Adventure Logsheet
Players (5)Kiri - Vayle Cassalanter - VHuman - Arcane Trickster Rogue 5 - Golden Vault (5) Shinigami/Max - Fate2 - Autognome - Peace1/DivinationWizard4 - none (5) Flammenklinge – 4e 72 2e 35 Angriffseinheit ( Svarog ) – Autognom –Battle Master- Kämpfer – 5 – Dunkelsicht 60ft (7) Ineverexist - Robin "tweet" greyward - Kenku - College of Lore Bard 7 - none Consumeables gained 1x potion of healing 2xalchemical fire 1x spellscroll of magic weapon 1x potion of hill giant strength 1x healers kit Story Reward Little Lockford's Friends: Little Lockford’s residents feel a mixture of grief and relief when they return to the town. They are grateful to the characters for saving the town and raise statues in the characters’ honor. Furthermore, Mayor Broadfoot gives the characters their promised rewards (see “Rewards” earlier in the adventure), and invites the characters to stay in Little Lockford as long as they wish and return as often as they can. For the Golden Vault If the characters are working for the Golden Vault, the organization’s representative is waiting with Mayor Broadfoot to confirm the automatons were shut down. Once the representative confirms the characters’ success, the organization rewards them with a rare magic item of their choice (subject to your approval) as payment. The item is delivered to the characters the next day. This reward is in addition to the treasures promised by Mayor Broadfoot.
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Players (5)Kiri - Vayle Cassalanter - VHuman - Arcane Trickster Rogue 5 - Golden Vault (5) Shinigami/Max - Fate2 - Autognome - Peace1/DivinationWizard4 - none (5) Flammenklinge – 4e 72 2e 35 Angriffseinheit ( Svarog ) – Autognom –Battle Master- Kämpfer – 5 – Dunkelsicht 60ft (7) Ineverexist - Robin "tweet" greyward - Kenku - College of Lore Bard 7 - none Consumeables gained 1x potion of healing 2xalchemical fire 1x spellscroll of magic weapon 1x potion of hill giant strength 1x healers kit Story Reward Little Lockford's Friends: Little Lockford’s residents feel a mixture of grief and relief when they return to the town. They are grateful to the characters for saving the town and raise statues in the characters’ honor. Furthermore, Mayor Broadfoot gives the characters their promised rewards (see “Rewards” earlier in the adventure), and invites the characters to stay in Little Lockford as long as they wish and return as often as they can. For the Golden Vault If the characters are working for the Golden Vault, the organization’s representative is waiting with Mayor Broadfoot to confirm the automatons were shut down. Once the representative confirms the characters’ success, the organization rewards them with a rare magic item of their choice (subject to your approval) as payment. The item is delivered to the characters the next day. This reward is in addition to the treasures promised by Mayor Broadfoot.
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From: DDHC-RoT-4
Adventure Logsheet
Belt of Hill Giant Strength + 2500gp . What: Sages Signet (Hart) From: 50th Anniversary Service Rewards
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What: Sages Signet (Hart) From: 50th Anniversary Service Rewards
Players (7)Kiri - Vayle Cassalanther - VHuman - Arcane Trickster 7 - Darkvision 120ft - Golden Vault (7)Ineverexist - Robin "Tweet" Greyward - Kenku - College of lore Bard 7 (7) Flammenklinge – 4e 72 2e 30 Repair Unit (Goblinslayer ) – Autognom –Battle Smith - Artificer – 7 – Golden volt (6) Shinigami/Max - Fate2 - Autognome - Cleric1/Wizard5 - GoldenVault Story Award For the Golden Vault If the characters are working for the Golden Vault, Adrisa Carimorte arranges to give the characters a rare magic item of their choice (subject to your approval) as payment for delivering the painting to her. The item is delivered to the characters the next day. . Magic Items: Lantern of Revealing, Necklace of Fire Balls (9 Charges), Ring of Animal Influence, Necklace of Prayer Beads (3 Windwalk, 2 Greater Restoration, 1 Curing), Sending Stones Golden Vault Choice Reward: Vicious Scimitar
Adventure Logsheet
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Bought 2 Spell Scrolls of Mirror Image Bought 5 Potions of greater Healing Bought 2 Potions of Superior Healing
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Players (7)Kiri - Vayle Cassalanther - VHuman - Arcane Trickster 7 - Darkvision 120ft - Golden Vault (7)Ineverexist - Robin "Tweet" Greyward - Kenku - College of lore Bard 7 (7) Flammenklinge – 4e 72 2e 30 Repair Unit (Goblinslayer ) – Autognom –Battle Smith - Artificer – 7 – Golden volt (6) Shinigami/Max - Fate2 - Autognome - Cleric1/Wizard5 - GoldenVault
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Bought Studded Leather Armor for 45gp Bought Spell Scroll of Spider Climb for 150gp 3 Quiver with 20 Arrows each 6gp Bought 5 Antitoxin for 250gp Bought Spyglass for 1k gp
Adventure Logsheet
Spa Services -20 GP 1x Potion of Hill Giant Strength, 1x Spell Scroll of Clairvoyance, 3x Assassin’s blood.
