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Adventure Title
DDEX2-2 Embers of Elmwood
Session
Date Played
2024-03-10 22:54:00 UTC
Levels Gained
1
GP +/-
100
Downtime +/-
10.0
Location Played
DM Name
DM DCI Number
Notes
**Players** (4) Arikatzi020 - Iris Laevigata - Fairy - Life Domain Cleric lvl 2, Stars Druid lvl 2 - EE (2)Kiri - R1-FF - Autognome - Bard 2 (2) Shinigami/Max - Fate1 - Autognome - PeaceCleric1/Wizard1 - GoldenVault (3) Brennjie - Shistra - Shifter - Druid Circle of the Moon 3 - Darkvision 60ft - none (3) DuskL/Basti - Bogin Cross - Variant Human - Battle Master Fighter 3 - no faction **Consumeables gained** 1x Potion of Healing

Magic Items

Name Rarity Location Table Result Counts?
Staff of Charming Rare DDEX2-2 Embers of Elmwood true
Requires Attunement by a Bard, Cleric, Druid, Sorcerer, Warlock, or Wizard While holding this staff, you can use an action to expend 1 of its 10 charges to cast charm person, command, or comprehend languages from it using your spell save DC. The staff can also be used as a magic quarterstaff. If you are holding the staff and fail a saving throw against an enchantment spell that targets only you, you can turn your failed save into a successful one. You can't use this property of the staff again until the next dawn. If you succeed on a save against an enchantment spell that targets only you, with or without the staff's intervention, you can use your reaction to expend 1 charge from the staff and turn the spell back on its caster as if you had cast the spell. The staff regains 1d8 + 2 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 1, the staff becomes a nonmagical quarterstaff.