Show Log Entry
Adventure Title
SJ-DC-YLD – 01 - 01 – Never lose hope
SJ-DC-YLD – 01 - 01 – Never lose hope
Session
1
1
Date Played
2023-05-08 23:42:00 UTC
2023-05-08 23:42:00 UTC
Levels Gained
1
1
GP +/-
55
55
Downtime +/-
10.0
10.0
Location Played
Roll20
Roll20
DM Name
Yaidz
Yaidz
DM DCI Number
9319116343
9319116343
Notes
**LOOT** - Lightning Javelin (Boltthrower) - Potion of Growth - 55 GP - 200gp Saphir - Potion of Healing (SpinatsaftTM - Approved by Popeye) Momentan bei Stella - Talking Doll (Spieluhr) <br> **+1 Level** - Action Surge
**LOOT** - Lightning Javelin (Boltthrower) - Potion of Growth - 55 GP - 200gp Saphir - Potion of Healing (SpinatsaftTM - Approved by Popeye) Momentan bei Stella - Talking Doll (Spieluhr) <br> **+1 Level** - Action Surge
Magic Items
Name | Rarity | Location | Table | Result | Counts? |
---|---|---|---|---|---|
Lightning Javelin (Boltthrower) | Uncommon | SJ-DC-YLD – 01 - 01 – Never lose hope | true | ||
Javelin of Lightning This Armbladeis a magic weapon. When you hurl it and speak its command word, it transforms into a bolt of lightning, forming a line 5 feet wide that extends out from you to a target within 120 feet. Each creature in the line excluding you and the target must make a DC 13 Dexterity saving throw, taking 4d6 lightning damage on a failed save, and half as much damage on a successful one. The lightning bolt turns back into the armblade when it reaches the target. Make a ranged weapon attack against the target. On a hit, the target takes damage from the javelin plus 4d6 lightning damage. The armblades property can’t be used again until the next dawn. In the meantime, the armblade can still be used as a magic weapon. Beacon. The bearer can use a bonus action to cause the item to shed bright light in a 10-foot radius and dim light for an additional 10 feet, or to extinguish the light. This light is manifests in form of electric sparkling. |