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Bought a Crystal (Arcane Focus) for 10gp
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Bought 2 Spellscrolls of Remove Curse for 600gp
Adventure Logsheet
Catching up x4 (4 Fighter Levels)
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****Gold/Items - 36750gp (9188 gp each) - Platinum Death Mask (5000gp) (1667gp each) 10855 each -Charm of Nine Lives When you drop to 0 hit points as a result of taking damage, you can choose to drop to 1 hit point instead. Once used nine times, the charm goes away. -Charm of the Mirage. This charm allows you to cast the hallucinatory terrain spell (save DC 15) as an action. Once used, this charm vanishes from you. Magic Items 1x Animated Shield 1x Dwarven Plate 1x Ring of Acid Resistance 1x Dancing Sword Rapier 1x Spellguard Shield 1x Glamoured Studded Leather 1x Eversmoking Bottle 1x Amulet of Health 1x Canaith Mandolin 1x Keoghtoms Ointment 5 Doses 1x Wand of Polymorph 1x Spell Scroll (Wish) 1x Staff of Withering 1x Longbow +2
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Bought 10 Antitoxin for 500gp Bought 3 Diamonds worth 500gp each Bought 2 10ft pole for 1gp Bought 10 Flasks of Oil for 1gp Bought 3 grappling hooks for 6gp Bought 3 Silk Ropes (150ft total) for 30gp Bought 4 Supreme Healing Potions for 20000gp
Adventure Logsheet
Teilnehmer: (16)Raimundo_O - Shi'ndiira Despana - Schadar-Kai - Barbarian 2 Phantom Rogue 14 - Harpers (16) Arikatzi020 - Noriel Aurōrae - Halfelf - Battle Master Fighter lvl 12, Ranger lvl 4 - none (15) Marcelinho700 - Thorin - Standart Human - Life Domain Cleric 15 - none (12)Kiri - Trix Forespell - Stout Halfling - Clockwork Soul Sorcerer 1/ Divination WIzard 11 (15) JinxedBear - Cesare Bonizzi - Human (Yuan-ti) - Armorer Artificer 15 - Order of the Gauntlet Info: Finden ein Schreiben der Hügelriesen das schreibt das sie neue Ziele gefunden haben und ihre Vorgesätzten zufrieden sein sollten. Loyalitätsbekundung des Frost Riesen Jarl Grugnur zu den König der Feuerriesen, Snurre. contains a map marking the location of the Hall of the Fire Giant King Loot: 1x Potion of Resistance (Cold) 1x Keoghtoms Ointment 4 Doses 1x Potions of Animal Friendship 2x Potion of Greater Healing 1x Dust of Disappearance 1x Potion of Waterbreathing 1x Potion of Poison 1x Potion of Resistance Fire 1x Potion of diminution 1x Potion of growth 1x potion of speed 1x potion of superior healing 1x potion of storm giant strength 1x oil of slipperiness 1x potion of healing 1x holds a scroll of protection (fiends) 1x scroll of delayed blast fireball 1x scroll of finger of death 1x potion of mind control (frost giant) 1x potion of cloud giant strength. 1x scroll of protection (elementals) 1x spell scroll bearing a 3rd-level cure wounds spell Eleven +1 bolts 1x necklace of fireballs (5 Ladungen) Magic Items +2 Dagger +2 Chain Mail Belt of Dwarvenkind Figurine of Wondrous Power, Obsidian Steed +1 shield Eleven +1 bolts Two walrus tusks that are trapped (see below), one of which is an ivory-covered bronze horn of Valhalla A suit of +1 plate armor sized for an elf Arrow-Catching Shield +2 longsword. +2 morningstar wand of paralysis a pearl of power Nolzur's Marvelous Pigments Bag of Holding A dwarf and a +1 battleaxe An elf with a long case