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Adventure Title
Keys from the Golden Vault - Heart of Ashes
Keys from the Golden Vault - Heart of Ashes
Session
1
1
Date Played
2024-03-16 19:00:00 UTC
2024-03-16 19:00:00 UTC
Levels Gained
1
1
GP +/-
2550
2550
Downtime +/-
10.0
10.0
Location Played
DM Name
JinxedBear
JinxedBear
DM DCI Number
Notes
Spieler: (8)Echo - Fin Cinderflower - Ghostwise Halfling - Shepherd Druid 8 - Emerald Enclave/Golden Vault (8)Cookie- Luna Prime . Shadarkai - Artificer Armoroer LvL 8- Emerald Enclave CaptainBlackeye - Chrimax - Rock Gnome - Storm Sorcery Sorcerer 8 - Golden Vault (9) Stephan - Zanshin - Wood Elf - Way of Mercy Monk 9 - none . Potion of Clairvoyance Potion, rare . When you drink this potion, you gain the effect of the clairvoyance spell. An eyeball bobs in this yellowish liquid but vanishes when the potion is opened. . Battleaxe +1 Weapon (battleaxe), uncommon . You have a +1 bonus to attack and damage rolls made with this magic weapon. . Striking a match against the rock in the hill, Whit enveloped himself in the thrill. As fire and smoke and passion did whisper Of fluttering and risk the first time you kiss her. The match held elation and a breath on the edge, The trust strong between you as you lean in and pledge The Stranger:To throw yourself into the wind with abandon, A thrill unmatched and she takes your cold hand, and— Ach! The emotion was gone, snuffed out by a breeze, And Whit gripped the tinder, loathing the ease With which mortals could carry this fervor and fire Without burning inside out from their pyre. The Stranger:Three matches to go, the impish fey thought, The next one would give him all that he sought. The next match would give him a soul bright and stark, Three matches to go, while the world faded dark. . Shield +1 Armor (shield), uncommon . While holding this shield, you have a +1 bonus to AC. This bonus is in addition to the shield’s normal bonus to AC. . Arrows +1 Weapon (arrow), uncommon You have a +1 bonus to attack and damage rolls made with this piece of magic ammunition. Once it hits a target, the ammunition is no longer magical. 8 Arrows . Oil of Sharpness Potion, very rare This clear, gelatinous oil sparkles with tiny, ultrathin silver shards. The oil can coat one slashing or piercing weapon or up to 5 pieces of slashing or piercing ammunition. Applying the oil takes 1 minute. For 1 hour, the coated item is magical and has a +3 bonus to attack and damage rolls. . Flame Tongue Longsword Weapon (longsword), rare (requires attunement) You can use a bonus action to speak this magic sword’s command word, causing flames to erupt from the blade. These flames shed bright light in a 40-foot radius and dim light for an additional 40 feet. While the sword is ablaze, it deals an extra 2d6 fire damage to any target it hits. The flames last until you use a bonus action to speak the command word again or until you drop or sheathe the sword. . Necklace of Fireballs Wondrous item, rare This necklace has 1d6 + 3 beads hanging from it. You can use an action to detach a bead and throw it up to 60 feet away. When it reaches the end of its trajectory, the bead detonates as a 3rd-level fireball spell (save DC 15). Rolled_ 6 -> 9 beats You can hurl multiple beads, or even the whole necklace, as one action. When you do so, increase the level of the fireball by 1 for each bead beyond the first. . Dragon Scale Mail Armor (scale mail), very rare (requires attunement) Dragon scale mail is made of the scales of one kind of dragon. Sometimes dragons collect their cast-off scales and gift them to humanoids. Other times, hunters carefully skin and preserve the hide of a dead dragon. In either case, dragon scale mail is highly valued. While wearing this armor, you gain a +1 bonus to AC, you have advantage on saving throws against the Frightful Presence and breath weapons of dragons, and you have resistance to one damage type that is determined by the kind of dragon that provided the scales (see the table). Additionally, you can focus your senses as an action to magically discern the distance and direction to the closest dragon within 30 miles of you that is of the same type as the armor. This special action can’t be used again until the next dawn. . Chosen Reward: Vicious Greatsword ___-
Spieler: (8)Echo - Fin Cinderflower - Ghostwise Halfling - Shepherd Druid 8 - Emerald Enclave/Golden Vault (8)Cookie- Luna Prime . Shadarkai - Artificer Armoroer LvL 8- Emerald Enclave CaptainBlackeye - Chrimax - Rock Gnome - Storm Sorcery Sorcerer 8 - Golden Vault (9) Stephan - Zanshin - Wood Elf - Way of Mercy Monk 9 - none . Potion of Clairvoyance Potion, rare . When you drink this potion, you gain the effect of the clairvoyance spell. An eyeball bobs in this yellowish liquid but vanishes when the potion is opened. . Battleaxe +1 Weapon (battleaxe), uncommon . You have a +1 bonus to attack and damage rolls made with this magic weapon. . Striking a match against the rock in the hill, Whit enveloped himself in the thrill. As fire and smoke and passion did whisper Of fluttering and risk the