Zarius Nox

Season:
50th Anniversary Season
Race:
Winged Tiefling
Class:
8 Draconic Sorcerer /6 Vengeance Paladin / 2 Warlock
Background:
Giant Foundling (Fire Giants)
Lifestyle:
Wealthy
Current Level:
16
ACP to Level:
4.0
Total GP:
15974
Total Downtime:
55
Tag:
Faction:
None
Renown Rank:
Novice (rank 1)
Total Renown:
0
Treasure CPs:
0/0/0/0
Elemental Shard Air,
Outer Essence Shard Evil,
Vicious Whip,
Bloodwell Vial +2,
Tome of Leadership and Influence,
Manual of Quickness of Action,
Hat of Vermin,
Outer Essence Shard Chaotic

Log Entries

Date Played ▼ Adventure Title Session Levels GP Downtime Magic Items
2025-03-11 21:11 As if you were a Player (DDHC-KGV-11 Affair on the Concordant Express) 333 10 Outer Essence Shard Chaotic Show

Teilnehmer:
(9) Arikatzi020 - Eoin, "Red Mist" - Halfelf (Elf/Dhampier) - Phantom Rouge lvl 9 - Golden Vault
(8) Karrakasz - Luran Trisona - Harengon - Battlemaster 8 - none
(8)Kiri - Purity - Yuan Ti - Abjuration wizard 8
(8) Raimundo-O - Marinus - Plasmoid - Fighter 2 Fathomless Warlock 6 - none
(10) Frederic T. - Reed - Human - Figther 1/Barbarian 9 - nione

Info:
Findet die Wahren Namen der Demonen:
- the pit fiend Karnyros,
- the balor Errtok
- the marilith Hexalanthe
The Stranger ist der einzige der diese weis und ist momentan ein Insasse des Concordant Express.
https://files.d20.io/marketplace/2983685/VtG-lOU2W5HbkLK-v5TeYQ/med.png?1672691811&1675656787
Mörder im Wagong, potenziele Mördervon Quintus Malves dem Aasimar:
Abernathy Vernus Cambion
Ethlynn Stalaczic Drow Female Mage
Meldar the Azer
Gefängniswechter, Omid the Deva
the Syndicate of Terror, Extortion, Assassination, and Larceny (STEAL)

Karnyros’s true name is a series of guttural growls and grimaces, followed by a sound like a popping balloon.
The balor Errtok wahrer Name: Ar-lothe Gothu Ka.
Hexalanthe’s true name is a low-toned, rhythmic chant accompanied by a series of hand gestures, dance moves, and drumrolls.

Loot: 333gp
1x Potion of Greater Healing

True Name´s that told The Stranger:
Sequence of musical notes played on a lyre
“Naelurec” (“cerulean” backward)
“Lamoura”
Nine-second hum of a tuning fork
Seven tolls of an iron bell
“Barak-Shivad of the Night Realm”
“Winterglory”
“Red Rust”
“Myranna Vos Aeldar”
Sad mewling of a kitten
Sound of a lute being smashed to pieces
“The Nameless One”

Story Award: Mysterious Equation
You gain proficiency in one of the following skills of your choice: Deception, History, Insight, Investigation, Medicine, or Performance. Chose: Performance

Story Award: True Name Terror.
Characters who learn the true names of powerful Fiends are marked for death by those Fiends, which send powerful underlings to slay the characters.

Story Award: Trials and Tribulations.
The characters might be forced to stand before a tribunal in Mechanus for aiding an interplanar fugitive or answer to a powerful Celestial for slaying an angel.

Wand of Magic Missiles
Wand, Uncommon

This wand has 7 charges. While holding it, you can expend no more than 3 charges to cast Magic Missile from it. For 1 charge, you cast the level 1 version of the spell. You can increase the spell’s level by 1 for each additional charge you expend.

Regaining Charges. The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand’s last charge, roll 1d20. On a 1, the wand crumbles into ashes and is destroyed.

Rod of the Pact Keeper +2
Rod, rare (requires attunement by a warlock)

While holding this rod, you gain a +2 bonus to spell attack rolls and to the saving throw DCs of your warlock spells.

In addition, you can regain one warlock spell slot as an action while holding the rod. You can’t use this property again until you finish a long rest.