at its feet (containing a staff of frost) ring of resistance (fire) armor of vulnerability (slashing) Frost Brand greatsword Mithras Friendship These refreshments have been set out to tantalize the giant into submitting to the jarl’s will and becoming his leman, but she has not been won over—quite the opposite is true. Being subjected to this durance vile makes her a friend to any who rescue her, although she despises evil. Thus, the presence of evil characters in the party will cause her to fulfill her obligation as quickly as possible and depart. By contrast, she might strike up a long-term friendship with a party of good-aligned characters.
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Teilnehmer: (16)Raimundo_O - Shi'ndiira Despana - Schadar-Kai - Barbarian 2 Phantom Rogue 14 - Harpers (16) Arikatzi020 - Noriel Aurōrae - Halfelf - Battle Master Fighter lvl 12, Ranger lvl 4 - none (15) Marcelinho700 - Thorin - Standart Human - Life Domain Cleric 15 - none (12)Kiri - Trix Forespell - Stout Halfling - Clockwork Soul Sorcerer 1/ Divination WIzard 11 (15) JinxedBear - Cesare Bonizzi - Human (Yuan-ti) - Armorer Artificer 15 - Order of the Gauntlet Info: Finden ein Schreiben der Hügelriesen das schreibt das sie neue Ziele gefunden haben und ihre Vorgesätzten zufrieden sein sollten. Loyalitätsbekundung des Frost Riesen Jarl Grugnur zu den König der Feuerriesen, Snurre. contains a map marking the location of the Hall of the Fire Giant King Loot: 1x Potion of Resistance (Cold) 1x Keoghtoms Ointment 4 Doses 1x Potions of Animal Friendship 2x Potion of Greater Healing 1x Dust of Disappearance 1x Potion of Waterbreathing 1x Potion of Poison 1x Potion of Resistance Fire 1x Potion of diminution 1x Potion of growth 1x potion of speed 1x potion of superior healing 1x potion of storm giant strength 1x oil of slipperiness 1x potion of healing 1x holds a scroll of protection (fiends) 1x scroll of delayed blast fireball 1x scroll of finger of death 1x potion of mind control (frost giant) 1x potion of cloud giant strength. 1x scroll of protection (elementals) 1x spell scroll bearing a 3rd-level cure wounds spell Eleven +1 bolts 1x necklace of fireballs (5 Ladungen) Magic Items +2 Dagger +2 Chain Mail Belt of Dwarvenkind Figurine of Wondrous Power, Obsidian Steed +1 shield Eleven +1 bolts Two walrus tusks that are trapped (see below), one of which is an ivory-covered bronze horn of Valhalla A suit of +1 plate armor sized for an elf Arrow-Catching Shield +2 longsword. +2 morningstar wand of paralysis a pearl of power Nolzur's Marvelous Pigments Bag of Holding A dwarf and a +1 battleaxe An elf with a long case at its feet (containing a staff of frost) ring of resistance (fire) armor of vulnerability (slashing) Frost Brand greatsword Mithras Friendship These refreshments have been set out to tantalize the giant into submitting to the jarl’s will and becoming his leman, but she has not been won over—quite the opposite is true. Being subjected to this durance vile makes her a friend to any who rescue her, although she despises evil. Thus, the presence of evil characters in the party will cause her to fulfill her obligation as quickly as possible and depart. By contrast, she might strike up a long-term friendship with a party of good-aligned characters.
