Adventure Logsheet
https://app.roll20.net/forum/permalink/11568926/ (5) Eklan - Mang Dimble Funleafle - Forest Gnome - Drunken Master Monk 5 (6) Stephan - Zylak Elandar - High Elf - Evocation Wizard 6 (6) Flammenklinge - Flammenklinge - Variant Human - Champion Fighter 6 (9) Norgai - Manny Lepundo - Harengon - Swarmkeeper Ranger 9 (10) Bramymond - Sophia Windsdale - Variant Human - Shadow Magic Sorcerer 10 Loot 500 gp Memory of the Ancestors macht Quarterstaff zur Weapon of Warning. Dae Won-Ha calls the spirit of one of your ancestors to inhabit one weapon of your choice and watch over you. A non magical weapon in your possession becomes a weapon of warning.
https://app.roll20.net/forum/permalink/11587511/ (6) Eklan - Mang Funleafle - Ghostwise Halfling - Drunken Master Monk 6 - Harpers (8) Frederic T. - Caelynn Yaeldrin - TCL - Rogue 3/Artificer 5 - LA (8) Lamianyu (Alina) - Merla Spitzfuß - Halfling (Burly) - Fighter 8 (9) Echo - Zain Ravenheart - Lightfoot Halfling - Fighter Battlemaster 4, Soulknife 4, Twillight Cleric 1 - Harpers (9) Stephan - Indigo - Halfelf - Warlock (Genie - Ifriti) 9 (6) happy - Kein - Bugbear - Assassin 3 / Genie Warlock 3 Loot 750 gp Friend of Candlekeep Story Award You get a lifetime pass to Candlekeep. You don’t need to donate books to enter the keep and you skip ahead of any queues or lines for any of the services provided by the fortress of knowledge. Keoghtom's Ointment (3 doses) Wondrous Item, uncommon, consumable This glass jar, 3 inches in diameter, contains a thick mixture that smells faintly of aloe. The jar and its contents weigh 1/2 pound. As an action, one dose of the ointment can be swallowed or applied to the skin. The creature that receives it regains 2d8 + 2 hit points, ceases to be poisoned, and is cured of any disease. Potion of Greater Healing Potion, uncommon, consumable You regain 4d4 + 4 hit points when you drink this potion. The potion’s red liquid glimmers when agitated Scroll of Air Bubble
https://app.roll20.net/forum/permalink/11590285/ (7) Eklan - Draiden Grewynn - High Elf - War Magic Wizard 7 (10) Echo - Zain Ravenheart - Lightfoot Halfling – Soulknife Rogue 4 / Twillight Cleric 1 / Battle Master Fighter 5 (5) I_never_exist - Milina Greyward - Kenku - Cleric Life Domain 5 (10) Stephan - Indigo - Halfelf - Warlock (Genie - Ifriti) 10 (5) Flammenklinge Tarak Halbork Kämpfer 5 Loot 50 gp Potion of Growth Potion, uncommon When you drink this potion, you gain the "enlarge" effect of the enlarge/reduce spell for 1d4 hours (no concentration required). The red in the potion's liquid continuously expands from a tiny bead to color the clear liquid around it and then contracts. Shaking the bottle fails to interrupt this process. The target's size doubles in all dimensions, and its weight is multiplied by eight. This growth increases its size by one category—from Medium to Large, for example. If there isn't enough room for the target to double its size, the creature or object attains the maximum possible size in the space available. Until the spell ends, the target also has advantage on Strength checks and Strength saving throws. The target's weapons also grow to match its new size. While these weapons are enlarged, the target's attacks with them deal 1d4 extra damage. Everything it is wearing and carrying changes size with it. Any item dropped by an affected creature returns to normal size at once.