Decanter of Endless Water
Wondrous item, uncommon

This stoppered flask sloshes when shaken, as if it contains water. The decanter weighs 2 pounds.

You can use an action to remove the stopper and speak one of three command words, whereupon an amount of fresh water or salt water (your choice) pours out of the flask. The water stops pouring out at the start of your next turn. Choose from the following options:

“Stream” produces 1 gallon of water.
“Fountain” produces 5 gallons of water.
“Geyser” produces 30 gallons of water that gushes forth in a geyser 30 feet long and 1 foot wide. As a bonus action while holding the decanter, you can aim the geyser at a creature you can see within 30 feet of you. The target must succeed on a DC 13 Strength saving throw or take 1d4 bludgeoning damage and fall prone. Instead of a creature, you can target an object that isn’t being worn or carried and that weighs no more than 200 pounds. The object is either knocked over or pushed up to 15 feet away from you.
Dimensional Shackles
Wondrous item, rare

You can use an action to place these shackles on an incapacitated creature. The shackles adjust to fit a creature of Small to Large size. In addition to serving as mundane manacles, the shackles prevent a creature bound by them from using any method of extradimensional movement, including teleportation or travel to a different plane of existence. They don’t prevent the creature from passing through an interdimensional portal.

You and any creature you designate when you use the shackles can use an action to remove them. Once every 30 days, the bound creature can make a DC 30 Strength (Athletics) check. On a success, the creature breaks free and destroys the shackles.

Horn of Valhalla, Silver
Wondrous item, rare

You can take a Magic action to blow this horn. In response, warrior spirits from the plane of Ysgard appear in unoccupied spaces within 60 feet of you. Each spirit uses the Berserker stat block and returns to Ysgard after 1 hour or when it drops to 0 Hit Points. The spirits look like living, breathing warriors, and they have Immunity to the Charmed and Frightened conditions. Once you use the horn, it can't be used again until 7 days have passed.

A silver horn summons 2 Berserkers. They are Friendly to you and your allies and follow your commands.

Mithral Armor (Chainmail)
Armor (Chainmail), Uncommon

Mithral is a light, flexible metal. Armor made of this substance can be worn under normal clothes. If the armor normally imposes Disadvantage on Dexterity (Stealth) checks or has a Strength requirement, the mithral version of the armor doesn’t.

Silvered Greatsword (+3 Greatsword)
Martial weapon, melee weapon, very rare
Mastery: Graze

Silvered +3 greatsword that once belonged to a githyanki knight

You have a +3 bonus to attack and damage rolls made with this magic weapon.

Heavy. You have Disadvantage on attack rolls with a Heavy weapon if it's a Melee weapon and your Strength score isn't at least 13 or if it's a Ranged weapon and your Dexterity score isn't at least 13.

Two-Handed. A Two-Handed weapon requires two hands when you attack with it.

Mastery: Graze. If your attack roll with this weapon misses a creature, you can deal damage to that creature equal to the ability modifier you used to make the attack roll. This damage is the same type dealt by the weapon, and the damage can be increased only by increasing the ability modifier.

Belohnung der Golden Vault: Outer Essence Shard Chaotic

2025-03-11 16:06 Purchase Log -75000 Show Purchase

Bought 2 Potions of Speed for 20k gp
Bought 10 Potions of Heroism for 10kgp
Bought 10 Potions of Invulnerability for 10kgp
Bought 10 Potions of Cloud Giant Strength for 10k gp
Bought 15 Potions of Superior Healing for 15k gp
Bought 1 Potion of Flying

2025-03-11 13:12 Service Reward 4 70000 Tome of Leadership and Influence, Manual of Quickness of Action, Hat of Vermin Show

Tome of Leadership and Influence from DDHC-QftIS-05 Lost Caverns of Toscjanth for 20 DM Hours
Manual of Quickness of Action from DDHC-QftIS-05 Lost Caverns of Toscjanth for 20 DM Hours
Repeatable Reward for 50 DM Hours (3 Keoghthom's Ointment / 2 Necklace of Fireballs)
Hat of Vermin (Common) from WBW-DC-ZODIAC-01 THE PIPER AND THE RAT KING for 5 DM Hours

