Cathie
☑ Guardian Emblem,
☐ Dragon's Lullaby (Instrument of the Bards - Mac-Fuirmidh Cittern),
Story Award: Five-Leaf Clover Initiate,
☐Pipe of Smoke Monsters,
☑ Bag of Holding,
☐ Chime of Opening,
☐ Lantern of Revealing,
☑ Serpent Scale Armor,
☐ Serpent's Fang,
Ring of Warmth,
Sone of Element Bla Bla (Stone of Controlling Earth Elementals),
Adamantine Chain Shirt,
Bag of Holding,
Rogue’s Mantle
Log Entries
Date Played | Adventure Title | Session | Levels | GP | Downtime | Magic Items | ||
---|---|---|---|---|---|---|---|---|
2023-04-29 17:31 | Character Creation | Show | ||||||
RACE:Shifter CLASS:Rogue Proficiencies
ATTRIBUTESAbility Scores (Point Buy POINTS REMAINING 0/27)
DESCRIPTIONLanguage: Common, Sylvan General:Alignment: Chaotic Good Physical CharacteristicsHair: Dark Brown Personal CharacteristicsPERSONALITY: The first thing I do in a new place is note the locations of everything valuable—or where such things could be hidden. I don't blow up at the slightest insult. Starting EquipmentCurrent Inventory (22) STARTING GOLD: AL-Feat: Tough ☑ ☐ |
||||||||
2023-04-30 16:00 | SJ-DC-DDG-01 IF PIGS COULD FLY | 1 | 40 | 10 | ☐ Bottled Breath, ☑ Guardian Emblem | Show | ||
Bottled Breath This bottle contains a breath of elemental air. When you inhale it, you either exhale it or hold it. If you exhale the breath, you gain the effect of the gust of wind spell. If you hold the breath, you don’t need to breathe for 1 hour, though you can end this benefit early (for example, to speak). Ending it early doesn’t give you the benefit of exhaling the breath. ====== Guardian Emblem This emblem is the symbol of a deity or a spiritual tradition. As an action, you can attach the emblem to a suit of armor or a shield or remove it. The emblem has 3 charges. When you or a creature you can see within 30 feet of you suffers a critical hit while you're wearing the armor or wielding the shield that bears the emblem, you can use your reaction to expend 1 charge to turn the critical hit into a normal hit instead. The emblem regains all expended charges daily at dawn. ====== |
||||||||
2023-05-16 19:00 | CCC-GSP-01 A Dragon’s Breath | 1 | 80 | 10 | ☐ Dragon's Lullaby (Instrument of the Bards - Mac-Fuirmidh Cittern), Story Award: Five-Leaf Clover Initiate | Show | ||
Dragon's Lullaby (Instrument of the Bards - Mac-Fuirmidh Cittern) An instrument of the bards is an exquisite example of its kind, superior to an ordinary instrument in every way. A creature that attempts to play the instrument without being attuned to it must succeed on a DC 15 Wisdom saving throw or take 2d4 psychic damage. You can use an action to play the instrument and cast one of its spells. Once the instrument has been used to cast a spell, it can't be used to cast that spell again until the next dawn. The spells use your spell casting ability and spell save DC. When you use the instrument to cast a spell that causes targets to become charmed on a failed save, the targets have disadvantage on the saving throw. This effect applies whether you are using the instrument as the source of the spell or as a spellcasting focus. Spells: fly, invisibility, levitate, protection from evil and good, barkskin, cure wounds, fog cloud In addition, the cittern is pure white in color which makes it look like its components are made from pearls. A cloud like design of Shou origin is engraved on the instrument’s body, filled in light blue color, and outlined in black. When the instrument is used to cast a spell, tiny pink flower petals swirl around the caster’s body as it gets blown away by a harmless gust of wind. The petals’ movement matches the tempo of the music being played from the cittern. ====== Five-Leaf Clover Initiate A senior member of the Five-Leaf Clover has taken a liking of you and made you a junior member of their adventuring group. A magical tattoo of a five-leaf clover has been permanently placed at the back of your right hand. When you put your will to it, harmless green flame erupts from the tattoo and engulfs your hand. The flame can provide dim light within 5 feet of you. |
