Adventure Logsheet
Status: 10.8.2023 14:00 Weapons Longbow Shortsword Shield Quarterstaff Quiver 20 Arrows Clothing Loincloth (Clothes, traveler's) On Packback Bedroll Hunting Trap Rope, hempen (50 ft.) Cook's Utensils In Backpack 5 Torch 10 Rations (1 day) Mess Kit Tinderbox Waterskin (fresh water) Herbalism Kit Tailpack Currently nothing Other
Race Lizardfolk Languages: Draconic Creature Type: Humanoid Size: Medium Speed: Walking speed 30 ft., swimming speed 30 ft. Bite: You have a fanged maw that you can use to make unarmed strikes. When you hit with it, the strike deals 1d6 + your Strength modifier slashing damage, instead of the bludgeoning damage normal for an unarmed strike. Hold Breath: You can hold your breath for up to 15 minutes at a time. Hungry Jaxws: You can throw yourself into a feeding frenzy. As a bonus action, you can make a special attack with your Bite. If the attack hits, it deals its normal damage, and you gain temporary hit points equal to your proficiency bonus. You can use this trait a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest. Natural Armor: You have tough, scaly skin. When you aren’t wearing armor, your base AC is 13 + your Dexterity modifier. You can use your natural armor to determine your AC if the armor you wear would leave you with a lower AC. A shield’s benefits apply as normal while you use your natural armor. Natures Intention: Nature, Survival Class Ranger Archetype: Drakenwarden (Level 3) With Optional Features from Tasha's. Hit Dice: 1d10 per ranger level Hit Points at 1st Level: 10 + your Constitution modifier Hit Points at Higher Levels: 1d10 (or 6) + your Constitution modifier per ranger level after 1st Proficiencies: Perception, Stealth, Investigation Favored Foe: 1st-level ranger feature, which replaces the Favored Enemy feature and works with the Foe Slayer feature. When you hit a creature with an attack roll, you can call on your mystical bond with nature to mark the target as your favored enemy for 1 minute or until you lose your concentration (as if you were concentrating on a spell). The first time on each of your turns that you hit the favored enemy and deal damage to it, including when you mark it, you can increase that damage by 1d4. You can use this feature to mark a favored enemy a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest. This feature’s extra damage increases when you reach certain levels in this class: to 1d6 at 6th level and to 1d8 at 14th level. Deft Explorer Canny Level 1: Choose one of your skill proficiencies. Your proficiency bonus is doubled for any ability check you make that uses the chosen skill: Perception. Languages: Giant, Primordial. Feats Starting Feat Skilled: You gain proficiency in any combination of three skills or tools of your choice. Acrobatics History Investigation Abilitites With Tasha's Ability Score Increases. Method: Point Buy Base: STR 8, DEX 15, CON 13, INT 12, WIS 15, CHA 8 Ability Score Increases: +1 DEX, +1 CON, +1 WIS Sum: STR 8, DEX 16, CON 14, INT 12, WIS 16, CHA 8 Description Alignment: Neutral good Gender: Male Eyes: Blue Size: Medium Height: 5' 9", 180 cm Faith: Semuanya Hair: None Skin: Red-Brown Age: 14 Weight: 176 lb., 80 kg Lifetyle: Poor Character Traits Charakter: bescheiden, spontan, hilfsbereit Verschlingt Essen, zeigt keine Manieren Dankesgesten: freundschaftliches Schweif-Schütteln Abneigungen: Hochnäsigkeit, endlose Diskussionen Schwächen: Kälte, Alkohol Lieblingsspeisen: Beeren, Milch Ideals Ende der Riesenbedrohung Hüter der Wildnis Bonds Keine unnötigen Tode Enge Zusammenarbeit mit Party Flaws Angst vor Geister Schwäche gegen Kälte Trauma durch Zerstörung des Clans: für Lizardfolks untypische emotionale Reaktionen**** Background Custom: Hunter & Trapper: Deine Berufung im Clan war es, genügend Proviant durchs Jagen zu sammeln. Weiters lerntest du, mit Diebeswerkzeug umzugehen. Features from: Outlander Characteristics from: Outlander Langauge: Draconic Wanderer You have an excellent memory for maps and geography, and you can always recall the general layout of terrain, settlements, and other features around you. In addition, you can find food and fresh water for yourself and up to five other people each day, provided that the land offers berries, small game, water, and so forth. Background Story Geburt: Inmitten kleiner Familie von Lizardfolks in Serpent Hills. Kindheit: Aufzogen in Einklang mit der wilden Natur. Schon früh angeborene Verbindung zur Flora und Fauna. Clan Riverstride: Späher des Clans Riverstrides wurden auf Drak aufmerksam und heuerten an. Anführerin Ophelia nahm Drak auf. Kampf mit Drache: Ein grüner Drache versuchte den Clan zu vertreiben und den Marsh of Chelimber zu seinem Hort zu machen. Der Clan verteidigte sich, es gab schwere Verluste. Drak beteiligte sich im Kampf, wurde schwer verätzt, als er Kontakt mit Drachenblut hatte und ein wenig verschluckte. Zerstörung der Heimat: Giganten stritten um die Gebiete Najara und Evereska und zerstörten die Siedlungen um den Marsh of Celimber. Draks Clan wurde ausgelöscht, nur er überlebte und flüchtete in den Trollbark Forest nahe Daggerford. Daggerford: Drak versuchte als Nomade irgendwie über die Runden zu kommen und zu überleben. Eine Patrouille aus Daggerford wurde auf Drak aufmerksam, als dieser ihnen zur Hilfe kam. Sie boten ihn Arbeit und Unterkunft an, welche Drak dankend annahm. Fortan half er bei der Stadtwache aus und arbeitete als Kundschafter. Warum ist der Charakter auf Reisen?: Drak möchte gemeinsam mit anderen Abenteurern und Fraktionen gegen die Zerstörung durch die Riesen etwas unternehmen. Motivationen Ende der Riesenbedrohung Drak möchte gemeinsam mit anderen Abenteurern und Fraktionen gegen die Zerstörung durch die Riesen etwas unternehmen. Im Vergleich zu den Giganten ist er eine kleine Echse, die alleine nichts ausrichten kann. Drak möchte auch die Gründe für ihre Zerstörungswut herausfinden. Hüter Drak betrachtet sich als Hüter der Wildnis und fühlt sich ebenfalls dazu verpflichtet, alle Kreaturen zu schützen, die unter dem Chaos der Riesen leiden. Dazu zählen auch andere Völker. Keine unnötigen Tode Drak versucht, unnötige Tode zu vermeiden und versucht non-lethal anzugreifen, wenn die Möglichkeit besteht. Merkwürdige Bindung Drak träumt