2025-03-11 13:11 Trade Log -5 > Bloodwell Vial +2 Show Trade Log

Traded Ring of Spellstoring -> Bloodwell Vial +2

2025-02-25 20:20 As if you were a Player (DDHC-KftGV-06 Tockworths Clockwork) 2 1122 Vicious Whip Show

Found consumables:
* Potion of Healing
* Dust of Disapperance
* Spell Scroll of Magic Weapon
* Potion of Hill Giant Strength

Tamed (and gained) a lizard mount (giant lizard statblock). :)

Story Awards:
For the Golden Vault
If the characters are working for the Golden Vault, the organization’s representative is waiting with Mayor Broadfoot to confirm the automatons were shut down. Once the representative confirms the characters’ success, the organization rewards them with a rare magic item of their choice (subject to your approval) as payment. The item is delivered to the characters the next day. This reward is in addition to the treasures promised by Mayor Broadfoot. --> Wraps of Unarmed Power +2

Little Lockford’s residents feel a mixture of grief and relief when they return to the town. They are grateful to the characters for saving the town and raise statues in the characters’ honor. Furthermore, Mayor Broadfoot gives the characters their promised rewards (see “Rewards” earlier in the adventure), and invites the characters to stay in Little Lockford as long as they wish and return as often as they can.****

2024-10-17 19:00 As if you were a Player (DDHC-KftGV-10 - Heart of Ashes) 2 2050 Elemental Shard Air Show

1x Oil of Sharpness 8x Arrows +1 Potion of Clairvoyance Necklace of Fireballs (8) 1x Potion of Invulnerability 1x Potion of Heroism

+1 Shield, +1 Battleaxe, Red Dragon Scale Mail, Flame Tongue Longsword

Storry Reward: Jhaeros Favor
If King Jhaeros survives and Ghalasine is restored, the king gives the characters a tract of land, perhaps even a keep and titles. The estate’s exact location is up to you.

For the Golden Vault -> Elemental Shard Air

2024-09-03 19:14 As if you were a Player (DDHC-TYP-4 - White Plume Mountain) 2 14357 Show

Teilnehmer
(10) Stephan - Indigo - Halfelf - Warlock (The Genie - Ifriti) 10 - none
(10) Marcelinho700 - Dreyade - Standar Human - Circle of the Wildfire Druide - none
(5) Raimundo_O - Marinus - Plasmoid - Fighter 2 / Fathomless Warlock 3 - none
(10) JinxedBear - Argen'Tia Crescentmoon - Astral Elf - Soul Knife Rouge 10 - Harpers

Loot
+14357GP

1x goggles of night
1x stone of good luck
1x spellscroll of fear
1x potion of flying
1x spellscroll of hold person
1x potion of mindreading
1x spellscroll of conjure minor elemental
1x spellscroll of disepl magic
1x spellscroll of magic mouth
1x potion of greater healing
1x spellscroll of protection against fiends
1x armor of resistance(slashing)
1x ring of protection
1x ring of spell storing(1x mirror image)
1x boots of striding &springing

2024-05-18 19:00 As if you were a player (DDHC-KftGV-09 Shard of the Accursed) 1 2612 10 Outer Essence Shard Evil Show

For the Golden Vault
If the characters are working for the Golden Vault, the organization rewards the characters once the shard of Xeluan is returned to its rightful place. They receive a rare magic item of their choice (subject to your approval) as payment. The item is delivered to the characters the next day.

2024-04-03 12:58 Created at Level 5 4 500 40 Show
Date Played ▼ Adventure Title Tier Session ACP TCP Downtime Renown
2025-03-11 21:11 As if you were a Player (DDHC-KGV-11 Affair on the Concordant Express) 10 Show

Teilnehmer:
(9) Arikatzi020 - Eoin, "Red Mist" - Halfelf (Elf/Dhampier) - Phantom Rouge lvl 9 - Golden Vault
(8) Karrakasz - Luran Trisona - Harengon - Battlemaster 8 - none
(8)Kiri - Purity - Yuan Ti - Abjuration wizard 8
(8) Raimundo-O - Marinus - Plasmoid - Fighter 2 Fathomless Warlock 6 - none
(10) Frederic T. - Reed - Human - Figther 1/Barbarian 9 - nione

