Meryll Brumblewynn
Ordine Sage’s Robes (Robe of Useful Items) ,
Tentacle Rod,
Cloak of many Fashions (Wondrous Item, common),
Figurine of wondrous Power (Wondrous Item, rare),
Amulet of Health,
Dust of Dissappearance,
Morning Star +2,
Longsword +1,
Shield, +2,
Horn of Silent Alarm,
Ring of Regeneration,
Dwarven Plate,
Decanter of endless Water,
Animated Shield,
Ring of Acid Resistance,
Wand of Secrets,
Sword of Vengeance,
Adamantine Chain Shirt,
Dragon Scale Mail (Red)
Log Entries
Date Played | Adventure Title | Session | Levels | GP ▲ | Downtime | Magic Items | ||
---|---|---|---|---|---|---|---|---|
2023-05-03 21:00 | SJ-DC-AMAK-03: The Feast of the Devoured (Teil 1&Teil2) | 10 | Dust of Dissappearance, Morning Star +2 | Show | ||||
Dust of Dissappearance Found in a small packet, this powder resembles very fine sand. There is enough of it for one use. When you use an action to throw the dust into the air, you and each creature and object within 10 feet of you become invisible for 2d4 minutes. The duration is the same for all subjects, and the dust is consumed when its magic takes effect. If a creature affected by the dust attacks or casts a spell, the invisibility ends for that creature. ====== Tankard of Sobriety This tankard has a stern face sculpted into one side. You can drink ale, wine, or any other nonmagical alcoholic beverage poured into it without becoming inebriated. The tankard has no effect on magical liquids or harmful substances such as poison. ====== Oil of Slipperyniess This sticky black unguent is thick and heavy in the container, but it flows quickly when poured. The oil can cover a Medium or smaller creature, along with the equipment it's wearing and carrying (one additional vial is required for each size category above Medium). Applying the oil takes 10 minutes. The affected creature then gains the effect of a freedom of movement spell for 8 hours. Alternatively, the oil can be poured on the ground as an action, where it covers a 10-foot square, duplicating the effect of the grease spell in that area for 8 hours. ====== Morning Star +2 You have a +2 bonus to attack and damage rolls made with this magic weapon. Proficiency with a morningstar allows you to add your proficiency bonus to the attack roll for any attack you make with it. ======= Potion of Hill Giant Strength When you drink this potion, your Strength score changes to 21 for 1 hour. The potion has no effect on you if your Strength is equal to or greater than that score. This potion's transparent liquid has floating in it a sliver of fingernail from a hill giant. |
||||||||
2023-05-06 03:14 | Catching up! (x3) | 3 | -30 | Show | ||||
2023-05-11 20:00 | SJ-DC-AMAK-02: Enemy within (T3, 2x ~3 h) | 1 | 10 | Show | ||||
Elixir of Health When you drink this potion, it cures any disease afflicting you, and it removes the blinded, deafened, paralyzed, and poisoned conditions. The clear red liquid has tiny bubbles of light in it. ====== Potion of Invulnerability For 1 minute after you drink this potion, you have resistance to all damage. The potion's syrupy liquid looks like liquefied iron. |
||||||||
2023-05-12 20:39 | DM-Reward | 30 | Show | |||||
Manual of Gainful Exercise |
||||||||
2023-05-30 20:37 | Trade Log | -5 | > Dwarven Plate | Show Trade Log | ||||
https://www.adventurersleaguelog.com/users/42279/characters/104428 |
||||||||
2023-05-31 15:12 | Trade Log | -5 | Adamantine Plate > Decanter of endless Water | Show Trade Log | ||||
Trade With: https://www.adventurersleaguelog.com/users/42279/characters/104428 |
||||||||
2023-03-05 18:04 | Character Creation | 0 | Show | |||||
Fallen Aasimar An aasimar who was touched by dark powers as a youth or who turns to evil in early adulthood can become one of the fallen — a group of aasimar whose inner light has been replaced by shadow. Racial Traits: Darkvision, Celestial Resistance, Healing Hands, Light Bearer, Necrotic Shroud Age Size Speed Darkvision Celestial Resistance Healing Hands Light Bearer Languages Ability Score Increase Necrotic Shroud Your transformation lasts for 1 minute or until you end it as a bonus action. During it, once on each of your turns, you can deal extra necrotic damage to one target when you deal damage to it with an attack or a spell. The extra necrotic damage equals your level. Once you use this trait, you can’t use it again until you finish a long rest. Paladin 1 Proficiencies Divine Sense You can use this feature a number of times equal to 1 + your Charisma modifier. When you finish a long rest, you regain all expended uses. Lay on Hands As an action, you can touch a creature and draw power from the pool to restore a number of hit points to that creature, up to the maximum amount remaining in your pool. Alternatively, you can expend 5 hit points from your pool of healing to cure the target of one disease or neutralize one poison affecting it. You can cure multiple diseases and neutralize multiple poisons with a single use of Lay on Hands, expending hit points separately for each one. This feature has no effect on undead and constructs. STRENGTH: 15 (TOTAL: 16) Background Haunted One Skill Proficiencies: Arcana, Investigation Languages : Elvish, Draconic Heart of Darkness Characteristics Alignment: Chaotic Good Faith: Raven Queen Lifestyle: Poor (2SP) Physical Characteristics Personality IDEALS BONDS FLAWS Amulet: Holy Symbol |
Date Played | Adventure Title | Tier | Session | ACP | TCP | Downtime | Renown | |
---|---|---|---|---|---|---|---|---|
