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Adventure Title
DDHC-TYP Tales from the Yawning Portal Tomb of Horror
Session
Date Played
2019-12-20 00:44:00 UTC
Levels Gained
1
GP +/-
-75
Downtime +/-
Location Played
roll20
DM Name
Fiddlersgreen #6301
DM DCI Number
6319709566
Notes
5 shields in ring used potion of firebreath aqcuired potion of invulnerability, potion of haste, staff of striking, ring of spell storing, manual of iron golem bought and used spell scroll of find greater steed bought 5 spell scrolls of absorb elements and used Name: Urnest True name: Hemingway

Magic Items

Name Rarity Location Table Result Counts?
4x6 Carpet of Flying Very Rare true
You can speak the carpet's command word as an action to make the carpet hover and fly. It moves according to your spoken directions, provided that you are within 30 feet of it. A 4 ft. Ă— 6 ft. carpet can carry up to 400 lb. at a fly speed of 60 feet. A carpet can carry up to twice this weight, but it flies at half speed if it carries more than its normal capacity.
Ring of Spell Storing Rare true
This ring stores spells cast into it, holding them until the attuned wearer uses them. The ring can store up to 5 levels worth of spells at a time. When found, it contains 1d6-1 levels of stored spells chosen by the DM. Any creature can cast a spell of 1st through 5th level into the ring by touching the ring as the spell is cast. The spell has no effect, other than to be stored in the ring. If the ring can't hold the spell, the spell is expended without effect. The level of the slot used to cast the spell determines how much space it uses. While wearing this ring, you can cast any spell stored in it. The spell uses the slot level, spell save DC, spell attack bonus, and spellcasting ability of the original caster, but is otherwise treated as if you cast the spell. The spell cast from the ring is no longer stored in it, freeing up space.
Manual of Golems-iron Very Rare true
This tome contains information and incantations necessary to make a particular type of golem. The DM chooses the type or determines it randomly. To decipher and use the manual, you must be a spellcaster with at least two 5th-level spell slots. A creature that can't use a manual of golems and attempts to read it takes 6d6 psychic damage. To create an iron golem, you must spend 120 days, working without interruption with the manual at hand and resting no more than 8 hours per day. You must also pay 100,000 gp to purchase supplies. Once you finish creating the golem, the book is consumed in eldritch flames. The golem becomes animate when the ashes of the manual are sprinkled on it. It is under your control, and it understands and obeys your spoken commands.