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3 Potions of Heroism 2 Potions of Invulnerability 50k gp
Adventure Logsheet
3 Potions of Heroism 2 Potions of Invulnerability 50k gp
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Bought 10 Diamonds worth 300gp each Bought 5 Diamonds worth 500gp each Bought 3 Diamonds worth 1000gp each Bought 1 Diamond worth 25000gp Bought 10 Diamond Dust 100gp each Bought 5 Gem encrusted Bowls worth 1000gp each
Teilnehmer (16) Echo - Yoshi - Tabaxi - Hexblade Warlock 4 / Samurai Fighter 12 - Lords Alliance (16) Marcelinho700 - Leo - High Elf - Assassin Rogue 11 / Gloom Stalker Ranger 5 - 90ft Darkvision - none (16) C0ldW0lf - Corellius - TCL (Aasimar/Tiefling) - Sorcerer 10/Paladin 6 (16) Ineverexist - Jarro Greyward - Kenku - Necromancer Wizard 16 - none (14) Lamianyu (Alina) - Merla Spitzfuß - Halfling (Burly) - Fighter 11 / Paladin 3 - none Loot Twelve potions 2x Potion of Invulnerability 2x Potion of Flying 2x Potion of Mind Reading 2x Potion of Gaseous Form 2x Potion of Cloud Giant Strength Potion of Heroism Potion of Polychromy Six spell scrolls, each of a wizard spell of 5th level or lower Spell Scrolls of Charm Monster, Spell Scroll of Cone of Cold Spell Scroll of Steel Wind Strike Spell Croll of Dawn Spell Scroll of Bigby's Hand Spell Scroll of Revivify One magic ring, one magic rod, one magic staff, and three wondrous items Ring of Regeneration Rod of the Pact Keeper +3 Staff of Power Obsidian Steed Figurine of Wondrous Power Belt of Fire Giant Strength Animated Shield . Used: Potion of Supreme Healing 2 9 Diamonds (Each worth 300gp) Potion of Heroism 40ft of Nolzurs Marvelous Pigments
Adventure Logsheet
Loot 10.000 GP Potion of Heroism Guardian Longbow of Melodies Tentacle (Rope...) Charm of Balance When a creature you can see within 60 feet of you damages you, you can use your reaction to deal an amount of force damage to that creature equal to half the damage you took. Once used three times, the charm vanishes from you. Charm of the Fates You can tug on the threads of fate to tweak circumstance in your favor. After you make an ability check, an attack roll, or a saving throw, you can roll a d10 and add it to the total, potentially turning failure into success. Once used three times, the charm vanishes from you.
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From: DDAL07-14 What: Helm of Brilliance + 20k gp For: 20 Hours Season: 50th Anniversary Season
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Bought 5 Potions of Supreme Healing Bought 20 Potions of Cloud Giant Strength
Adventure Logsheet
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Traded Belt of Fire Giant Strength (From Tomb of Horrors) for Ring of Shooting Stars https://www.adventurersleaguelog.com/users/42333/characters/109119?q=%7B%22s%22%3D%3E%22date_played+desc%22%7D
Brazier of Commanding Fire Elementals, Instrument of the Bards (Cli Lyre), Ring of Telekinesis, Bronze Griffon Figurine of Wondrous Power, Mace of Terror, Rope of Entanglement, Choice Reward: Wisdom Blessing
Loot: Manual of Bodily Health, Manual of Gainful Excercise, Cube of Force, Daern's Instant Fortress, Cape of the Mountebank, Belt of Dwarvenkind, Vicious Trident, Ring of Lightning Resistance, Ring of X-ray Vision, Horn of Blasting, Animated Shield, Dwarven Plate Armor, Ring of Acid Resistance, Staff of Withering, +2 Longsword, Wand of Polymorph Consumables: + Spell scroll wish Charm: Charm of the Mirage This charm allows you to cast the Hallucinatory Terrain spell (save DC 15) as an action. Once used, this charm vanishes from you. Charm of Nine Lives When you drop to 0 hit points as a result of taking damage, you can choose to drop to 1 hit point instead. Once used nine times, the charm goes away.