Info:
Findet die Wahren Namen der Demonen:
- the pit fiend Karnyros,
- the balor Errtok
- the marilith Hexalanthe
The Stranger ist der einzige der diese weis und ist momentan ein Insasse des Concordant Express.
https://files.d20.io/marketplace/2983685/VtG-lOU2W5HbkLK-v5TeYQ/med.png?1672691811&1675656787
Mörder im Wagong, potenziele Mördervon Quintus Malves dem Aasimar:
Abernathy Vernus Cambion
Ethlynn Stalaczic Drow Female Mage
Meldar the Azer
Gefängniswechter, Omid the Deva
the Syndicate of Terror, Extortion, Assassination, and Larceny (STEAL)

Karnyros’s true name is a series of guttural growls and grimaces, followed by a sound like a popping balloon.
The balor Errtok wahrer Name: Ar-lothe Gothu Ka.
Hexalanthe’s true name is a low-toned, rhythmic chant accompanied by a series of hand gestures, dance moves, and drumrolls.

Loot: 333gp
1x Potion of Greater Healing

True Name´s that told The Stranger:
Sequence of musical notes played on a lyre
“Naelurec” (“cerulean” backward)
“Lamoura”
Nine-second hum of a tuning fork
Seven tolls of an iron bell
“Barak-Shivad of the Night Realm”
“Winterglory”
“Red Rust”
“Myranna Vos Aeldar”
Sad mewling of a kitten
Sound of a lute being smashed to pieces
“The Nameless One”

Story Award: Mysterious Equation
You gain proficiency in one of the following skills of your choice: Deception, History, Insight, Investigation, Medicine, or Performance. Chose: Performance

Story Award: True Name Terror.
Characters who learn the true names of powerful Fiends are marked for death by those Fiends, which send powerful underlings to slay the characters.

Story Award: Trials and Tribulations.
The characters might be forced to stand before a tribunal in Mechanus for aiding an interplanar fugitive or answer to a powerful Celestial for slaying an angel.

Wand of Magic Missiles
Wand, Uncommon

This wand has 7 charges. While holding it, you can expend no more than 3 charges to cast Magic Missile from it. For 1 charge, you cast the level 1 version of the spell. You can increase the spell’s level by 1 for each additional charge you expend.

Regaining Charges. The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand’s last charge, roll 1d20. On a 1, the wand crumbles into ashes and is destroyed.

Rod of the Pact Keeper +2
Rod, rare (requires attunement by a warlock)

While holding this rod, you gain a +2 bonus to spell attack rolls and to the saving throw DCs of your warlock spells.

In addition, you can regain one warlock spell slot as an action while holding the rod. You can’t use this property again until you finish a long rest.

Decanter of Endless Water
Wondrous item, uncommon

This stoppered flask sloshes when shaken, as if it contains water. The decanter weighs 2 pounds.

You can use an action to remove the stopper and speak one of three command words, whereupon an amount of fresh water or salt water (your choice) pours out of the flask. The water stops pouring out at the start of your next turn. Choose from the following options:

“Stream” produces 1 gallon of water.
“Fountain” produces 5 gallons of water.
“Geyser” produces 30 gallons of water that gushes forth in a geyser 30 feet long and 1 foot wide. As a bonus action while holding the decanter, you can aim the geyser at a creature you can see within 30 feet of you. The target must succeed on a DC 13 Strength saving throw or take 1d4 bludgeoning damage and fall prone. Instead of a creature, you can target an object that isn’t being worn or carried and that weighs no more than 200 pounds. The object is either knocked over or pushed up to 15 feet away from you.
Dimensional Shackles
Wondrous item, rare

You can use an action to place these shackles on an incapacitated creature. The shackles adjust to fit a creature of Small to Large size. In addition to serving as mundane manacles, the shackles prevent a creature bound by them from using any method of extradimensional movement, including teleportation or travel to a different plane of existence. They don’t prevent the creature from passing through an interdimensional portal.

You and any creature you designate when you use the shackles can use an action to remove them. Once every 30 days, the bound creature can make a DC 30 Strength (Athletics) check. On a success, the creature breaks free and destroys the shackles.