||||||||
2023-05-16 22:41 | Purchase Log | 4 | Show Purchase | |||||
2x Dagger |
||||||||
2023-06-06 19:00 | CCC-GSP01-02 Brotherhood | 1 | 40 | 10 | ☐Pipe of Smoke Monsters, ☑ Bag of Holding | Show | ||
****Pipe of Smoke Monsters While smoking this pipe, you can use an action to exhale a puff of smoke that takes the form of a single creature, such as a dragon, a flumph, or a froghemoth. The form must be small enough to fit in a 1-foot cube and loses its shape after a few seconds, becoming an ordinary puff of smoke. ====== Lvl up: Lvl 1 Twilight Cleric Lvl 5 Addon: Bag of Holding |
||||||||
2024-02-18 18:30 | DDHC-CM-07 Book of Cylinders | 1 | 500 | 10 | ☐ Chime of Opening, ☐ Lantern of Revealing, ☑ Serpent Scale Armor, ☐ Serpent's Fang | Show | ||
Chime of Opening This hollow metal tube measures about 1 foot long and weighs 1 pound. You can strike it as an action, pointing it at an object within 120 feet of you that can be opened, such as a door, lid, or lock. The chime issues a clear tone, and one lock or latch on the object opens unless the sound can’t reach the object. If no locks or latches remain, the object itself opens. The chime can be used ten times. After the tenth time, it cracks and becomes useless. Lantern of Revealing While lit, this hooded lantern burns for 6 hours on 1 pint of oil, shedding bright light in a 30-foot radius and dim light for an additional 30 feet. Invisible creatures and objects are visible as long as they are in the lantern’s bright light. You can use an action to lower the hood, reducing the light to dim light in a 5-foot radius. Serpent Scale Armor This suit of magic armor is made from shimmering scales. While wearing it, you can apply your full Dexterity modifier (instead of a maximum of +2) when determining your Armor Class. In addition, this armor does not impose disadvantage on your Dexterity (Stealth) checks. Serpent's Fang This single-edged magic sword is made from the scrimshawed fang of a giant serpent. Its hilt changes shape to adjust to the grasp of any creature that picks it up. The weapon deals an extra 1d10 poison damage to any target it hits. Story Award: Grateful Grippli Level Up: Rogue Lvl 4 |
||||||||
2024-02-17 23:36 | 1 | 10 | Show | |||||
Level Up: Grave Clecric 3 |
||||||||
2024-03-03 18:30 | DDHC-JRC-07 Gold for Fools and Princes | 1 | 300 | 10 | Adamantine Chain Shirt, Ring of Warmth, Sone of Element Bla Bla (Stone of Controlling Earth Elementals) | Show | ||
== Players: == Stuff: __ If the stone is touching the ground, you can use an action to speak its command word and summon an earth elemental, as if you had cast the conjure elemental spell. The stone can’t be used this way again until the next dawn. The stone weighs 5 pounds. __ Ring of Warmth While wearing this ring, you have resistance to cold damage. In addition, you and everything you wear and carry are unharmed by temperatures as low as −50 degrees Fahrenheit. Adamantine Chain Shirt Medium Armor, Uncommon This suit of armor is reinforced with adamantine, one of the hardest substances in existence. While you're wearing it, any critical hit against you becomes a normal hit. |
||||||||
2024-03-11 11:33 | Rebuild | 500 | 40 | Bag of Holding | Show | |||
RACE: Shifter Rogue Soulknife - Lvl 8 Armor: Light armor ATTRIBUTES Ability Scores (Point Buy POINTS REMAINING 0/27) STRENGTH: 8 | TOTAL: 8 Ability Score Increases DESCRIPTION Language: Common, Sylvan Alignment: Chaotic Good Hair: Dark Brown PERSONALITY: The first thing I do in a new place is note the locations of everything valuable—or where such things could be hidden. I don't blow up at the slightest insult. Current Inventory (22) STARTING GOLD: AL-Feat: Tough Lvl 5+ Build: Bag of Holding; 40 DT; 500 Gold |