*** TRADE ENTRY ***
Kauf 150 gp - 3 Potion of Healing 25 gp - Eye Ointment für Find the Path (25 gp) 100 gp - Pearl worth 100 gp 100 gp - Runes 50 gp - Incense worth 50 gp
https://app.roll20.net/forum/permalink/11616961/ (8) Eklan - Draiden Grewynn - High Elf - Wizard 8 - Harpers (10) KaNarlist - Cellica Le'Quella - Elf - Divination Wizard 10 - Harpers (8) Christian K. - Tante Mohana - Lizardfolk - Druid 8 (9) Lamianyu (Alina) - Merla Spitzfuß - Halfing (Burly) - Fighter 9 (8) Folk2K - Guttrr - Half Orc - Babarian 8 Loot 700 gp Scroll of Haste Potion of Greater Healing Consumed 200 gp - Teleportation von Neverwinter nach Suzail Cellica Le'Quella's Spellbook Level 1 Absorb Elements (Abjuration) Alarm (Abjuration) Burning Hands (Evocation) Charm Person (Enchantment) Chromatic Orb (Evocation) Comprehend Languages (Divination) Detect Magic (Divination) Disguise Self (Illusion) Feather Fall (Transmutation) Find Familiar (Conjuration) Fog Cloud (Conjuration) Grease (Conjuration) Identify (Divination) Mage Armor (Abjuration) Magic Missile (Evocation) Protection from Evil and Good (Abjuration) Shield (Abjuration) Silent Image (Illusion) Tenser's Floating Disk (Conjuration) Unseen Servant (Conjuration) Level 2 Arcane Lock (Abjuration) Blindness/Deafness (Necromancy) Dragon's Breath (Transmutation) Dust Devil (Conjuration) Enlarge/Reduce (Transmutation) Gust of Wind (Evocation) Hold Person (Enchantment) Invisibility (Illusion) Knock (Transmutation) Levitate (Transmutation) Locate Object (Divination) Melf's Acid Arrow (Evocation) Mind Spike (Divination) Mirror Image (Illusion) Misty Step (Conjuration) Phantasmal Force (Illusion) Rime's Binding Ice (Evocation) See Invisibility (Divination) Shadow Blade (Illusion) Shatter (Evocation) Snilloc's Snowball Storm (Evocation) Suggestion (Enchantment) Tasha's Mind Whip (Enchantment) Web (Conjuration) Level 3 Catnap (Enchantment) Clairvoyance (Divination) Counterspell (Abjuration) Dispel Magic (Abjuration) Fear (Illusion) Fireball (Evocation) Fly (Transmutation) Gaseous Form (Transmutation) Glyph of Warding (Abjuration) Haste (Transmutation) Leomund’s Tiny Hut (Evocation) Lightning Bolt (Evocation) Major Image (Illusion) Melf's Minute Meteors (Evocation) Sending (Evocation) Stinking Cloud (Conjuration) Summon Fey (Conjuration) Summon Shadowspawn (Conjuration) Tidal Wave (Conjuration) Water Breathing (Transmutation) Level 4 Arcane Eye (Divination) Banishment (Abjuration) Dimension Door (Conjuration) Elemental Bane (Transmutation) Fabricate (Transmutation) Greater Invisibility (Illusion) Ice Storm (Evocation) Locate Creature (Divination) Polymorph (Transmutation) Sickening Radiance (Evocation) Stoneskin (Abjuration) Storm Sphere (Evocation) Summon Greater Demon (Conjuration) Level 5 Bigby's Hand (Evocation) Cone of Cold (Evocation) Control Wind (Transmutation) Dream (Illusion) Geas (Enchantment) Hold Monster (Enchantment) Legend Lore (Divination) Planar Binding (Abjuration) Rary's Telpathic Bond (Divination) Scrying (Divination) Steel Wind Strike (Conjuration) Synaptic Static (Enchantment) Telekinesis (Transmutation) Wall of Force (Evocation) Copied Find Familiar (Conjuration) 25 gp Misty Step (Conjuration) 50 gp Leomund’s Tiny Hut (Evocation) 150 gp
https://app.roll20.net/forum/permalink/11671261/ (9) Eklan - Amrun Echuirion - High Elf - Conjuration Wizard 9 (9) Arikatzi020 - Nyx Vulpin - Shifter - Bladesinging Wizard lvl 9 - Harpers (10) Christian K. - M'Tembezi - Tabaxi - Cleric 7, Ranger 3 (9) KaNarlist - Zilvra - Drow - Cleric 9 (10) happy - Fenric - Woodelf - Ranger (Swarmkeeper) 10 Loot 247 gp Potion of Healing Potion of Greater Healing Purchased 25 gp - Climber's Kit 10 gp - Clothes, Cold Weather Consumed Familiar died (10 gp) Spellsbooks Zikrans Spellbook hat Nyx erhalten 1st level: detect magic, identify, mage armor, magic missile 2nd level: detect thoughts, mirror image, misty step 3rd level: counterspell, fly, lightning bolt 4th level: banishment, fire shield, stoneskin 5th level: cone of cold, scrying, wall of force, conjure elemental 6th level: globe of invulnerability 7th level: teleport 8th level: mind blank 9th level: time stop Nyx' Spellbook -------------1st lvl Spells------------ Comprehend Languages, Absorb Elements, Find Familiar, Mage Armor, Shield, Protection from Evil and Good , Feather Fall, Silent Image Expeditious Retreat, Frost Fingers, Detect Magic, Identify, fog