Show Log Entry
Adventure Title
Liar's Night Feast of the Moon Reward (Mount Pangolin)
Liar's Night Feast of the Moon Reward (Mount Pangolin)
Session
Date Played
Levels Gained
GP +/-
Downtime +/-
Location Played
DM Name
DM DCI Number
Notes
Peppermint Pangolin Type Mount Speed 40 ft. Carrying Capacity 460 lb. A good mount can help you move more quickly through the wilderness, but its primary purpose is to carry the gear that would otherwise slow you down. The peppermint pangolin is a land beast and trained mount that can also be summoned as a bestial spirit, using summon beast, an otherworldly steed, using find steed, or weasel, using find familiar.Otherwise, use the following stat block. Peppermint pangolins refuse to wear barding. Peppermint Pangolin Large Beast, Unaligned Armor Class 15 (natural armor) Hit Points 19 (3d10 + 3) Speed 40 ft. STR DEX CON INT WIS CHA 18 (+4) 12 (+1) 13 (+1) 2 (−4) 12 (+1) 7 (−2) Senses passive Perception 11 Languages None Challenge 1/2 (100 XP) Proficiency Bonus +2 Actions Claws. Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 4 (1d6 +1) Bludgeoning damage. Rolling Bash. Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 5 (2d4) Bludgeoning damage if the pangolin moved at least 20 feet straight toward the target immediately before the hit. If the target is Huge or smaller, it also has the Prone condition. .............................. Heirloom Necklace Trinket. From this clay beaded necklace hangs a locket, painted with the tiny portrait of three of your family members. Inside is a secret compartment, containing one pinch of grave soil, mixed with the ash of peppermint incense. When you hold the locket close to your chest, you feel the words of those family members.
Peppermint Pangolin Type Mount Speed 40 ft. Carrying Capacity 460 lb. A good mount can help you move more quickly through the wilderness, but its primary purpose is to carry the gear that would otherwise slow you down. The peppermint pangolin is a land beast and trained mount that can also be summoned as a bestial spirit, using summon beast, an otherworldly steed, using find steed, or weasel, using find familiar.Otherwise, use the following stat block. Peppermint pangolins refuse to wear barding. Peppermint Pangolin Large Beast, Unaligned Armor Class 15 (natural armor) Hit Points 19 (3d10 + 3) Speed 40 ft. STR DEX CON INT WIS CHA 18 (+4) 12 (+1) 13 (+1) 2 (−4) 12 (+1) 7 (−2) Senses passive Perception 11 Languages None Challenge 1/2 (100 XP) Proficiency Bonus +2 Actions Claws. Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 4 (1d6 +1) Bludgeoning damage. Rolling Bash. Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 5 (2d4) Bludgeoning damage if the pangolin moved at least 20 feet straight toward the target immediately before the hit. If the target is Huge or smaller, it also has the Prone condition. .............................. Heirloom Necklace Trinket. From this clay beaded necklace hangs a locket, painted with the tiny portrait of three of your family members. Inside is a secret compartment, containing one pinch of grave soil, mixed with the ash of peppermint incense. When you hold the locket close to your chest, you feel the words of those family members.