||||||||
2024-03-11 12:05 | Purchase Log | -500 | Show Purchase | |||||
|
||||||||
2024-04-24 01:47 | DM - Reward Package | 20 | Show | |||||
****Part of the GM Rewards prior |
Date Played | Adventure Title | Tier ▲ | Session | ACP | TCP | Downtime | Renown | |
---|---|---|---|---|---|---|---|---|
2023-04-29 17:31 | Character Creation | Show | ||||||
RACE:Shifter CLASS:Rogue Proficiencies
ATTRIBUTESAbility Scores (Point Buy POINTS REMAINING 0/27)
DESCRIPTIONLanguage: Common, Sylvan General:Alignment: Chaotic Good Physical CharacteristicsHair: Dark Brown Personal CharacteristicsPERSONALITY: The first thing I do in a new place is note the locations of everything valuable—or where such things could be hidden. I don't blow up at the slightest insult. Starting EquipmentCurrent Inventory (22) STARTING GOLD: AL-Feat: Tough ☑ ☐ |
||||||||
2023-04-30 16:00 | SJ-DC-DDG-01 IF PIGS COULD FLY | 10 | Show | |||||
Bottled Breath This bottle contains a breath of elemental air. When you inhale it, you either exhale it or hold it. If you exhale the breath, you gain the effect of the gust of wind spell. If you hold the breath, you don’t need to breathe for 1 hour, though you can end this benefit early (for example, to speak). Ending it early doesn’t give you the benefit of exhaling the breath. ====== Guardian Emblem This emblem is the symbol of a deity or a spiritual tradition. As an action, you can attach the emblem to a suit of armor or a shield or remove it. The emblem has 3 charges. When you or a creature you can see within 30 feet of you suffers a critical hit while you're wearing the armor or wielding the shield that bears the emblem, you can use your reaction to expend 1 charge to turn the critical hit into a normal hit instead. The emblem regains all expended charges daily at dawn. ====== |
||||||||
2023-05-16 19:00 | CCC-GSP-01 A Dragon’s Breath | 10 | Show | |||||
Dragon's Lullaby (Instrument of the Bards - Mac-Fuirmidh Cittern) An instrument of the bards is an exquisite example of its kind, superior to an ordinary instrument in every way. A creature that attempts to play the instrument without being attuned to it must succeed on a DC 15 Wisdom saving throw or take 2d4 psychic damage. You can use an action to play the instrument and cast one of its spells. Once the instrument has been used to cast a spell, it can't be used to cast that spell again until the next dawn. The spells use your spell casting ability and spell save DC. When you use the instrument to cast a spell that causes targets to become charmed on a failed save, the targets have disadvantage on the saving throw. This effect applies whether you are using the instrument as the source of the spell or as a spellcasting focus. Spells: fly, invisibility, levitate, protection from evil and good, barkskin, cure wounds, fog cloud In addition, the cittern is pure white in color which makes it look like its components are made from pearls. A cloud like design of Shou origin is engraved on the instrument’s body, filled in light blue color, and outlined in black. When the instrument is used to cast a spell, tiny pink flower petals swirl around the caster’s body as it gets blown away by a harmless gust of wind. The petals’ movement matches the tempo of the music being played from the cittern. ====== Five-Leaf Clover Initiate A senior member of the Five-Leaf Clover has taken a liking of you and made you a junior member of their adventuring group. A magical tattoo of a five-leaf clover has been permanently placed at the back of your right hand. When you put your will to it, harmless green flame erupts from the tattoo and engulfs your hand. The flame can provide dim light within 5 feet of you. |