cloud -------------2nd lvl Spells------------- Mirror Image, Misty Step, Web, Dragon's Breath, Blur Hold Person, Tasha's Mind Whip, Levitate, Knock, Invisibility, blindness/deafness, see invisibility -------------3rd lvl Spells------------- Haste, Counterspell, Spirit Shroud, Fly, Thunder Step, Ashardalon's Stride, Intellect Fortress Fire Ball, Slow -------------4th lvl Spells------------- Banishment, Greater Invisibility Dimension Door -------------5th lvl Spells------------ Steel Wind Strike, Dawn, Cloudkill, Bigby's Hand Transmuter´s Spellbook (von Nyx) 1st level: chromatic orb, expeditious retreat, mage armor 2nd level: alter self, hold person, knock 3rd level: blink, fireball, slow 4th level: polymorph, stoneskin 5th level: telekinesis Copied Spells Fog Cloud (Conjuration) 25 gp Identify (Divination) 50 gp
https://app.roll20.net/forum/permalink/11725077/ (10) Eklan - Enwin Nassavea - High Elf - Conjuration Wizard 10 (10) Arikatzi020 - Ember Claw - Shifter - Path of the Beast Barbarian 10 (8) Stephan - Zylak - High Elf - Evocation Wizard 8 (8) PetKola - Sinvallas Faeoldur - High Elf - Artificer 1, Abjuration Wizard 7 (7) Christian K. - Eddy - Bugbear - Warlock 1, Rogue 1, Bard 5 Loot 600 gp Potion of Fire Resistance When you drink this potion, you gain resistance to fire damage for 1 hour. AFA-02 Story Award: I Like Your Dog In den Tiefen der Stadt hast du die Aufmerksamkeit dieser Kreatur (Gray Render) auf dich gezogen, und nun will sie mit dir reisen und dich beschützen. Wahrscheinlich wirst du Probleme haben, dass sie auf dich hört und eventuell bekommst du durch sie auch andere Scherereien. Solltest du in einem Abenteuer spielen, wo mehrere Charaktere diesen Award haben, so ist nur ein Gray Render erlaubt. KEIN AL-legaler Award, außerhalb der DCs von mir nicht zulässig! Spellbooks Sinvallas 1st Level-------------- Burning Hands Alarm Protection from Evil and Good Shield Disguise Self Silent Image Detect Magic Absorb Elements Tensers Floating Disk Mage Armor Comprehend Language (Copied) Find Familiar (Copied) Grease (Copied) Indentify (Copied) Magic Missile (Copied) Snare not yet copied from found Spellbook 2nd Level-------------- Hold Person Shatter Enlarge/Reduce Enhance Ability Misty Step (Copied) Tasha's Mind Whip (Copied) Dragons Breath (Copied) Invisibility (Copied) Mirror Image (Copied) See Invisibility (Copied) Levitate (Copied) Locate Object not yet copied from found Spellbook Rope Trick not yet copied from found Spellbook 3rd Level-------------- Counterspell Dispel Magic Fly Lightning Bolt (Copied) Fireball (Copied) Glyph of warding not yet copied from found Spellbook 4th Level-------------- Banishment Summon Abberation Zylak Elandar 1st Level Mage Armor Magic Missile Burning Hands Shield Feather Fall Find Familiar Detetect Magic Sleep 2nd Level Shatter Suggestion Misty Step Scorching Ray Mirror Image 3rd Level Counterspell Fireball Dispel Magic Fly 4th Level Greater Invisibility Dimension Door Fire Shield Vitrolic Sphere Copied Spells Alarm (Abjuration) 50 gp Tenser's Floating Disk (Conjuration) 25gp
https://app.roll20.net/forum/permalink/11732433/ (11) Eklan - Enwin Nassavea - High Elf - Conjuration Wizard 11 (13) Brennjie - Equilius - Human - Way of Mercy Monk 13 (13) Folk2K - Caym - TCL - Fighter2/Warlock4/Sorcerer7 (12) MalukuSeito - Rin - Tiefling - Purple Dragon Knight 12 (16) KaNarlist - Valdani - Tiefling Warlock 9 / Sorcerer 5 / Fighter 2 (14) Ineverexist - Rahze - Kobold - Clockwork Soul Sorcerer 4 / Warlock Hexblade 10 Story Engel gerettet Same der Hoffnung In einer heiß-glühenden Schatulle findet ihr ein Ei. Bei seinem Anblick fühlt ihr euch an Sonneneruptionen erinnert, die ihr mehr als einmal im Wildspace bewundern durftet. Dies ist der ungeborene Nachkomme, der stumme Zeuge der Vereinigung des Solardrachens Fortgen "die brennende Lanze" mit Raina der "Sonnenseglerin". Und nun, da Fortgen vernichtet wurde, der zukünftige Verteidiger aller Bewohner seines Herrschaftsgebietes. Loot 8333.33 gp Potion of Superior Healing Spellwrought Tattoo (5th): Raise Dead Wondrous item (tattoo), rare You return a dead creature you touch to life, provided that it has been dead no longer than 10 days. If the creature's soul is both willing and at liberty to rejoin the body, the creature returns to life with 1 hit point. This spell also neutralizes any poisons and cures nonmagical diseases that affected