Show Log Entry
Adventure Title
BMG-DRWEP-OD-01 The Enemy of My Enemy
BMG-DRWEP-OD-01 The Enemy of My Enemy
Session
Date Played
2024-06-16 19:31:00 UTC
2024-06-16 19:31:00 UTC
Levels Gained
GP +/-
1250
1250
Downtime +/-
10.0
10.0
Location Played
roll20
roll20
DM Name
Maluko seiko
Maluko seiko
DM DCI Number
000000
000000
Notes
Player: @Smokycloud @Lamianyu (Alina) @happy @Flammenklinge Belohnungen Potion of heroism , rare For 1 hour after drinking it, you gain 10 temporary hit points that last for 1 hour. For the same duration, you are under the effect of the bless spell (no concentration required). This blue potion bubbles and steams as if boiling. potion of greater healing 1x moon sickle +2 earing of massage Wand of fireball spell scroll of revility 1x potion of greater healing verbraucht
Player: @Smokycloud @Lamianyu (Alina) @happy @Flammenklinge Belohnungen Potion of heroism , rare For 1 hour after drinking it, you gain 10 temporary hit points that last for 1 hour. For the same duration, you are under the effect of the bless spell (no concentration required). This blue potion bubbles and steams as if boiling. potion of greater healing 1x moon sickle +2 earing of massage Wand of fireball spell scroll of revility 1x potion of greater healing verbraucht
Magic Items
Name | Rarity | Location | Table | Result | Counts? |
---|---|---|---|---|---|
earring of massage | Common | BMG-DRWEP-OD-01 The Enemy of My Enemy | true | ||
Wondrous Item, Common The blue crystal of this earring is wrapped with delicate copper wire. The earring has 5 charges. While wearing it, you can use an action to expend 1 charge and cast the message spell. The earring regains 1d4 + 1 expended charges daily at dawn. | |||||
Wand of Fireballs | Rare | BMG-DRWEP-OD-01 The Enemy of My Enemy | true | ||
Wand, rare (requires attunement by a spellcaster) This wand has 7 charges. While holding it, you can use an action to expend 1 or more of its charges to cast the fireball spell (save DC 15) from it. For 1 charge, you cast the 3rd-level version of the spell. You can increase the spell slot level by one for each additional charge you expend. The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand’s last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed. | |||||
Moon Sickle +2 | Rare | BMG-DRWEP-OD-01 The Enemy of My Enemy | true | ||
Weapon (sickle), rare (requires attunement by a druid or ranger) This silver-bladed sickle glimmers softly with moonlight. While holding this magic weapon, you gain a +2 bonus to attack and damage rolls made with it, and you gain a bonus to spell attack rolls and the saving throw DCs of your druid and ranger spells. In addition, you can use the sickle as a spellcasting focus for your druid and ranger spells. When you cast a spell that restores hit points, you can roll a d4 and add the number rolled to the amount of hit points restored, provided you are holding the sickle. |