Show Log Entry
Adventure Title
Buying smokepowder
Buying smokepowder
Session
Date Played
2019-09-17 00:55:00 UTC
2019-09-17 00:55:00 UTC
Levels Gained
GP +/-
Downtime +/-
Location Played
myth-weavers.com
myth-weavers.com
DM Name
Nametaker
Nametaker
DM DCI Number
7317024069
7317024069
Notes
Adding for accountability. I previously bought 2 packets of smokepowder for 2 TCP. Any amount of smokepowder counts as a permanent magic item, BUT I wanted to trade 1 packet, so I needed to split them up.
Adding for accountability. I previously bought 2 packets of smokepowder for 2 TCP. Any amount of smokepowder counts as a permanent magic item, BUT I wanted to trade 1 packet, so I needed to split them up.
Magic Items
Name | Rarity | Location | Table | Result | Counts? |
---|---|---|---|---|---|
Smokepowder packet | Uncommon | true | |||
*Wondrous item, uncommon.* This magical explosive is used to propel a bullet out of the barrel of a firearm. It is stored in tiny, waterproof leather packets. A packet contains enough smokepowder for five shots. Casting dispel magic on smokepowder renders it permanently inert. A character that keeps one of the firearms found [in Waterdeep: Dragon Heist], can thereafter purchase packet of smokepowder for 50 gp by a character. Any quantity of smokepowder counts as one single permanent magic item towards your magic item limit. Smokepowder isn’t suitable for any purpose other to fire this weapon (i.e. NO explosives may be crafted, etc). |