the creature at the time it died. This spell doesn't, however, remove magical diseases, curses, or similar effects; if these aren't first removed prior to casting the spell, they take effect when the creature returns to life. The spell can't return an undead creature to life. This spell closes all mortal wounds, but it doesn't restore missing body parts. If the creature is lacking body parts or organs integral for its survival—its head, for instance—the spell automatically fails. Coming back from the dead is an ordeal. The target takes a −4 penalty to all attack rolls, saving throws, and ability checks. Every time the target finishes a long rest, the penalty is reduced by 1 until it disappears. You return a dead creature you touch to life, provided that it has been dead no longer than 10 days. If the creature's soul is both willing and at liberty to rejoin the body, the creature returns to life with 1 hit point. This spell also neutralizes any poisons and cures nonmagical diseases that affected the creature at the time it died. This spell doesn't, however, remove magical diseases, curses, or similar effects; if these aren't first removed prior to casting the spell, they take effect when the creature returns to life. The spell can't return an undead creature to life. This spell closes all mortal wounds, but it doesn't restore missing body parts. If the creature is lacking body parts or organs integral for its survival—its head, for instance—the spell automatically fails. Coming back from the dead is an ordeal. The target takes a −4 penalty to all attack rolls, saving throws, and ability checks. Every time the target finishes a long rest, the penalty is reduced by 1 until it disappears. Spell Scroll (5th): Hold Monster Scroll, rare A spell scroll bears the words of a single spell, written as a mystical cipher. If the spell is on your class's spell list, you can read the scroll and cast its spell without providing any material components. Otherwise, the scroll is unintelligible. Casting the spell by reading the scroll requires the spell's normal casting time. Once the spell is cast, the words on the scroll fade, and it crumbles to dust. If the casting is interrupted, the scroll is not lost. If the spell is on your class's spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC is 15. On a failed check, the spell disappears from the scroll with no other effect. Once the spell is cast, the words on the scroll fade, and the scroll itself crumbles to dust. A spell cast from this scroll has a save DC of 17 and an attack bonus of +9. A wizard spell on a spell scroll can be copied just as spells in spellbooks can be copied. When a spell is copied from a spell scroll, the copier must succeed on a DC 15 Intelligence (Arcana) check. If the check succeeds, the spell is successfully copied. Whether the check succeeds or fails, the spell scroll is destroyed. Consumed Familiar gestorben (10 gp)
High Elf Conjuration Wizard 11 Sage 🛡️13👁️14📜18 📜17 + 1 (Arcane Grimoire) Abilities STR: 12 DEX: 16 = 14 + 2 (Elf) CON: 14 INT: 20 = 15 +1 (High Elf) + 2 (ASI lvl 4) + 2 (ASI lvl 8) WIS: 8 CHA: 8 Skill Arcana (Sage) History (Sage) Investigation (Wizard choice) Nature (Wizard choice) Perception (Elf: Keen Senses) Language Celestial (High Elf choice) Elvish (Elf) Infernal (Sage choice) Primordeal (Sage choice) Weapons longsword, shortsword, shortbow, longbow (High Elf: Elf Weapon Training) daggers, darts, slings, quarterstaffs, light crossbows (Wizard) Feat/ASI Tough lvl 4: ASI INT+2 lvl 8: ASI INT+2 Spells 6 additional spells from Astromancy Archive 1st Absorb Elements Alarm (copied Session 6) Comprehend Languages Detect Magic Feather Fall Find Familiar (copied Session 4) Fog Cloud (copied Session 5) Ice Knife Identify (copied Session 5) Mage Armor Shield Sleep Tenser's Floating Disk (copied Session 6) 2nd Air Bubble Augury (Astromancy Archive) Flaming Sphere Invisibility Locate Object (Astromancy Archive) Misty Step (copied Session 4) Phantasmal Force 3rd Counterspell Dispel Magic Enemies Abound Fireball Fly Leomund's Tiny Hut (copied Session 4) Lightning Bolt 4th Banishment Divination (Astromancy Archive) Locate Creature (Astromancy Archive) Phantasmal Killer 5th Rary's Telepathic Bond Skill Empowerment Telekinesis Wall of Stone 6th Eyebite Find the Path (Astromancy Archive, not wizard spell) True Seeing #### Astromancy Archive Foresight