||||||||
2023-05-16 22:41 | Purchase Log | Show Purchase | ||||||
2x Dagger |
||||||||
2023-06-06 19:00 | CCC-GSP01-02 Brotherhood | 10 | Show | |||||
****Pipe of Smoke Monsters While smoking this pipe, you can use an action to exhale a puff of smoke that takes the form of a single creature, such as a dragon, a flumph, or a froghemoth. The form must be small enough to fit in a 1-foot cube and loses its shape after a few seconds, becoming an ordinary puff of smoke. ====== Lvl up: Lvl 1 Twilight Cleric Lvl 5 Addon: Bag of Holding |
||||||||
2024-02-18 18:30 | DDHC-CM-07 Book of Cylinders | 10 | Show | |||||
Chime of Opening This hollow metal tube measures about 1 foot long and weighs 1 pound. You can strike it as an action, pointing it at an object within 120 feet of you that can be opened, such as a door, lid, or lock. The chime issues a clear tone, and one lock or latch on the object opens unless the sound can’t reach the object. If no locks or latches remain, the object itself opens. The chime can be used ten times. After the tenth time, it cracks and becomes useless. Lantern of Revealing While lit, this hooded lantern burns for 6 hours on 1 pint of oil, shedding bright light in a 30-foot radius and dim light for an additional 30 feet. Invisible creatures and objects are visible as long as they are in the lantern’s bright light. You can use an action to lower the hood, reducing the light to dim light in a 5-foot radius. Serpent Scale Armor This suit of magic armor is made from shimmering scales. While wearing it, you can apply your full Dexterity modifier (instead of a maximum of +2) when determining your Armor Class. In addition, this armor does not impose disadvantage on your Dexterity (Stealth) checks. Serpent's Fang This single-edged magic sword is made from the scrimshawed fang of a giant serpent. Its hilt changes shape to adjust to the grasp of any creature that picks it up. The weapon deals an extra 1d10 poison damage to any target it hits. Story Award: Grateful Grippli Level Up: Rogue Lvl 4 |
||||||||
2024-02-17 23:36 | 10 | Show | ||||||
Level Up: Grave Clecric 3 |
||||||||
2024-03-03 18:30 | DDHC-JRC-07 Gold for Fools and Princes | 10 | Show | |||||
== Players: == Stuff: __ If the stone is touching the ground, you can use an action to speak its command word and summon an earth elemental, as if you had cast the conjure elemental spell. The stone can’t be used this way again until the next dawn. The stone weighs 5 pounds. __ Ring of Warmth While wearing this ring, you have resistance to cold damage. In addition, you and everything you wear and carry are unharmed by temperatures as low as −50 degrees Fahrenheit. Adamantine Chain Shirt Medium Armor, Uncommon This suit of armor is reinforced with adamantine, one of the hardest substances in existence. While you're wearing it, any critical hit against you becomes a normal hit. |
||||||||
2024-03-11 11:33 | Rebuild | 40 | Show | |||||
RACE: Shifter Rogue Soulknife - Lvl 8 Armor: Light armor ATTRIBUTES Ability Scores (Point Buy POINTS REMAINING 0/27) STRENGTH: 8 | TOTAL: 8 Ability Score Increases DESCRIPTION Language: Common, Sylvan Alignment: Chaotic Good Hair: Dark Brown PERSONALITY: The first thing I do in a new place is note the locations of everything valuable—or where such things could be hidden. I don't blow up at the slightest insult. Current Inventory (22) STARTING GOLD: AL-Feat: Tough Lvl 5+ Build: Bag of Holding; 40 DT; 500 Gold |
||||||||
2024-03-11 12:05 | Purchase Log | Show Purchase | ||||||
|
||||||||
2024-04-24 01:47 | DM - Reward Package | 20 | Show | |||||
