Show Log Entry
Adventure Title
DDAL06-03 Crypt of the Death Giants
DDAL06-03 Crypt of the Death Giants
Session
Date Played
2020-07-04 22:02:00 UTC
2020-07-04 22:02:00 UTC
Levels Gained
1
1
GP +/-
-4725
-4725
Downtime +/-
-100.0
-100.0
Location Played
roll20
roll20
DM Name
MikeArrow #9248
MikeArrow #9248
DM DCI Number
Notes
used 25 ft of paint painted scene of a goat standing upon a wall of light within an ancient tome. A circle of drow cultists chanting around a circle as a Blazing Meteor decends on them, casting shadows over the walls in the shape of Giants used all potions of healing and all potions of supreme healing, and 6 spell scrolls of longstider down to 14 bought 8 potions of greater healing. up to 10 bought spell scroll of greater restoration, lesser restoration, revifify, detect magic, dispel magic, and swift quiver used and rebought 1 spell scroll of greater resto bought 20 scrolls of longstrider Hall of Mirth. Characters can spend time in the Hall of Mirth learning about giant kind and ancient Ostoria and the giant language. At the conclusion of this adventure a character may choose to learn the giant language for 50 downtime days. In addition at the conclusion of this adventure a character may choose to learn about Ostoria, by spending 50 downtime days the character will have advantage on any future rolls regarding giants or Ostoria. Hall of Omens. Characters can spend time in the Hall of Omens learning about signs and portents. A wizard of the school of divination may spend 200 downtime days to gain 1 additional portent dice. Any other character may spend 50 downtime days to gain 3 Luck Points and may use them as the Lucky feat. Once the 3 Luck Points are spent they are not regained. Hall of Honor. Characters can spend time in the hall of honor learning about the deeds of the ancient Ostorian Honor Guard. A character who spends 25 downtime days will gain advantage in dealings with true giants (Cloud, Hill, Fire, Stone, or Storm) when the subject of the Ostorian Honor Guard can be included in the conversation. Death’s End. You helped defeat Kiaransalee’s cult of Undying Might and prevented many Death Giants from being created and used by Kiaransalee. (See the D&D Epic DDEP06-03 Hecatomb)
used 25 ft of paint painted scene of a goat standing upon a wall of light within an ancient tome. A circle of drow cultists chanting around a circle as a Blazing Meteor decends on them, casting shadows over the walls in the shape of Giants used all potions of healing and all potions of supreme healing, and 6 spell scrolls of longstider down to 14 bought 8 potions of greater healing. up to 10 bought spell scroll of greater restoration, lesser restoration, revifify, detect magic, dispel magic, and swift quiver used and rebought 1 spell scroll of greater resto bought 20 scrolls of longstrider Hall of Mirth. Characters can spend time in the Hall of Mirth learning about giant kind and ancient Ostoria and the giant language. At the conclusion of this adventure a character may choose to learn the giant language for 50 downtime days. In addition at the conclusion of this adventure a character may choose to learn about Ostoria, by spending 50 downtime days the character will have advantage on any future rolls regarding giants or Ostoria. Hall of Omens. Characters can spend time in the Hall of Omens learning about signs and portents. A wizard of the school of divination may spend 200 downtime days to gain 1 additional portent dice. Any other character may spend 50 downtime days to gain 3 Luck Points and may use them as the Lucky feat. Once the 3 Luck Points are spent they are not regained. Hall of Honor. Characters can spend time in the hall of honor learning about the deeds of the ancient Ostorian Honor Guard. A character who spends 25 downtime days will gain advantage in dealings with true giants (Cloud, Hill, Fire, Stone, or Storm) when the subject of the Ostorian Honor Guard can be included in the conversation. Death’s End. You helped defeat Kiaransalee’s cult of Undying Might and prevented many Death Giants from being created and used by Kiaransalee. (See the D&D Epic DDEP06-03 Hecatomb)
Magic Items
| Name | Rarity | Location | Table | Result | Counts? |
|---|---|---|---|---|---|
| Belt of Storm Giant Strength | Legendary | true | |||
| While wearing this belt, your Strength score changes to 29. The item has no effect on you if your Strength without the belt is equal to or greater than the belt's score. | |||||