Magic Items
Purchased Magic Items
Name
Rarity ▼
Location
Table
Result
Source
Eversmoking Bottle
uncommon
The Docks at Port Nyanzaru
2
?
DDEP07-01 Peril at the Port
Show
Notes:
This bottle of spun glass is decorated with images of battling dragons and giants‐‐trampling the homes and lives of small folk underfoot. It weighs 1 pound. When the stopper is removed, the smoke smells of burning wood and flesh and is accompanied by the sound of weeping. This item can be found in the Dungeon Master’s Guide.
When you use an action to remove the stopper, a cloud of thick smoke pours out in a 60-foot radius from the bottle. The cloud's area is heavily obscured. Each minute the bottle remains open and within the cloud, the radius increases by 10 feet until it reaches its maximum radius of 120 feet.
The cloud persists as long as the bottle is open. Closing the bottle requires you to speak its command word as an action. Once the bottle is closed, the cloud disperses after 10 minutes. A moderate wind (11 to 20 miles per hour) can also disperse the smoke after 1 minute, and a strong wind (21 or more miles per hour) can do so after 1 round.
+1 Trident
uncommon
Quest 4: Entertain the Noble
2
DDEP07-01 Peril at the Port
Show
Notes:
This rusted weapon is crusted over with barnacles and draped in wet seaweed. Its wielder can hold their breath underwater for twice their normal duration.
Goggles of Night
uncommon
Jungles of Chult
1
?
DDAL07-04 A Walk in the Park
Show
Notes:
Goggles of Night
Wondrous Item, uncommon
While wearing these dark lenses, you have darkvision out to a range of 60 feet. If you already have darkvision, wearing the goggles increases its range by 60 feet.
The green-tinted lenses of these goggles are set in frames of platinum and jade and held in place with a broad strap of matte-black leather. When worn, the wearer finds their sense of smell unusually strong, and living creatures they can see are visualized in varying shades of blues, reds, and yellows that correspond to their body’s natural heat. This item can be found in the Dungeon Master’s Guide.
| Name | Rarity ▼ | Location | Table | Result | Source | |
|---|---|---|---|---|---|---|
| Eversmoking Bottle | uncommon | The Docks at Port Nyanzaru | 2 | ? | DDEP07-01 Peril at the Port | Show |
|
Notes:
This bottle of spun glass is decorated with images of battling dragons and giants‐‐trampling the homes and lives of small folk underfoot. It weighs 1 pound. When the stopper is removed, the smoke smells of burning wood and flesh and is accompanied by the sound of weeping. This item can be found in the Dungeon Master’s Guide. When you use an action to remove the stopper, a cloud of thick smoke pours out in a 60-foot radius from the bottle. The cloud's area is heavily obscured. Each minute the bottle remains open and within the cloud, the radius increases by 10 feet until it reaches its maximum radius of 120 feet. The cloud persists as long as the bottle is open. Closing the bottle requires you to speak its command word as an action. Once the bottle is closed, the cloud disperses after 10 minutes. A moderate wind (11 to 20 miles per hour) can also disperse the smoke after 1 minute, and a strong wind (21 or more miles per hour) can do so after 1 round. |
||||||
| +1 Trident | uncommon | Quest 4: Entertain the Noble | 2 | DDEP07-01 Peril at the Port | Show | |
|
Notes:
This rusted weapon is crusted over with barnacles and draped in wet seaweed. Its wielder can hold their breath underwater for twice their normal duration. |
||||||
| Goggles of Night | uncommon | Jungles of Chult | 1 | ? | DDAL07-04 A Walk in the Park | Show |
|
Notes:
Goggles of Night |
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