regelmäßig davon, einen Drake als Begleiter und später sogar einen Drachen als Partner an seiner Seite zu haben. Spezialisierungen Drak spezialisiert sich auf den Fernkampf mit Langbögen und im Nahkampf mit Schild und Rapier. Weiters möchte er Experte im Brauen von Heiltränken, Heilsalben und Potions mit unterstützenden Eigenschaften sein, damit er seine Verbündete versorgen und unterstützen kann. Koch Drak unterstützt die Gruppe als Koch, damit diese gestärkt in Abenteuer ziehen kann. Warum nach Waterdeep gereist? Wurde von Daggerford nach Waterdeep versetzt, um eine frei gewordene Stelle zu besetzen. Wurde aber von jemanden anderes schon besetzt und ist nun arbeitslos. Er nimmt sich eine Auszeit, weil er sich verschaukelt fühlt. Allies & Organisations Ehemaliges Mitglied vom zerstörten Lizardfolk-Clan Riverstride. Ehemaliger Untergebener von Lizardfolk-Anführerin Ophelia. Unterstützt die Stadtwache Daggerfords. Arbeitet als Kundschafter bei der Stadtwache Daggerfords. Möchte der Emerald Enclave beitreten. Starting Equipment Ranger Starting Equipment: Scale mail Longbow with quiver of 20 arrows 2 Shortswords Outlander Starting Equipment: Quarterstaff Hunting trap Trophy from an animal you killed: Bärenzähne auf Schal Traveler's clothes Pouch with 10 GP Explorer's pack: Backpack Mess kit Tinderbox 10 Torches 10 Rations Waterskin Rope, Hempen (50 feet)
*** PURCHASE ENTRY ***
Inventory Changes Bought * Shield -10 GP * Cook's Utensils -1 GP * Healer's Kit -5 GP * Herbalism Kit -5 GP * Thieves' Tools -25 GP Sold * Scale mail +25 GP * Sword sword +5 GP * 5 Torches +0,05 GP
Adventure Logsheet
Chapter 1: A Great Upheaval - Nighstone Party (1) Arikatzi020 - Vidra - Shadar-kai - Rouge lvl 1 - none (1) Christian K. - Kephalos - Minotaur - Barbar 1 (1) NeOn - Drak - Lizardfolk - Ranger 1 (1) Morti16 - Aehorn Aldra - Firbolg - Genie Warlock 1 Inventory Bought: None Sold: None Consumed: 2 Arrows Collected: 0 GP Character Changes None
Chapter 1: A Great Upheaval - Nighstone Party Arikatzi020 - Vidra - Shadar-kai - Rouge 2 Christian K. - Kephalos - Minotaur - Barbar 2 NeOn - Drak - Lizardfolk - Ranger 2 Morti16 - Aehorn Aldra - Firbolg - Genie Warlock 2 Inventory Bought: None Sold: None Consumed: 2 Arrow 1 Ration Collected: 27 Arrows 1 Healer's Kit Character Changes Level Up: 2 Fighting Style: Archery Spells learned: Cure Wounds, Hunter's Mark
Chapter 1: A Great Upheaval - Nighstone Party Arikatzi020 - Vidra - Shadar-kai - Rouge 3 Christian K. - Kephalos - Minotaur - Barbar 3 NeOn - Drak - Lizardfolk - Drakewarden Ranger 3 Morti16 - Aehorn Aldra - Firbolg - Genie Warlock 3 Folk2K - Nori - Satyr - Order Cleric 3 Inventory Bought: None Sold: None Consumed: 4 Arrow Collected: 1 Potion of Invulnerability Character Changes Level Up: 3 Ranger Archetype: Drakewarden Spells learned: Entangle Dake Companion: Lightning
Adventure Logsheet
Chapter 1: A Great Upheaval - Dripping Caves Party Arikatzi020 - Vidra - Shadar-kai - Rouge 3 Christian K. - Kephalos - Minotaur - Barbar 3 NeOn - Drak - Lizardfolk - Drakewarden Ranger 3 Morti16 - Aehorn Aldra - Firbolg - Genie Warlock 3 Folk2K - Nori - Satyr - Order Cleric 3 Inventory Bought: None Sold: None Consumed: 5 Arrows Collected: 1 Potion of Healing 1 Potion of Heroism Character Changes Level Up: 4 Ability Score Improvement: + 2 DEX Spike: Max HP 25
