV-10 - Heart of Ashes | true | ||
Battle axe +1 | Uncommon | DDHC-KftGV-10 - Heart of Ashes | true | ||
Sun Blade | Rare | DDHC-KftGV-10 - Heart of Ashes | true | ||
Source: Dungeon Master's Guide Weapon (longsword), rare (requires attunement) This item appears to be a longsword hilt. While grasping the hilt, you can use a bonus action to cause a blade of pure radiance to spring into existence, or make the blade disappear. While the blade exists, this magic longsword has the finesse property. If you are proficient with shortswords or longswords, you are proficient with the sun blade. You gain a +2 bonus to attack and damage rolls made with this weapon, which deals radiant damage instead of slashing damage. When you hit an undead with it, that target takes an extra 1d8 radiant damage. The sword's luminous blade emits bright light in a 15-foot radius and dim light for an additional 15 feet. The light is sunlight. While the blade persists, you can use an action to expand or reduce its radius of bright and dim light by 5 feet each, to a maximum of 30 feet each or a minimum of 10 feet each. |