****Part of the GM Rewards prior |
Date Played | Adventure Title | Session | XP | GP | Downtime | Renown | Magic Items | |
---|---|---|---|---|---|---|---|---|
2023-04-29 17:31 | Character Creation | Show | ||||||
RACE:Shifter CLASS:Rogue Proficiencies
ATTRIBUTESAbility Scores (Point Buy POINTS REMAINING 0/27)
DESCRIPTIONLanguage: Common, Sylvan General:Alignment: Chaotic Good Physical CharacteristicsHair: Dark Brown Personal CharacteristicsPERSONALITY: The first thing I do in a new place is note the locations of everything valuable—or where such things could be hidden. I don't blow up at the slightest insult. Starting EquipmentCurrent Inventory (22) STARTING GOLD: AL-Feat: Tough ☑ ☐ |
||||||||
2023-04-30 16:00 | SJ-DC-DDG-01 IF PIGS COULD FLY | 40 | 10 | ☐ Bottled Breath, ☑ Guardian Emblem | Show | |||
Bottled Breath This bottle contains a breath of elemental air. When you inhale it, you either exhale it or hold it. If you exhale the breath, you gain the effect of the gust of wind spell. If you hold the breath, you don’t need to breathe for 1 hour, though you can end this benefit early (for example, to speak). Ending it early doesn’t give you the benefit of exhaling the breath. ====== Guardian Emblem This emblem is the symbol of a deity or a spiritual tradition. As an action, you can attach the emblem to a suit of armor or a shield or remove it. The emblem has 3 charges. When you or a creature you can see within 30 feet of you suffers a critical hit while you're wearing the armor or wielding the shield that bears the emblem, you can use your reaction to expend 1 charge to turn the critical hit into a normal hit instead. The emblem regains all expended charges daily at dawn. ====== |
||||||||
2023-05-16 19:00 | CCC-GSP-01 A Dragon’s Breath | 80 | 10 | ☐ Dragon's Lullaby (Instrument of the Bards - Mac-Fuirmidh Cittern), Story Award: Five-Leaf Clover Initiate | Show | |||
Dragon's Lullaby (Instrument of the Bards - Mac-Fuirmidh Cittern) An instrument of the bards is an exquisite example of its kind, superior to an ordinary instrument in every way. A creature that attempts to play the instrument without being attuned to it must succeed on a DC 15 Wisdom saving throw or take 2d4 psychic damage. You can use an action to play the instrument and cast one of its spells. Once the instrument has been used to cast a spell, it can't be used to cast that spell again until the next dawn. The spells use your spell casting ability and spell save DC. When you use the instrument to cast a spell that causes targets to become charmed on a failed save, the targets have disadvantage on the saving throw. This effect applies whether you are using the instrument as the source of the spell or as a spellcasting focus. Spells: fly, invisibility, levitate, protection from evil and good, barkskin, cure wounds, fog cloud In addition, the cittern is pure white in color which makes it look like its components are made from pearls. A cloud like design of Shou origin is engraved on the instrument’s body, filled in light blue color, and outlined in black. When the instrument is used to cast a spell, tiny pink flower petals swirl around the caster’s body as it gets blown away by a harmless gust of wind. The petals’ movement matches the tempo of the music being played from the cittern. ====== Five-Leaf Clover Initiate A senior member of the Five-Leaf Clover has taken a liking of you and made you a junior member of their adventuring group. A magical tattoo of a five-leaf clover has been permanently placed at the back of your right hand. When you put your will to it, harmless green flame erupts from the tattoo and engulfs your hand. The flame can provide dim light within 5 feet of you. |
||||||||
2023-05-16 22:41 | Purchase Log | 4 | Show Purchase | |||||
2x Dagger |
||||||||
