Show Log Entry

Adventure Title
DDHC-KftGV-03 Reach for the Stars
Session
Date Played
2024-04-08 19:18:00 UTC
Levels Gained
GP +/-
843.75
Downtime +/-
10.0
Location Played
roll20
DM Name
Echo
DM DCI Number
000000
Notes
Players (4) Flammenklinge – 4e 72 2e 35 Angriffseinheit ( Svarog ) – Autognom –Battle Master- Kämpfer – 4 – Dunkelsicht 60ft (3) Shialbaz - Fimbur Eisenbauch - Zwerg (Mountain) - Barbar 3 - Keine faction (3)kiri - Vayle Cassalanther - Arcane Trickster 3 - Golden Vault Agent (3) Raimundo_O - Cantharellus Cibarius - TCL - Sorcerer 3 - Golden Vault <br> trinkets received 1x Owlbear Rug 1x Cultistenrobe <br> Consumeables gained 1x potion gaseous form 1x oil of slipperiness 1x assassins blood poison 1x potion of healing 3x alchemists fire 1x potion of poison, * quirk: When the poison effect ends, the imbiber sprouts a tentacle made of inky shadow. This shadowy tentacle lasts for 1 hour. As a bonus action, the potion’s imbiber can use the tentacle to make a melee weapon attack (+4 to hit) against a creature the imbiber can see within 5 feet of itself. On a hit, the target takes 4 (1d8) necrotic damage. <br> 1x spellscroll of crown of madness 1x spellscrollof sleep 2x spellscroll of arms of hadar 1x spellscroll of bane 1x spellscroll of dimension door 1x spellscroll armor of agathys <br> Story Award For the Golden Vault If the characters are working for the Golden Vault, the organization’s representative approaches them after their harrowing experience at Delphi Mansion. For returning The Celestial Codex to its rightful owner, the characters are promised an uncommon magic item of their choice (subject to your approval) as payment. The item is delivered to the characters the next day. <br> Gewählt Periapt of Wound Closure

Magic Items

Name Rarity Location Table Result Counts?
Periapt of Wound Closure Uncommon DDHC-KftGV-03 Reach for the Stars true
Wundersamer Gegenstand, ungewöhnlich (erfordert Einstimmung) Während du diesen Anhänger trägst, stabilisierst du dich, wenn du zu Beginn deines Zuges stirbst. Wenn Sie außerdem einen Trefferwürfel werfen, um Trefferpunkte wiederherzustellen, verdoppeln Sie außerdem die Anzahl der wiederhergestellten Trefferpunkte. Hinweise: Heilung, Abwehr, Schmuck