Chapter 1: A Great Upheaval - Tower of Zephyros Party Arikatzi020 - Vidra - Shadar-kai - Rouge 4 Christian K. - Kephalos - Minotaur - Barbar 4 NeOn - Drak - Lizardfolk - Drakewarden Ranger 4 Morti16 - Aehorn Aldra - Firbolg - Genie Warlock 4 Folk2K - Nori - Satyr - Order Cleric 1 + Glamour Bard 3 Inventory Bought: None Sold: None Consumed: 3 Arrows Collected: None Character Changes -
Chapter 1: A Great Upheaval - Tower of Zephyros Party Arikatzi020 - Vidra - Shadar-kai - Rouge 5 Christian K. - Kephalos - Minotaur - Barbar 5 NeOn - Drak - Lizardfolk - Drakewarden Ranger 5 Morti16 - Aehorn Aldra - Firbolg - Genie Warlock 5 Folk2K - Nori - Satyr - Order Cleric 1 + Glamour Bard 4 Inventory Bought: 20 Arrows None Sold: None Consumed: - 2 GP drinks Collected: None From Vidra: 19 Arrows Character Changes Level Up: 5 Spike: Max HP 30 Spells Learned: Spike Growth, Zephyr Strike
Adventure Logsheet
Chapter 2: Rumblings - Triboar Party Arikatzi020 - Vidra - Shadar-kai - Rouge 5 Christian K. - Kephalos - Minotaur - Barbar 5 NeOn - Drak - Lizardfolk - Drakewarden Ranger 5 Morti16 - Aehorn Aldra - Firbolg - Genie Warlock 5 Folk2K - Nori - Satyr - Order Cleric 1 + Glamour Bard 4 Inventory Bought: Rapier 25 GP Signaling Whistle 5 CP Chalk 1 CP Book 25 GP Ink with Ink Pen 10 GP 2 CP Hooded Lamp 5 GP Flasks Oil 3x 1 SP Sold: None Consumed: 6 Arrows Collected: None Character Changes -
Chapter 2: Rumblings - Triboar Party Arikatzi020 - Vidra - Shadar-kai - Rouge 5 Christian K. - Kephalos - Minotaur - Barbar 5 NeOn - Drak - Lizardfolk - Drakewarden Ranger 5 Morti16 - Aehorn Aldra - Firbolg - Genie Warlock 5 Folk2K - Nori - Satyr - Order Cleric 1 + Glamour Bard 4 Inventory Level 5 Item: - Longbow +1 Bought: - None Sold: - None Consumed: - 16 Arrows Collected: - None Character Changes Level Up: 6 Spike: Max HP 35 Spells Learned: Goodberry
Chapter 3: The Savage Frontier Party Arikatzi020 - Vidra - Shadar-kai - Rouge 6 Christian K. - Kephalos - Minotaur - Barbar 6 NeOn - Drak - Lizardfolk - Drakewarden Ranger 6 Morti16 - Aehorn Aldra - Firbolg - Genie Warlock 6 Folk2K - Nori - Satyr - Order Cleric 1 + Glamour Bard 5 Inventory Bought: - None Sold: - None Consumed: - None Collected: - None
Adventure Logsheet
Chapter 3: The Savage Frontier Party Arikatzi020 - Vidra - Shadar-kai - Rouge 6 Christian K. - Kephalos - Minotaur - Barbar 6 NeOn - Drak - Lizardfolk - Drakewarden Ranger 6 Morti16 - Aehorn Aldra - Firbolg - Genie Warlock 6 Folk2K - Nori - Satyr - Order Cleric 1 + Glamour Bard 5 Inventory Bought: - 5 Flask Oil Sold: - None Consumed: - 8 Arrows Collected: - None
Chapter 3: The Savage Frontier Party Arikatzi020 - Vidra - Shadar-kai - Rouge 6 Christian K. - Kephalos - Minotaur - Barbar 6 NeOn - Drak - Lizardfolk - Drakewarden Ranger 6 Morti16 - Aehorn Aldra - Firbolg - Genie Warlock 6 Folk2K - Nori - Satyr - Order Cleric 1 + Glamour Bard 5 Inventory Bought: - None Sold: - None Consumed: - None Collected: - None