2023-06-06 19:00 | CCC-GSP01-02 Brotherhood | 40 | 10 | ☐Pipe of Smoke Monsters, ☑ Bag of Holding | Show | |||
****Pipe of Smoke Monsters While smoking this pipe, you can use an action to exhale a puff of smoke that takes the form of a single creature, such as a dragon, a flumph, or a froghemoth. The form must be small enough to fit in a 1-foot cube and loses its shape after a few seconds, becoming an ordinary puff of smoke. ====== Lvl up: Lvl 1 Twilight Cleric Lvl 5 Addon: Bag of Holding |
||||||||
2024-02-18 18:30 | DDHC-CM-07 Book of Cylinders | 500 | 10 | ☐ Chime of Opening, ☐ Lantern of Revealing, ☑ Serpent Scale Armor, ☐ Serpent's Fang | Show | |||
Chime of Opening This hollow metal tube measures about 1 foot long and weighs 1 pound. You can strike it as an action, pointing it at an object within 120 feet of you that can be opened, such as a door, lid, or lock. The chime issues a clear tone, and one lock or latch on the object opens unless the sound can’t reach the object. If no locks or latches remain, the object itself opens. The chime can be used ten times. After the tenth time, it cracks and becomes useless. Lantern of Revealing While lit, this hooded lantern burns for 6 hours on 1 pint of oil, shedding bright light in a 30-foot radius and dim light for an additional 30 feet. Invisible creatures and objects are visible as long as they are in the lantern’s bright light. You can use an action to lower the hood, reducing the light to dim light in a 5-foot radius. Serpent Scale Armor This suit of magic armor is made from shimmering scales. While wearing it, you can apply your full Dexterity modifier (instead of a maximum of +2) when determining your Armor Class. In addition, this armor does not impose disadvantage on your Dexterity (Stealth) checks. Serpent's Fang This single-edged magic sword is made from the scrimshawed fang of a giant serpent. Its hilt changes shape to adjust to the grasp of any creature that picks it up. The weapon deals an extra 1d10 poison damage to any target it hits. Story Award: Grateful Grippli Level Up: Rogue Lvl 4 |
||||||||
2024-02-17 23:36 | 10 | Show | ||||||
Level Up: Grave Clecric 3 |
||||||||
2024-03-03 18:30 | DDHC-JRC-07 Gold for Fools and Princes | 300 | 10 | Adamantine Chain Shirt, Ring of Warmth, Sone of Element Bla Bla (Stone of Controlling Earth Elementals) | Show | |||
== Players: == Stuff: __ If the stone is touching the ground, you can use an action to speak its command word and summon an earth elemental, as if you had cast the conjure elemental spell. The stone can’t be used this way again until the next dawn. The stone weighs 5 pounds. __ Ring of Warmth While wearing this ring, you have resistance to cold damage. In addition, you and everything you wear and carry are unharmed by temperatures as low as −50 degrees Fahrenheit. Adamantine Chain Shirt Medium Armor, Uncommon This suit of armor is reinforced with adamantine, one of the hardest substances in existence. While you're wearing it, any critical hit against you becomes a normal hit. |
||||||||
2024-03-11 11:33 | Rebuild | 500 | 40 | Bag of Holding | Show | |||
RACE: Shifter Rogue Soulknife - Lvl 8 Armor: Light armor ATTRIBUTES Ability Scores (Point Buy POINTS REMAINING 0/27) STRENGTH: 8 | TOTAL: 8 Ability Score Increases DESCRIPTION Language: Common, Sylvan Alignment: Chaotic Good Hair: Dark Brown PERSONALITY: The first thing I do in a new place is note the locations of everything valuable—or where such things could be hidden. I don't blow up at the slightest insult. Current Inventory (22) STARTING GOLD: AL-Feat: Tough Lvl 5+ Build: Bag of Holding; 40 DT; 500 Gold |
||||||||
2024-03-11 12:05 | Purchase Log | -500 | Show Purchase | |||||
|
||||||||
2024-04-24 01:47 | DM - Reward Package | 20 | Show | |||||
****Part of the GM Rewards prior |