User:
Kiri
DCI:
Character:
Wex
Name:
Alchemical Compendium
Rarity:
rare
Location:
DRW-OD-03 Something on the Move
Table:
Result:
Included in Count?:
true
Notes:
Wondrous Item, Rare (Requires Attunement by a Wizard) The spine of a small mammalian creature is embedded in this book’s binding, and its cover is inset with a pair of tiny, beadlike eyeballs that are perfectly preserved. Acrid odors cling to this stained, heavy volume. The book’s metal fittings are copper, iron, lead, silver, and gold, some frozen mid-transition from one metal to another. When found, the book contains the following spells: enlarge/reduce, feather fall, flesh to stone, gaseous form, magic weapon, and polymorph. It functions as a spellbook for you. While you are holding the book, you can use it as a spellcasting focus for your wizard spells. The book has 3 charges, and it regains 1d3 expended charges daily at dawn. You can use the charges in the following ways while holding it: • If you spend 1 minute studying the book, you can expend 1 charge to replace one of your prepared wizard spells with a different spell in the book. The new spell must be of the transmutation school. • As an action, you can touch a nonmagical object that isn’t being worn or carried and spend a number of charges to transform the object into another object. For 1 charge, the object can be no larger than 1 foot on a side. You can spend additional charges to increase the maximum dimensions by 2 feet per charge. The new object must have a gold value equal to or less than the original.