Adventure Logsheet
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Traded: Cube of Force -> Necklace of Prayer Beads With: https://www.adventurersleaguelog.com/users/42333/characters/154523?q=%7B%22s%22%3D%3E%22date_played+desc%22%7D
Tome of Understanding from CCC-BMG-14 PHLAN1-2 Enemy of my Enemy - + 10k gp
Volo's Charm of the Main Character As an action, you can force a creature you can see within 60 feet of you to focus on you. For 1 minute, creatures other than you and the target are invisible to the target. The effect ends if any creature other than you damages the target or forces the target to make a saving throw. Once used three times, the charm vanishes from you. . Rod of Absorbtion (50 Charges full) Rod, Very Rare (Requires Attunement) While holding this rod, you can take a Reaction to absorb a spell that is targeting only you and doesn’t create an area of effect. The absorbed spell’s effect is canceled, and the spell’s energy—not the spell itself—is stored in the rod. The energy has the same level as the spell when it was cast. A canceled spell dissipates with no effect, and any resources used to cast it are wasted. The rod can absorb and store up to 50 levels of energy over the course of its existence. Once the rod absorbs 50 levels of energy, it can’t absorb more. If you are targeted by a spell that the rod can’t store, the rod has no effect on that spell. When you become attuned to the rod, you know how many levels of energy the rod has absorbed over the course of its existence and how many levels of spell energy it currently has stored. If you are a spellcaster holding the rod, you can convert energy stored in it into spell slots to cast spells you have prepared or know. You can create spell slots only of a level equal to or lower than your own spell slots, up to a maximum of level 5. You use the stored levels in place of your slots but otherwise cast the spell as normal. For example, you can use 3 levels stored in the rod as a level 3 spell slot. A newly found rod typically has 1d10 levels of spell energy stored in it. A rod that can no longer absorb spell energy and has no energy remaining becomes nonmagical. Minor Property: Harmonious: Attunement to this Item only takes 1 minute. . Lingerie of Gleaming "Filled with the wrath of a scorned husband (and worn by a fearful Volo) this set of Lingerie seems to be magically enchanted and is sturdier than a metal plate." Armor of Gleaming Armor (medium or heavy), common This armor never gets dirty. Minor Property: Unusual Material, this magic item is made out of a strange material. . Far Step Spellwrought Tattoo Source: Tasha's Cauldron of Everything Wondrous item (tattoo), rarity varies Produced by a special needle, this magic tattoo contains a single spell of up to 5th level, wrought on your skin by a magic needle. To use the tattoo, you must hold the needle against your skin and speak the command word. The needle turns into ink that becomes the tattoo, which appears on the skin in whatever design you like. Once the tattoo is there, you can cast its spell, requiring no material components. The tattoo glows faintly while you cast the spell and for the spell's duration. Once the spell ends, the tattoo vanishes from your skin. The level of the spell in the tattoo determines the spell's saving throw DC, attack bonus, spellcasting ability modifier, and the tattoo's rarity, as shown in the Spellwrought Tattoo table.
Adventure Logsheet
Teilnehmer (20) Bramymond - Aster Grünzweig - Halfling - Druid: Circle of the Moon 20 - Emerald Enclave (20) Raimundo_O - Murmel - Crystal Dragonborn- Oath of Conquest Paladin 8/ Aberrant Sorcery Sorcerer 12 - Lord's Alliance (20) C0ldW0lf - Corellius - Custom Lineage (Aasimar/Tiefling) - Vengeance Paladin 6 / DS Sorcerer 14 (20) Marcelinho700 - Thorin - Aasimer - Life Domain Cleric 20 Loot 25.000 GP trinket Charm of the Moon As an action, you make a minor wish. When you do, you create the effects of a spell of 5th level or lower. The spell takes effect as part of this action and requires no spell components. Your Intelligence, Wisdom, or Charisma is the spellcasting ability for this spell (your choice). Once you use this charm, it vanishes from you.