first time you kiss her. The match held elation and a breath on the edge, The trust strong between you as you lean in and pledge The Stranger:To throw yourself into the wind with abandon, A thrill unmatched and she takes your cold hand, and— Ach! The emotion was gone, snuffed out by a breeze, And Whit gripped the tinder, loathing the ease With which mortals could carry this fervor and fire Without burning inside out from their pyre. The Stranger:Three matches to go, the impish fey thought, The next one would give him all that he sought. The next match would give him a soul bright and stark, Three matches to go, while the world faded dark. . Shield +1 Armor (shield), uncommon . While holding this shield, you have a +1 bonus to AC. This bonus is in addition to the shield’s normal bonus to AC. . Arrows +1 Weapon (arrow), uncommon You have a +1 bonus to attack and damage rolls made with this piece of magic ammunition. Once it hits a target, the ammunition is no longer magical. 8 Arrows . Oil of Sharpness Potion, very rare This clear, gelatinous oil sparkles with tiny, ultrathin silver shards. The oil can coat one slashing or piercing weapon or up to 5 pieces of slashing or piercing ammunition. Applying the oil takes 1 minute. For 1 hour, the coated item is magical and has a +3 bonus to attack and damage rolls. . Flame Tongue Longsword Weapon (longsword), rare (requires attunement) You can use a bonus action to speak this magic sword’s command word, causing flames to erupt from the blade. These flames shed bright light in a 40-foot radius and dim light for an additional 40 feet. While the sword is ablaze, it deals an extra 2d6 fire damage to any target it hits. The flames last until you use a bonus action to speak the command word again or until you drop or sheathe the sword. . Necklace of Fireballs Wondrous item, rare This necklace has 1d6 + 3 beads hanging from it. You can use an action to detach a bead and throw it up to 60 feet away. When it reaches the end of its trajectory, the bead detonates as a 3rd-level fireball spell (save DC 15). Rolled_ 6 -> 9 beats You can hurl multiple beads, or even the whole necklace, as one action. When you do so, increase the level of the fireball by 1 for each bead beyond the first. . Dragon Scale Mail Armor (scale mail), very rare (requires attunement) Dragon scale mail is made of the scales of one kind of dragon. Sometimes dragons collect their cast-off scales and gift them to humanoids. Other times, hunters carefully skin and preserve the hide of a dead dragon. In either case, dragon scale mail is highly valued. While wearing this armor, you gain a +1 bonus to AC, you have advantage on saving throws against the Frightful Presence and breath weapons of dragons, and you have resistance to one damage type that is determined by the kind of dragon that provided the scales (see the table). Additionally, you can focus your senses as an action to magically discern the distance and direction to the closest dragon within 30 miles of you that is of the same type as the armor. This special action can’t be used again until the next dawn. . Chosen Reward: Vicious Greatsword ___-
Magic Items
Name | Rarity | Location | Table | Result | Counts? |
---|---|---|---|---|---|
Necklace of Fireballs | Uncommon | true | |||
This necklace has 1d6 + 3 beads hanging from it. You can use an action to detach a bead and throw it up to 60 feet away. When it reaches the end of its trajectory, the bead detonates as a 3rd-level fireball spell (save DC 15). You can hurl multiple beads, or even the whole necklace, as one action. When you do so, increase the level of the fireball by 1 for each bead beyond the first. | |||||
Dragon Scale Mail | Very Rare | true | |||
Dragon scale mail is made of the scales of one kind of dragon. Sometimes dragons collect their cast-off scales and gift them to humanoids. Other times, hunters carefully skin and preserve the hide of a dead dragon. In either case, dragon scale mail is highly valued. While wearing this armor, you gain a +1 bonus to AC, you have advantage on saving throws against the Frightful Presence and breath weapons of dragons, and you have resistance to one damage type that is determined by the kind of dragon that provided the scales (see the table). Additionally, you can focus your senses as an action to magically discern the distance and direction to the closest dragon within 30 miles of you that is of the same type as the armor. This special action can’t be used again until the next dawn. | |||||
Battleaxe +1 | Uncommon | true | |||
Flame Tongue Longsword | Rare | true | |||
You can use a bonus action to speak this magic sword’s command word, causing flames to erupt from the blade. These flames shed bright light in a 40-foot radius and dim light for an additional 40 feet. While the sword is ablaze, it deals an extra 2d6 fire damage to any target it hits. The flames last until you use a bonus action to speak the command word again or until you drop or sheathe the sword. | |||||
Shield +1 | Uncommon | true | |||
Vicious Maul | Rare | Golden Vault Choice Reward | true |