Chapter 3: The Savage Frontier Party Arikatzi020 - Vidra - Shadar-kai - Rouge 6 Christian K. - Kephalos - Minotaur - Barbar 6 NeOn - Drak - Lizardfolk - Drakewarden Ranger 6 Morti16 - Aehorn Aldra - Firbolg - Genie Warlock 6 Folk2K - Nori - Satyr - Order Cleric 1 + Glamour Bard 5 Inventory Bought: - None Sold: - None Consumed: - 4 Arrows Collected: - None
Adventure Logsheet
Chapter 3: The Savage Frontier Party Arikatzi020 - Vidra - Shadar-kai - Rouge 6 Christian K. - Kephalos - Minotaur - Barbar 6 NeOn - Drak - Lizardfolk - Drakewarden Ranger 6 Morti16 - Aehorn Aldra - Firbolg - Genie Warlock 6 Folk2K - Nori - Satyr - Order Cleric 1 + Glamour Bard 5 Inventory Bought: - 10 Silvered Arrows from Silverymoon, 50 GP 5 SP - Spenden: Kobold Thus 5 GP - Essen: Suschi 1 GP Sold: - None Consumed: - None Collected: - None
Chapter 3: The Savage Frontier Party Arikatzi020 - Vidra - Shadar-kai - Rouge 6 Christian K. - Kephalos - Minotaur - Barbar 6 NeOn - Drak - Lizardfolk - Drakewarden Ranger 6 Morti16 - Aehorn Aldra - Firbolg - Genie Warlock 6 Folk2K - Nori - Satyr - Order Cleric 1 + Glamour Bard 5 Inventory Bought: - 40 Arrows 2 GP - 5 Rationen 2,5 GP - Grappling Hook 2 GP - 5 Pitons (Kletterhaken) 5x5 CP = 25 CP Sold: - None Consumed: - None Collected: - None
FR-DC-WPSK-01 Damsel In Distress Party Arikatzi020 - Vidra - Shadar-kai - Phantom Rouge 6 Christian K. - Kephalos - Minotaur - Barbar 6 - Order of the Gountlet NeOn - Drak - Lizardfolk - Drakewarden Ranger 6 - Emerald Enclave Morti16 - Aehorn Aldra - Firbolg - Genie Warlock 6 Folk2K - Nori - Satyr - Order Cleric 1 + Glamour Bard 5 Inventory Bought: - 1 Spellscroll: Lesser Restoration -150 GP Sold: - None Consumed: - 2 Oil (Flask) Collected: - + 100 GP
Adventure Logsheet
FR-DC-WPSK-01 Damsel In Distress Party Arikatzi020 - Vidra - Shadar-kai - Phantom Rouge 6 Christian K. - Kephalos - Minotaur - Barbar 6 - Order of the Gountlet NeOn - Drak - Lizardfolk - Drakewarden Ranger 6 - Emerald Enclave Morti16 - Aehorn Aldra - Firbolg - Genie Warlock 6 Folk2K - Nori - Satyr - Order Cleric 1 + Glamour Bard 5 Inventory Bought: - None Sold: - None Consumed: - 2 Oil (Flask) - 1 Torch Collected: - + 420 GP
FR-DC-WPSK-01 Damsel In Distress Party Arikatzi020 - Vidra - Shadar-kai - Phantom Rouge 6 Christian K. - Kephalos - Minotaur - Barbar 6 - Order of the Gountlet NeOn - Drak - Lizardfolk - Drakewarden Ranger 6 - Emerald Enclave Morti16 - Aehorn Aldra - Firbolg - Genie Warlock 6 Folk2K - Nori - Satyr - Order Cleric 1 + Glamour Bard 5 Inventory Bought: - None Sold: - None Consumed: - None Collected: - None
FR-DC-WPSK-02 The Sunken Ship Party Arikatzi020 - Vidra - Shadar-kai - Phantom Rouge 6 Christian K. - Kephalos - Minotaur - Barbar 6 - Order of the Gountlet NeOn - Drak - Lizardfolk - Drakewarden Ranger 6 - Emerald Enclave Morti16 - Sariel - Hochelf - Bladesinger 6 Folk2K - Nori - Satyr - Order Cleric 1 + Glamour Bard 5 Inventory Bought: - Clothing, cold weather, 10 GP - 40 Arrows, 2 GP Sold: - None Consumed: - None Collected: - None
Adventure Logsheet