****VR: Manual of Quickness of Action from DDHC-QftIS-06 Lost Caverns VR: Manual of Bodily Health from CCC-QCC2017 Delusions of Grandeur Legendary: Gem Dragon Touched Focus from DDAL-DRW19 Fall the Cold Night
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Teilnehmer: (16)Raimundo_O - Shi'ndiira Despana - Schadar-Kai - Barbarian 2 Phantom Rogue 14 - Harpers (16) Arikatzi020 - Noriel Aurōrae - Halfelf - Battle Master Fighter lvl 12, Ranger lvl 4 - none (15) Marcelinho700 - Thorin - Standart Human - Life Domain Cleric 15 - none (12)Kiri - Trix Forespell - Stout Halfling - Clockwork Soul Sorcerer 1/ Divination WIzard 11 (15) JinxedBear - Cesare Bonizzi - Human (Yuan-ti) - Armorer Artificer 15 - Order of the Gauntlet Info: Ein Warhorse für jeden + Pladebarding wurde zu Verfügung gestellt Eclavdra, hat einen neuen Plünderauftrag an die Hillgiants gegeben. (scheint kein Giant zu sein) Haben die Karte für den Frostgiantfestung gefunden (Portkarte) Quinlen Silversong, ist unseren Camp beigetretten. Ein Eisbär wurde von Noriel befreundet und ist teil des Camps. Die Engineerin und das verrückte Huhn sind den Camp beigetreten. Loot: 22601gp 1x Potion of Giant Strength Storm 1x Potion of Poison 1x Keogthoms Ointment 5 Dosen 1x Potion of Healing 1x Dust of Dryness 1x Dust of Disappearance 1x Potion of Animal Friendship 1x Potion of Growth 1x Potion of Greater Healing 1x Potion of Invisibility 1x potion of superior healing 1x potion of mind control (hill giant) 1x potions of water breathing 11x +1 arrows 1x Elemental Gem jeder Farbe einmal 1x Restorative Ointment (5 Ladungen) Magic Items: 1x Robe of Useful Items 1x Gem of Brightness 1x Figurine of wondrous power, bronze griffon 1x Gloves Of Thievery 1x Javelin of Lightning 1x +2 spear 1x Flame tongue shortsword 1x Ring of mind shielding 1x Battleaxe +1 1x Shield +1 1x Warhammer +1 Waythe Weapon (greatsword), legendary (requires attunement) Waythe is a unique greatsword most recently in the possession of a high-ranking cloud giant ambassador. You gain a +3 bonus to attack and damage rolls made with this magic weapon. When you hit a creature of the giant type with it, the giant takes an extra 2d6 slashing damage, and it must succeed on a DC 15 Strength saving throw or fall prone. The sword also functions as a wand of enemy detection. It regains all of its expended charges at dawn and isn’t at risk of crumbling if its last charge is used. Sentience. Waythe is a sentient weapon of neutral good alignment, with an Intelligence of 12, a Wisdom of 2, and a Charisma of 14. It has hearing and darkvision out to a range of 120 feet. The weapon can speak and understand Giant and Common, and it can communicate telepathically with its wielder. Personality. This sword believes in freedom and allowing others to live as they see fit. It is protective of its friends, and wants to be friends with a like-minded wielder. (It takes only 1 minute for a good-aligned character to gain attunement with the sword.) Waythe is courageous to the point of foolhardiness, however, and vocally urges bold action. It is likely to come into conflict with an evil or a timid wielder. Belt of Fire Giant Strength Wondrous item, very rare (requires attunement) While wearing this belt, your Strength score changes to 25. The item has no effect on you if your Strength without the belt is equal to or greater than the belt's score. Six varieties of this belt exist, corresponding with and having rarity according to the six kinds of true giants.
Adventure Logsheet
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Traded with https://www.adventurersleaguelog.com/users/42333/characters/108505 What: Moonblade Longsword -> Moonblade Shortsword