Horn of Valhalla, Silver
Wondrous item, rare

You can take a Magic action to blow this horn. In response, warrior spirits from the plane of Ysgard appear in unoccupied spaces within 60 feet of you. Each spirit uses the Berserker stat block and returns to Ysgard after 1 hour or when it drops to 0 Hit Points. The spirits look like living, breathing warriors, and they have Immunity to the Charmed and Frightened conditions. Once you use the horn, it can't be used again until 7 days have passed.

A silver horn summons 2 Berserkers. They are Friendly to you and your allies and follow your commands.

Mithral Armor (Chainmail)
Armor (Chainmail), Uncommon

Mithral is a light, flexible metal. Armor made of this substance can be worn under normal clothes. If the armor normally imposes Disadvantage on Dexterity (Stealth) checks or has a Strength requirement, the mithral version of the armor doesn’t.

Silvered Greatsword (+3 Greatsword)
Martial weapon, melee weapon, very rare
Mastery: Graze

Silvered +3 greatsword that once belonged to a githyanki knight

You have a +3 bonus to attack and damage rolls made with this magic weapon.

Heavy. You have Disadvantage on attack rolls with a Heavy weapon if it's a Melee weapon and your Strength score isn't at least 13 or if it's a Ranged weapon and your Dexterity score isn't at least 13.

Two-Handed. A Two-Handed weapon requires two hands when you attack with it.

Mastery: Graze. If your attack roll with this weapon misses a creature, you can deal damage to that creature equal to the ability modifier you used to make the attack roll. This damage is the same type dealt by the weapon, and the damage can be increased only by increasing the ability modifier.

Belohnung der Golden Vault: Outer Essence Shard Chaotic

2025-03-11 16:06 Purchase Log Show Purchase

Bought 2 Potions of Speed for 20k gp
Bought 10 Potions of Heroism for 10kgp
Bought 10 Potions of Invulnerability for 10kgp
Bought 10 Potions of Cloud Giant Strength for 10k gp
Bought 15 Potions of Superior Healing for 15k gp
Bought 1 Potion of Flying

2025-03-11 13:12 Service Reward Show

Tome of Leadership and Influence from DDHC-QftIS-05 Lost Caverns of Toscjanth for 20 DM Hours
Manual of Quickness of Action from DDHC-QftIS-05 Lost Caverns of Toscjanth for 20 DM Hours
Repeatable Reward for 50 DM Hours (3 Keoghthom's Ointment / 2 Necklace of Fireballs)
Hat of Vermin (Common) from WBW-DC-ZODIAC-01 THE PIPER AND THE RAT KING for 5 DM Hours

2025-03-11 13:11 Trade Log -5 Show Trade Log

Traded Ring of Spellstoring -> Bloodwell Vial +2

2025-02-25 20:20 As if you were a Player (DDHC-KftGV-06 Tockworths Clockwork) Show

Found consumables:
* Potion of Healing
* Dust of Disapperance
* Spell Scroll of Magic Weapon
* Potion of Hill Giant Strength

Tamed (and gained) a lizard mount (giant lizard statblock). :)

Story Awards:
For the Golden Vault
If the characters are working for the Golden Vault, the organization’s representative is waiting with Mayor Broadfoot to confirm the automatons were shut down. Once the representative confirms the characters’ success, the organization rewards them with a rare magic item of their choice (subject to your approval) as payment. The item is delivered to the characters the next day. This reward is in addition to the treasures promised by Mayor Broadfoot. --> Wraps of Unarmed Power +2

Little Lockford’s residents feel a mixture of grief and relief when they return to the town. They are grateful to the characters for saving the town and raise statues in the characters’ honor. Furthermore, Mayor Broadfoot gives the characters their promised rewards (see “Rewards” earlier in the adventure), and invites the characters to stay in Little Lockford as long as they wish and return as often as they can.****

2024-10-17 19:00 As if you were a Player (DDHC-KftGV-10 - Heart of Ashes) Show

1x Oil of Sharpness 8x Arrows +1 Potion of Clairvoyance Necklace of Fireballs (8) 1x Potion of Invulnerability 1x Potion of Heroism

+1 Shield, +1 Battleaxe, Red Dragon Scale Mail, Flame Tongue Longsword

Storry Reward: Jhaeros Favor
If King Jhaeros survives and Ghalasine is restored, the king gives the characters a tract of land, perhaps even a keep and titles. The estate’s exact location is up to you.

