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Adventure Title
DDAL05-16 Parnast Under Siege
DDAL05-16 Parnast Under Siege
Session
Date Played
2021-08-05 03:13:00 UTC
2021-08-05 03:13:00 UTC
Levels Gained
1
1
GP +/-
80
80
Downtime +/-
Location Played
roll20
roll20
DM Name
Julian Lopez
Julian Lopez
DM DCI Number
5314120948
5314120948
Notes
used spell scroll of faerie fire, expeditious retreat, and melf's acid arrow acquired headbad of intellect Downtime Activity - Giant Toenails If the characters scavenged toe nails from Bad Fruul, SEER brews a potion of hill giant strength. A few ingredients are needed and require the adventures to spend 10 downtime days (and associated living expense costs). (max of two times) Story Award - Giant Horde Breaker! The tale of your defense of Parnast has spread far and wide. You have advantage on Charisma checks when dealing with goodly folk who have had trouble with giants in the past. Similarly, any Charisma (Deception, Intimidation, or Persuasion) check you make against a non-good-aligned giant is made with disadvantage. Story Award - Savior of Parnast You are always welcome in Parnast, while in town you will not spend any gold on food or lodging (lifestyle must still be paid for any downtime days spent) Downtime Activity - Rue's Harvest If characters interacted with Sylas during the adventure he offers them the opportunity to purchase the last harvest of herb garden. Each character can gain supplies to create a maximum of five of any of the following items listed below in any combination—even if they don’t have the necessary tools and proficiencies. The crafting rules found in the Player's Handbook (downtime and lifestyle cost still apply). • Antitoxin • Perfume • Alchemist’s fire • Potion of healing • Ink • Poison (basic) • Dye (lavender) • Bath oil
used spell scroll of faerie fire, expeditious retreat, and melf's acid arrow acquired headbad of intellect Downtime Activity - Giant Toenails If the characters scavenged toe nails from Bad Fruul, SEER brews a potion of hill giant strength. A few ingredients are needed and require the adventures to spend 10 downtime days (and associated living expense costs). (max of two times) Story Award - Giant Horde Breaker! The tale of your defense of Parnast has spread far and wide. You have advantage on Charisma checks when dealing with goodly folk who have had trouble with giants in the past. Similarly, any Charisma (Deception, Intimidation, or Persuasion) check you make against a non-good-aligned giant is made with disadvantage. Story Award - Savior of Parnast You are always welcome in Parnast, while in town you will not spend any gold on food or lodging (lifestyle must still be paid for any downtime days spent) Downtime Activity - Rue's Harvest If characters interacted with Sylas during the adventure he offers them the opportunity to purchase the last harvest of herb garden. Each character can gain supplies to create a maximum of five of any of the following items listed below in any combination—even if they don’t have the necessary tools and proficiencies. The crafting rules found in the Player's Handbook (downtime and lifestyle cost still apply). • Antitoxin • Perfume • Alchemist’s fire • Potion of healing • Ink • Poison (basic) • Dye (lavender) • Bath oil
Magic Items
| Name | Rarity | Location | Table | Result | Counts? |
|---|---|---|---|---|---|
| Headbad of Intellect | Uncommon | true | |||
| Shimmering with a polished brillliance this golden heeadband never dullls. CHimes when getting a new idea | |||||