Adventure Logsheet
Allgemein Stärke: 16 (+3) Geschicklichkeit: 14 (+2) Konstitution: 14 (+2) Intelligenz: 8 (-1) Weisheit 10 (0) Charisma: 14 (+2)
Use 10 Downtime for Levelup. Get as Story Reward: It’s a Princess Cut. Should you successfully return the diamonds to Irl with Brini Fendoun, the owners and operators of A Handful of Diamonds gem emporium offer to teach you how to inspect and cut gems. You spend 180 downtime days in Irl learning apprentice gem cutting, at the end of which you are proficient with jeweler’s tools and are given a set of the same
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2x Handaxe
Adventure Logsheet
Gets from Dungeon: Scroll You establish a telepathic link with one beast you touch that is friendly to you or Charmed by you. The spell fails if the beast’s Intelligence score is 4 or higher. Until the spell ends, the link is active while you and the beast are within line of sight of each other. Through the link, the beast can understand your telepathic messages to it, and it can telepathically communicate simple emotions and concepts back to you. While the link is active, the beast gains advantage on Attack rolls against any creature within 5 feet of you that you can see. * Spell Scroll of Snare As you cast this spell, you use the rope to create a circle with a 5-foot radius on the ground or the floor. When you finish casting, the rope disappears and the circle becomes a magic trap. This trap is nearly Invisible, requiring a successful Intelligence (Investigation) check against your spell save DC to be discerned. The trap triggers when a Small, Medium, or Large creature moves onto the ground or the floor in the spell’s radius. That creature must succeed on a Dexterity saving throw or be magically hoisted into the air, leaving it hanging upside down 3 feet above the ground or the floor. The creature is Restrained there until the spell ends. A Restrained creature can make a Dexterity saving throw at the end of each of its turns, ending the effect on itself on a success. Alternatively, the creature or someone else who can reach it can use an action to make an Intelligence (Arcana) check against your spell save DC. On a success, the Restrained effect ends. After the trap is triggered, the spell ends when no creature is Restrained by it. * Feline Friend (brown fur with black strips) Name: Squeak While your cat no longer has any magical bond to you and has lost all of their abilities, they remain affectionate toward you and have followed you from Selpt. As a final gift from the hive mind, they have been granted long life. As long as you care for your cat, they will never leave you; growing old together with you. Your cat’s statistics are as a normal cat from the Monster Manual. Your cat is a suitable target for the find familiar spell, should you be able to cast it.
Changing from Champion to Battle Master * Getting: Thief Tool (with Fighter Battle Master lvl 3) [Student of war] 4x Überlegenheitswürfel W8 (with Fighter Master lvl 3) * Manoveur (Battle Master Archetype): Ausfallschritt Manövrierender Angriff Riposte
Adventure Logsheet
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Buy 1x Bullseye Lantern and 2x Lantern Oil
Story Award: Knowledge of House Tor'Erhyl Knowledge of House Tor’Erhyl. You have gained some insight or secret of a drow house. Other houses of the Zethlentyn Protectorate may find this valuable. This award has no immediate mechanical effect. Story Award: Drawn to the Wheel Drawn to the Wheel. You have received a vision of a great magic item at the bottom of the Axcelon mine. You sense that it is a powerful weapon. This award has no immediate mechanical effect. Potion of Greater Healing You regain 4d4 + 4 hit points when you drink this potion. The potion's red liquid glimmers when agitated. Informationen: Meriele Tor’Erhyl will infos zu einer Mine die einen Geheimgang an die Oberfläche zu geben soll ohen ihr Haus zu infolfieren. House Claddatar Minor Hows hat einen Zugang zur Miene. Fourthblade Nolkath Claddatar Clan Moontunnel wollen die Diamanten haben, aber keinen Zugang bekommen Miven Nishe’arth Deepaxe Delvers House Vith’tyl sagt das es eine Passage gibt aber die letzte Party nicht zurück gekommen ist. * Using Ability Score Increase for Feat "Sentinel"
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Buy Portabel Ram (4GP) Buy Splint Armor (200GP) Sell Chain Mail (32,5 GP)
Adventure Logsheet
With downtime from Level 6 to Level 7