For the Golden Vault -> Elemental Shard Air

2024-09-03 19:14 As if you were a Player (DDHC-TYP-4 - White Plume Mountain) Show

Teilnehmer
(10) Stephan - Indigo - Halfelf - Warlock (The Genie - Ifriti) 10 - none
(10) Marcelinho700 - Dreyade - Standar Human - Circle of the Wildfire Druide - none
(5) Raimundo_O - Marinus - Plasmoid - Fighter 2 / Fathomless Warlock 3 - none
(10) JinxedBear - Argen'Tia Crescentmoon - Astral Elf - Soul Knife Rouge 10 - Harpers

Loot
+14357GP

1x goggles of night
1x stone of good luck
1x spellscroll of fear
1x potion of flying
1x spellscroll of hold person
1x potion of mindreading
1x spellscroll of conjure minor elemental
1x spellscroll of disepl magic
1x spellscroll of magic mouth
1x potion of greater healing
1x spellscroll of protection against fiends
1x armor of resistance(slashing)
1x ring of protection
1x ring of spell storing(1x mirror image)
1x boots of striding &springing

2024-05-18 19:00 As if you were a player (DDHC-KftGV-09 Shard of the Accursed) 10 Show

For the Golden Vault
If the characters are working for the Golden Vault, the organization rewards the characters once the shard of Xeluan is returned to its rightful place. They receive a rare magic item of their choice (subject to your approval) as payment. The item is delivered to the characters the next day.

2024-04-03 12:58 Created at Level 5 40 Show
Date Played ▼ Adventure Title Session XP GP Downtime Renown Magic Items
2025-03-11 21:11 As if you were a Player (DDHC-KGV-11 Affair on the Concordant Express) 333 10 Outer Essence Shard Chaotic Show

Teilnehmer:
(9) Arikatzi020 - Eoin, "Red Mist" - Halfelf (Elf/Dhampier) - Phantom Rouge lvl 9 - Golden Vault
(8) Karrakasz - Luran Trisona - Harengon - Battlemaster 8 - none
(8)Kiri - Purity - Yuan Ti - Abjuration wizard 8
(8) Raimundo-O - Marinus - Plasmoid - Fighter 2 Fathomless Warlock 6 - none
(10) Frederic T. - Reed - Human - Figther 1/Barbarian 9 - nione

Info:
Findet die Wahren Namen der Demonen:
- the pit fiend Karnyros,
- the balor Errtok
- the marilith Hexalanthe
The Stranger ist der einzige der diese weis und ist momentan ein Insasse des Concordant Express.
https://files.d20.io/marketplace/2983685/VtG-lOU2W5HbkLK-v5TeYQ/med.png?1672691811&1675656787
Mörder im Wagong, potenziele Mördervon Quintus Malves dem Aasimar:
Abernathy Vernus Cambion
Ethlynn Stalaczic Drow Female Mage
Meldar the Azer
Gefängniswechter, Omid the Deva
the Syndicate of Terror, Extortion, Assassination, and Larceny (STEAL)

Karnyros’s true name is a series of guttural growls and grimaces, followed by a sound like a popping balloon.
The balor Errtok wahrer Name: Ar-lothe Gothu Ka.
Hexalanthe’s true name is a low-toned, rhythmic chant accompanied by a series of hand gestures, dance moves, and drumrolls.

Loot: 333gp
1x Potion of Greater Healing

True Name´s that told The Stranger:
Sequence of musical notes played on a lyre
“Naelurec” (“cerulean” backward)
“Lamoura”
Nine-second hum of a tuning fork
Seven tolls of an iron bell
“Barak-Shivad of the Night Realm”
“Winterglory”
“Red Rust”
“Myranna Vos Aeldar”
Sad mewling of a kitten
Sound of a lute being smashed to pieces
“The Nameless One”

Story Award: Mysterious Equation
You gain proficiency in one of the following skills of your choice: Deception, History, Insight, Investigation, Medicine, or Performance. Chose: Performance

Story Award: True Name Terror.
Characters who learn the true names of powerful Fiends are marked for death by those Fiends, which send powerful underlings to slay the characters.