Chapter 4: The Savage Frontier - Eye of the All-Father Party Arikatzi020 - Vidra - Shadar-kai - Phantom Rouge 7 Christian K. - Kephalos - Minotaur - Barbar 7 - Order of the Gountlet NeOn - Drak - Lizardfolk - Drakewarden Ranger 7 - Emerald Enclave Morti16 - Sariel - Hochelf - Bladesinger 7 Folk2K - Nori - Satyr - Order Cleric 1 + Glamour Bard 6 Inventory Bought: - None Sold: - None Consumed: - None Collected: - Amulet of Proof against Detection and Location
Chapter 4: The Savage Frontier - Eye of the All-Father Party Arikatzi020 - Vidra - Shadar-kai - Phantom Rouge 7 Christian K. - Kephalos - Minotaur - Barbar 7 - Order of the Gountlet NeOn - Drak - Lizardfolk - Drakewarden Ranger 7 - Emerald Enclave Folk2K - Nori - Satyr - Order Cleric 1 + Glamour Bard 6 Inventory Bought: - None Sold: - None Consumed: - None Collected: - 1 Potion of Healing
Chapter 4: The Savage Frontier - Eye of the All-Father Party Arikatzi020 - Vidra - Shadar-kai - Phantom Rouge 7 Christian K. - Kephalos - Minotaur - Barbar 7 - Order of the Gountlet NeOn - Drak - Lizardfolk - Drakewarden Ranger 7 - Emerald Enclave Folk2K - Nori - Satyr - Order Cleric 1 + Glamour Bard 6 Inventory Bought: - 5 Potion of Healing Sold: - None Consumed: - None Collected: - Red Dragon’s Thighbone - Dust of Sneezing and Choking - a gold-plated fire giant’s tooth
Adventure Logsheet
Chapter 4: The Savage Frontier - Eye of the All-Father Party Arikatzi020 - Vidra - Shadar-kai - Phantom Rouge 7 Christian K. - Kephalos - Minotaur - Barbar 7 - Order of the Gountlet NeOn - Drak - Lizardfolk - Drakewarden Ranger 7 - Emerald Enclave Folk2K - Nori - Satyr - Order Cleric 1 + Glamour Bard 6 Inventory Bought: - None Sold: - None Consumed: - None Collected: ## Charm of Restoration This charm has 6 charges. You can use an action to expend some of its charges to cast one of the following spells: greater restoration (4 charges) or lesser restoration (2 charges). Once all its charges have been expended, the charm vanishes from you.
Chapter 8: Forge of the Fire Giants Party Arikatzi020 - Vidra - Shadar-kai - Phantom Rouge 8 Christian K. - Kephalos - Minotaur - Barbar 8 - Order of the Gountlet NeOn - Drak - Lizardfolk - Drakewarden Ranger 8 - Emerald Enclave Folk2K - Nori - Satyr - Order Cleric 1 + Glamour Bard 7 Inventory Bought: - None Sold: - None Consumed: - None Collected: - 250 gp in mixed coinage, four pieces of fancy bead jewelry (worth 25 gp each) - 150 gp in mixed coinage and six pieces of fancy bead jewelry (worth 25 gp each) - four wooden ritual masks carved from wood and decorated with semiprecious gemstones. The masks are worth 250 gp each - gold censer (worth 250 gp) - Four blocks of incense (worth 25 gp each) - 500 gp gemstone - three daggers, a sling, a pouch containing thirteen sling stones, a hand crossbow, and four hand crossbow bolts. Another basket contains three small leather pouches, each containing 4 gemstones (worth 10 gp each) - 800 gp in mixed coinage, and a carved lapis lazuli pipe (worth 25 gp) - Lantern of revealing Chief Kartha-Kaya Treasure The first chest contains 420 ep and 270 gp. The second chest contains a clay jug painted with images of flying djinn (worth 25 gp), packed in straw. The third chest contains weapons (three