Story Award: Mind Shattered: The harrowing journey aboard the Starlight LV426 has taken its toll, leaving an enduring mark on your mind. The horrors witnessed have unraveled your grasp on reality. Seek solace in the pages of the Dungeon Master's Guide, for there you shall find the dire effects that now afflict your mind. * Use "Greater Potion of Healing" * Get "Talking Doll": Wondrous Item, common (requires attunement) While this stuffed doll is within 5 feet of you, you can spend a short rest telling it to say up to six phrases, none of which can be more than six words long, and you can set a condition under which the doll speaks each phrase. You can also replace old phrases with new ones. Whatever the condition, it must occur within 5 feet of the doll to make it speak. For example, whenever someone picks up the doll, it might say, “I want a piece of candy.” The doll’s phrases are lost when your attunement to the doll ends. * Get "Point of Advantage": When you drink this potion, you gain advantage on one ability check, attack roll, or saving throw of your choice that you make within the next hour. This potion takes the form of a sparkling, golden mist that moves and pours like water * Get "Restorative Ointment": Wondrous Item, uncommon This glass jar, 3 inches in diameter, contains 1d4 + 1 doses of a thick mixture that smells faintly of aloe. The jar and its contents weigh 1/2 pound. As an action, one dose of the ointment can be swallowed or applied to the skin. The creature that receives it regains 2d8 + 2 hit points, ceases to be poisoned, and is cured of any disease. * Gain 1 Level
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Sell 2x Handaxe +5 GM Sell 2x Morningstar +15 GM
Adventure Logsheet
Feat Änderung: * Entferne den Kampfstil "Kampf mit zwei Waffen" und ändere diese zu "Duellieren" * Entferne den Feat "Zwei-Waffen-Kämpfer" und ändere diesen zu "Defensiver Duellist"
Stonky Noptopper’s Spells o’ Plenty This was once Stonky’s arcane grimoire. It contains the spells found in the sage stat block. Cantrips. light, mage hand, mending 1st level. comprehend languages, detect magic, identify, shield, unseen servant 2nd level. locate object, see invisibility, levitate 3rd level. dispel magic, sending, tongues __________________________ Friend of Candlekeep. You get a lifetime pass to Candlekeep. You don’t need to donate books to enter the keep and you skip ahead of any queues or lines for any of the services provided by the fortress of knowledge. __________________________ Keoghtom's Ointment (3 doses) Wondrous Item, uncommon, consumable This glass jar, 3 inches in diameter, contains 1d4 + 1 doses of a thick mixture that smells faintly of aloe. The jar and its contents weigh 1/2 pound. As an action, one dose of the ointment can be swallowed or applied to the skin. The creature that receives it regains 2d8 + 2 hit points, ceases to be poisoned, and is cured of any disease. __________________________ Potion of Greater Healing Potion, uncommon, consumable You regain 4d4 + 4 hit points when you drink this potion. The potion’s red liquid glimmers when agitated
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Buy 5x Potion of Greater Healing Buy 1x Plate Armor Buy 1x Shield Sell 1x Splint Armor
Adventure Logsheet
Get 1 Potion of Greater Healing Get 1 Spell Scroll of Haste: A spell scroll bears the words of a single spell, written in a mystical cipher. If the spell is on your class’s spell list, you can read the scroll and cast its spell without providing any material components. Otherwise, the scroll is unintelligible. Casting the spell by reading the scroll requires the spell’s normal casting time. Once the spell is cast, the words on the scroll fade, and it crumbles to dust. If the casting is interrupted, the scroll is not lost. If the spell is on your class’s spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC equals 10 + the spell’s level. On a failed check, the spell disappears from the scroll with no other effect.
10x Downtime Use for Level Up Choose Subclass Paladin 1
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Adventure Logsheet
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Buy 1x Rapier (25 GM) Buy 20x Crossbold Bolts (1 GM)
Paladin to Level 2 Choose Fighting Style Protection
Consuming 1x Potion of Greater Healing Story Award: The Stars Are Right You helped the Painter find the information hidden in the pattern, and they’ve disappeared into Xorvintroth to use it. Story Award: Bond of Fellowship You encountered three Harper agents during your time in Xorvintroth (cross out anyone who didn’t survive): • Amri Thistlebrick • Salros Eventide • Tua Using Downtime for Level Up
Adventure Logsheet
Story Award: Thay Suspects The Red Wizards at Xorvintroth suspect outside agents have infiltrated the city and actively search for them. Get: 1x Potion of Speed 1x Potion of Greater Healing 1x Potion of Invisibility
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Trade with Elidriel Nachtschatten
Use Downtime to Level Up Paladin Statt Attributserweiterung den Feat "Alert"
Adventure Logsheet
Used: * 2x Potion of Greater Healing * 1x Potion of Invulnerability Get: * 2x Potion of Invulnerability * 2x Potion of Flying * 2x Potion of Mind Reading * 2x Potion of Gaseous Form * 2x Potion of Cloud Giant Strength * Potion of Heroism * Potion of Polychromy