Story Award: Trials and Tribulations.
The characters might be forced to stand before a tribunal in Mechanus for aiding an interplanar fugitive or answer to a powerful Celestial for slaying an angel.

Wand of Magic Missiles
Wand, Uncommon

This wand has 7 charges. While holding it, you can expend no more than 3 charges to cast Magic Missile from it. For 1 charge, you cast the level 1 version of the spell. You can increase the spell’s level by 1 for each additional charge you expend.

Regaining Charges. The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand’s last charge, roll 1d20. On a 1, the wand crumbles into ashes and is destroyed.

Rod of the Pact Keeper +2
Rod, rare (requires attunement by a warlock)

While holding this rod, you gain a +2 bonus to spell attack rolls and to the saving throw DCs of your warlock spells.

In addition, you can regain one warlock spell slot as an action while holding the rod. You can’t use this property again until you finish a long rest.

Decanter of Endless Water
Wondrous item, uncommon

This stoppered flask sloshes when shaken, as if it contains water. The decanter weighs 2 pounds.

You can use an action to remove the stopper and speak one of three command words, whereupon an amount of fresh water or salt water (your choice) pours out of the flask. The water stops pouring out at the start of your next turn. Choose from the following options:

“Stream” produces 1 gallon of water.
“Fountain” produces 5 gallons of water.
“Geyser” produces 30 gallons of water that gushes forth in a geyser 30 feet long and 1 foot wide. As a bonus action while holding the decanter, you can aim the geyser at a creature you can see within 30 feet of you. The target must succeed on a DC 13 Strength saving throw or take 1d4 bludgeoning damage and fall prone. Instead of a creature, you can target an object that isn’t being worn or carried and that weighs no more than 200 pounds. The object is either knocked over or pushed up to 15 feet away from you.
Dimensional Shackles
Wondrous item, rare

You can use an action to place these shackles on an incapacitated creature. The shackles adjust to fit a creature of Small to Large size. In addition to serving as mundane manacles, the shackles prevent a creature bound by them from using any method of extradimensional movement, including teleportation or travel to a different plane of existence. They don’t prevent the creature from passing through an interdimensional portal.

You and any creature you designate when you use the shackles can use an action to remove them. Once every 30 days, the bound creature can make a DC 30 Strength (Athletics) check. On a success, the creature breaks free and destroys the shackles.

Horn of Valhalla, Silver
Wondrous item, rare

You can take a Magic action to blow this horn. In response, warrior spirits from the plane of Ysgard appear in unoccupied spaces within 60 feet of you. Each spirit uses the Berserker stat block and returns to Ysgard after 1 hour or when it drops to 0 Hit Points. The spirits look like living, breathing warriors, and they have Immunity to the Charmed and Frightened conditions. Once you use the horn, it can't be used again until 7 days have passed.

A silver horn summons 2 Berserkers. They are Friendly to you and your allies and follow your commands.

Mithral Armor (Chainmail)
Armor (Chainmail), Uncommon

Mithral is a light, flexible metal. Armor made of this substance can be worn under normal clothes. If the armor normally imposes Disadvantage on Dexterity (Stealth) checks or has a Strength requirement, the mithral version of the armor doesn’t.

Silvered Greatsword (+3 Greatsword)
Martial weapon, melee weapon, very rare
Mastery: Graze

Silvered +3 greatsword that once belonged to a githyanki knight

You have a +3 bonus to attack and damage rolls made with this magic weapon.

Heavy. You have Disadvantage on attack rolls with a Heavy weapon if it's a Melee weapon and your Strength score isn't at least 13 or if it's a Ranged weapon and your Dexterity score isn't at least 13.

Two-Handed. A Two-Handed weapon requires two hands when you attack with it.

Mastery: Graze. If your attack roll with this weapon misses a creature, you can deal damage to that creature equal to the ability modifier you used to make the attack roll. This damage is the same type dealt by the weapon, and the damage can be increased only by increasing the ability modifier.

