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Adventure Title
DDHC-KGV-05 Tockworth's Clockworks
DDHC-KGV-05 Tockworth's Clockworks
Session
5
5
Date Played
2023-10-10 11:00:00 UTC
2023-10-10 11:00:00 UTC
Levels Gained
GP +/-
1349.8
1349.8
Downtime +/-
10.0
10.0
Location Played
Roll20
Roll20
DM Name
JinxedBear
JinxedBear
DM DCI Number
0
0
Notes
https://app.roll20.net/join/15222329/cexFuQ (5) Eklan - Lempe Rauta - Half Drow - Creation Bard 5 (5) CaptainBlackeye - Chrimax - Rock Gnome - Enchantment Wizard 5 Claudia N. - Renzo Yaidz ### Loot 1350 gp Potion of Healing Potion of Hill Giant's Strength Alchemist's Fire Dust of Disappearance Spellscroll of Magic Weapon ### Consumed 2 sp - 4 Crossbow Bolts
https://app.roll20.net/join/15222329/cexFuQ (5) Eklan - Lempe Rauta - Half Drow - Creation Bard 5 (5) CaptainBlackeye - Chrimax - Rock Gnome - Enchantment Wizard 5 Claudia N. - Renzo Yaidz ### Loot 1350 gp Potion of Healing Potion of Hill Giant's Strength Alchemist's Fire Dust of Disappearance Spellscroll of Magic Weapon ### Consumed 2 sp - 4 Crossbow Bolts
Magic Items
Name | Rarity | Location | Table | Result | Counts? |
---|---|---|---|---|---|
Driftglobe [uc] | Uncommon | true | |||
1 lbs This is a small sphere of thick glass. If you are within 60 feet of it, you can speak its command word and cause it to emanate the light or daylight spell. Once used, the daylight effect can’t be used again until the next dawn. You can speak another command word as an action to make the illuminated globe rise into the air and float no more than 5 feet off the ground. The globe hovers in this way until you or another creature grasps it. If you move more than 60 feet from the hovering globe, it follows you until it is within 60 feet of you. It takes the shortest route to do so. If prevented from moving, the globe sinks gently to the ground and becomes inactive, and its light winks out. | |||||
Stone of Good Luck (Luckstone) [uc] | Uncommon | true | |||
attunement While this polished agate is on your person, you gain a +1 bonus to ability checks and saving throws. | |||||
Boots of Striding and Springing [uc] | Uncommon | true | |||
attunement While you wear these boots, your walking speed becomes 30 feet, unless your walking speed is higher, and your speed isn’t reduced if you are encumbered or wearing heavy armor. In addition, you can jump three times the normal distance, though you can’t jump farther than your remaining movement would allow. | |||||
Glamoured Studded Leather [r] | Rare | Belohnung rare item nach Wahl | true | ||
While wearing this armor, you gain a +1 bonus to AC (AC 12 + 1). You can also use a **bonus action** to speak the armor’s command word and cause the armor to **assume the appearance of a normal set of clothing or some other kind of armor**. You decide what it looks like, including color, style, and accessories, but the armor retains its normal bulk and weight. The illusory appearance lasts until you use this property again or remove the armor. |