shortswords, four daggers, two battleaxes, three shortbows, and three quivers with 2d10 arrows in each) taken from prisoners. The fourth chest contains a pair of electrum bracers with embossed dwarf faces on them (worth 250 gp for the pair), as well as A folding boat Potion of Healing (Greater) Potion of Healing Spell Scroll of Magic Missiles (1st) Flametongue Greatsword (wielded by him) Magic Items Folding Boat Lantern of Revealing Flame Tongue (Greatsword) Potion of Healing (Greater) Healing Potion of climbing Spell Scroll of Magic Missiles
Chapter 8: Forge of the Fire Giants Party Arikatzi020 - Vidra - Shadar-kai - Phantom Rouge 8 Christian K. - Kephalos - Minotaur - Barbar 8 - Order of the Gountlet NeOn - Drak - Lizardfolk - Drakewarden Ranger 8 - Emerald Enclave Folk2K - Nori - Satyr - Order Cleric 1 + Glamour Bard 7 Inventory Bought: - None Sold: - None Consumed: - None Collected:
Adventure Logsheet
Chapter 8: Forge of the Fire Giants Party Arikatzi020 - Vidra - Shadar-kai - Phantom Rouge 8 Christian K. - Kephalos - Minotaur - Barbar 8 - Order of the Gountlet NeOn - Drak - Lizardfolk - Drakewarden Ranger 8 - Emerald Enclave Folk2K - Nori - Satyr - Order Cleric 1 + Glamour Bard 7 Inventory Bought: - None Sold: - None Consumed: - None Collected: - Potion of healing (supreme) - Bolts, Ammunition +3 - Stone of good luck (luckstone) - Conch of Teleportation - Ring of Lightning Resistance - Metallflasche von Duke Zalto
Chapter 8: Forge of the Fire Giants Party Arikatzi020 - Vidra - Shadar-kai - Phantom Rouge 9 Christian K. - Kephalos - Minotaur - Barbar 9 - Order of the Gountlet NeOn - Drak - Lizardfolk - Drakewarden Ranger 9 - Emerald Enclave Folk2K - Nori - Satyr - Order Cleric 1 + Glamour Bard 8 Inventory Bought: - None Sold: - None Consumed: - None Collected:
Chapter 10: Hold of the Storm Giants CCC-SFBAY-04-02 Under Earth & Stone Party Arikatzi020 - Vidra - Shadar-kai - Phantom Rouge 9 Christian K. - Kephalos - Minotaur - Barbar 9 - Order of the Gountlet NeOn - Drak - Lizardfolk - Drakewarden Ranger 9 - Emerald Enclave Folk2K - Nori - Satyr - Order Cleric 1 + Glamour Bard 8 Inventory Bought: - None Sold: - None Consumed: - None Collected: - Wealthy Clothing - The finely-wrought lantern is worth 250 gp, and the continual flame lasts until dispelled - 10 bolts +1 non-magical ornate quiver is worth 50 gp, and his silver pendant is worth 50 gp. His silver warhammer is still serviceable and is worth 70 gp if sold - 42,5 GP
Adventure Logsheet
Chapter 10: Hold of the Storm Giants Party Arikatzi020 - Vidra - Shadar-kai - Phantom Rouge 9 Christian K. - Kephalos - Minotaur - Barbar 9 - Order of the Gountlet NeOn - Drak - Lizardfolk - Drakewarden Ranger 9 - Emerald Enclave Folk2K - Nori - Satyr - Order Cleric 1 + Glamour Bard 8 Inventory Bought: - Diamond 300 GP with Necklace 2 GP Sold: - None Consumed: - None Collected: - Belt of Dwarvenkind - Opal of the Ild Rune
Chapter 10: Hold of the Storm Giants Party Arikatzi020 - Vidra - Shadar-kai - Phantom Rouge 9 Christian K. - Kephalos - Minotaur - Barbar 9 - Order of the Gountlet NeOn - Drak - Lizardfolk - Drakewarden Ranger 9 - Emerald Enclave Folk2K - Nori - Satyr - Order Cleric 1 + Glamour Bard 8 Inventory Bought: - None Sold: - None Consumed: - None Collected: - None