Belohnung der Golden Vault: Outer Essence Shard Chaotic

2025-03-11 16:06 Purchase Log -75000 Show Purchase

Bought 2 Potions of Speed for 20k gp
Bought 10 Potions of Heroism for 10kgp
Bought 10 Potions of Invulnerability for 10kgp
Bought 10 Potions of Cloud Giant Strength for 10k gp
Bought 15 Potions of Superior Healing for 15k gp
Bought 1 Potion of Flying

2025-03-11 13:12 Service Reward 70000 Tome of Leadership and Influence, Manual of Quickness of Action, Hat of Vermin Show

Tome of Leadership and Influence from DDHC-QftIS-05 Lost Caverns of Toscjanth for 20 DM Hours
Manual of Quickness of Action from DDHC-QftIS-05 Lost Caverns of Toscjanth for 20 DM Hours
Repeatable Reward for 50 DM Hours (3 Keoghthom's Ointment / 2 Necklace of Fireballs)
Hat of Vermin (Common) from WBW-DC-ZODIAC-01 THE PIPER AND THE RAT KING for 5 DM Hours

2025-03-11 13:11 Trade Log -5 > Bloodwell Vial +2 Show Trade Log

Traded Ring of Spellstoring -> Bloodwell Vial +2

2025-02-25 20:20 As if you were a Player (DDHC-KftGV-06 Tockworths Clockwork) 1122 Vicious Whip Show

Found consumables:
* Potion of Healing
* Dust of Disapperance
* Spell Scroll of Magic Weapon
* Potion of Hill Giant Strength

Tamed (and gained) a lizard mount (giant lizard statblock). :)

Story Awards:
For the Golden Vault
If the characters are working for the Golden Vault, the organization’s representative is waiting with Mayor Broadfoot to confirm the automatons were shut down. Once the representative confirms the characters’ success, the organization rewards them with a rare magic item of their choice (subject to your approval) as payment. The item is delivered to the characters the next day. This reward is in addition to the treasures promised by Mayor Broadfoot. --> Wraps of Unarmed Power +2

Little Lockford’s residents feel a mixture of grief and relief when they return to the town. They are grateful to the characters for saving the town and raise statues in the characters’ honor. Furthermore, Mayor Broadfoot gives the characters their promised rewards (see “Rewards” earlier in the adventure), and invites the characters to stay in Little Lockford as long as they wish and return as often as they can.****

2024-10-17 19:00 As if you were a Player (DDHC-KftGV-10 - Heart of Ashes) 2050 Elemental Shard Air Show

1x Oil of Sharpness 8x Arrows +1 Potion of Clairvoyance Necklace of Fireballs (8) 1x Potion of Invulnerability 1x Potion of Heroism

+1 Shield, +1 Battleaxe, Red Dragon Scale Mail, Flame Tongue Longsword

Storry Reward: Jhaeros Favor
If King Jhaeros survives and Ghalasine is restored, the king gives the characters a tract of land, perhaps even a keep and titles. The estate’s exact location is up to you.

For the Golden Vault -> Elemental Shard Air

2024-09-03 19:14 As if you were a Player (DDHC-TYP-4 - White Plume Mountain) 14357 Show

Teilnehmer
(10) Stephan - Indigo - Halfelf - Warlock (The Genie - Ifriti) 10 - none
(10) Marcelinho700 - Dreyade - Standar Human - Circle of the Wildfire Druide - none
(5) Raimundo_O - Marinus - Plasmoid - Fighter 2 / Fathomless Warlock 3 - none
(10) JinxedBear - Argen'Tia Crescentmoon - Astral Elf - Soul Knife Rouge 10 - Harpers

Loot
+14357GP

1x goggles of night
1x stone of good luck
1x spellscroll of fear
1x potion of flying
1x spellscroll of hold person
1x potion of mindreading
1x spellscroll of conjure minor elemental
1x spellscroll of disepl magic
1x spellscroll of magic mouth
1x potion of greater healing
1x spellscroll of protection against fiends
1x armor of resistance(slashing)
1x ring of protection
1x ring of spell storing(1x mirror image)
1x boots of striding &springing

2024-05-18 19:00 As if you were a player (DDHC-KftGV-09 Shard of the Accursed) 2612 10 Outer Essence Shard Evil Show

For the Golden Vault
If the characters are working for the Golden Vault, the organization rewards the characters once the shard of Xeluan is returned to its rightful place. They receive a rare magic item of their choice (subject to your approval) as payment. The item is delivered to the characters the next day.

2024-04-03 12:58 Created at Level 5 500 40 Show