Chapter 11: Caught by the Tentacles Party Arikatzi020 - Vidra - Shadar-kai - Phantom Rouge 9 Christian K. - Kephalos - Minotaur - Barbar 9 - Order of the Gountlet NeOn - Drak - Lizardfolk - Drakewarden Ranger 9 - Emerald Enclave Folk2K - Nori - Satyr - Order Cleric 1 + Glamour Bard 8 Inventory Bought: - None Sold: - a rapier with a bejeweled, octopus-shaped hilt (worth 2,500 gp) - 450 gp and a pouch containing nine 50 gp gemstones Consumed: - Abendessen - Dienstleistungen im Red House (Drak bezahlte) Collected: - 520 GP
Adventure Logsheet
Chapter 11: Caught by the Tentacles Party Arikatzi020 - Vidra - Shadar-kai - Phantom Rouge 9 Christian K. - Kephalos - Minotaur - Barbar 9 - Order of the Gountlet NeOn - Drak - Lizardfolk - Drakewarden Ranger 9 - Emerald Enclave Folk2K - Nori - Satyr - Order Cleric 1 + Glamour Bard 8 Inventory Bought: - None Sold: - None Consumed: -None Collected: - None
Chapter 11: Caught by the Tentacles Party Arikatzi020 - Vidra - Shadar-kai - Phantom Rouge 10 Christian K. - Kephalos - Minotaur - Barbar 10 - Order of the Gountlet NeOn - Drak - Lizardfolk - Drakewarden Ranger 10 - Emerald Enclave Folk2K - Nori - Satyr - Order Cleric 1 + Glamour Bard 9 Inventory Bought: - None Sold: - None Consumed: - None Collected: - 520 GP Sakorphag 1 The sarcophacus contains the following magic items: Eversmoking Bottle (UC) Headband of Intellect (UC) Ring of Jumping (UC) Brooch of Shielding (UC) Sakorphag 2 The sarcophacus contains the following magic items: Figuring of Wondrous Power: Marble Elephant (R) Ioun Stone of Reserve (R) Staff of Healing (R) Sakorphag 3 The sarcophacus contains the following magic items: Dwarven Thrower (VR) Staff of Frost (VR) Sakorphag 4 Holy Avenger (Longsword) (L) It rests on a bed of 900 PP. Sakorphag 5 The fifth sarcophagus contains a bowl made from the skull of a gold dragon wyrmling (worth 25 gp) that holds twenty 500 gp gemstones. Piled around the ivory bowl are several more items: a mithral helm sculpted to look like a head of a blue dragon (worth 250 gp), a gold dragon comb set with red garnets for eyes (worth 750 gp), an eyepatch with a mock eye of blue sapphire and moonstone affixed to it (worth 2,500 gp), and a jade Dragonchess board with matching playing pieces carved to resemble metallic and chromatic dragons (worth 7,500 gp for the entire set). Sakorphag 6 The sixth and final sarcophagus contains Shaxan Kazraat, a Netherese mummy lord (http://journal.roll20.net/character/-KOr9X5YWPP29m4N5qRR) that awakens and attacks its liberators. The mummy lord was spirited from its tomb by Iymrith (http://journal.roll20.net/character/-KOvMF8pL1TqUFnMAETV) and can’t take lair actions or cause regional effects to occur in the vicinity of the dragon’s lair. Shaxan Kazraat wears a circlet of black gold formed in the shape of a cobra that has tiny black opals for eyes and ruby fangs (worth 7,500 gp). A secret compartment inside the sarcophagus contains the mummy lord’s intact (yet desiccated) heart in a black cloth pouch.