2023-05-03 21:00 | SJ-DC-AMAK-03: The Feast of the Devoured (Teil 1&Teil2) | 10 | Show | |||||
Dust of Dissappearance Found in a small packet, this powder resembles very fine sand. There is enough of it for one use. When you use an action to throw the dust into the air, you and each creature and object within 10 feet of you become invisible for 2d4 minutes. The duration is the same for all subjects, and the dust is consumed when its magic takes effect. If a creature affected by the dust attacks or casts a spell, the invisibility ends for that creature. ====== Tankard of Sobriety This tankard has a stern face sculpted into one side. You can drink ale, wine, or any other nonmagical alcoholic beverage poured into it without becoming inebriated. The tankard has no effect on magical liquids or harmful substances such as poison. ====== Oil of Slipperyniess This sticky black unguent is thick and heavy in the container, but it flows quickly when poured. The oil can cover a Medium or smaller creature, along with the equipment it's wearing and carrying (one additional vial is required for each size category above Medium). Applying the oil takes 10 minutes. The affected creature then gains the effect of a freedom of movement spell for 8 hours. Alternatively, the oil can be poured on the ground as an action, where it covers a 10-foot square, duplicating the effect of the grease spell in that area for 8 hours. ====== Morning Star +2 You have a +2 bonus to attack and damage rolls made with this magic weapon. Proficiency with a morningstar allows you to add your proficiency bonus to the attack roll for any attack you make with it. ======= Potion of Hill Giant Strength When you drink this potion, your Strength score changes to 21 for 1 hour. The potion has no effect on you if your Strength is equal to or greater than that score. This potion's transparent liquid has floating in it a sliver of fingernail from a hill giant. |
||||||||
2023-05-06 03:14 | Catching up! (x3) | -30 | Show | |||||
2023-05-11 20:00 | SJ-DC-AMAK-02: Enemy within (T3, 2x ~3 h) | 1 | 10 | Show | ||||
Elixir of Health When you drink this potion, it cures any disease afflicting you, and it removes the blinded, deafened, paralyzed, and poisoned conditions. The clear red liquid has tiny bubbles of light in it. ====== Potion of Invulnerability For 1 minute after you drink this potion, you have resistance to all damage. The potion's syrupy liquid looks like liquefied iron. |
||||||||
2023-05-12 20:39 | DM-Reward | 30 | Show | |||||
Manual of Gainful Exercise |
||||||||
2023-05-30 20:37 | Trade Log | -5 | Show Trade Log | |||||
https://www.adventurersleaguelog.com/users/42279/characters/104428 |
||||||||
2023-05-31 15:12 | Trade Log | -5 | Show Trade Log | |||||
Trade With: https://www.adventurersleaguelog.com/users/42279/characters/104428 |
||||||||
2023-03-05 18:04 | Character Creation | 0 | Show | |||||
Fallen Aasimar An aasimar who was touched by dark powers as a youth or who turns to evil in early adulthood can become one of the fallen — a group of aasimar whose inner light has been replaced by shadow. Racial Traits: Darkvision, Celestial Resistance, Healing Hands, Light Bearer, Necrotic Shroud Age Size Speed Darkvision Celestial Resistance Healing Hands Light Bearer Languages Ability Score Increase Necrotic Shroud Your transformation lasts for 1 minute or until you end it as a bonus action. During it, once on each of your turns, you can deal extra necrotic damage to one target when you deal damage to it with an attack or a spell. The extra necrotic damage equals your level. Once you use this trait, you can’t use it again until you finish a long rest. Paladin 1 Proficiencies Divine Sense You can use this feature a number of times equal to 1 + your Charisma modifier. When you finish a long rest, you regain all expended uses. Lay on Hands As an action, you can touch a creature and draw power from the pool to restore a number of hit points to that creature, up to the maximum amount remaining in your pool. Alternatively, you can expend 5 hit points from your pool of healing to cure the target of one disease or neutralize one poison affecting it. You can cure multiple diseases and neutralize multiple poisons with a single use of Lay on Hands, expending hit points separately for each one. This feature has no effect on undead and constructs. STRENGTH: 15 (TOTAL: 16) Background Haunted One Skill Proficiencies: Arcana, Investigation Languages : Elvish, Draconic Heart of Darkness Characteristics Alignment: Chaotic Good Faith: Raven Queen Lifestyle: Poor (2SP) Physical Characteristics Personality IDEALS BONDS FLAWS Amulet: Holy Symbol |
Date Played | Adventure Title | Session | XP | GP ▲ | Downtime | Renown | Magic Items | |
---|---|---|---|---|---|---|---|---|
2023-05-03 21:00 | SJ-DC-AMAK-03: The Feast of the Devoured (Teil 1&Teil2) | 10 | Dust of Dissappearance, Morning Star +2 | Show | ||||
Dust of Dissappearance Found in a small packet, this powder resembles very fine sand. There is enough of it for one use. When you use an action to throw the dust into the air, you and each creature and object within 10 feet of you become invisible for 2d4 minutes. The duration is the same for all subjects, and the dust is consumed when its magic takes effect. If a creature affected by the dust attacks or casts a spell, the invisibility ends for that creature. ====== Tankard of Sobriety This tankard has a stern face sculpted into one side. You can drink ale, wine, or any other nonmagical alcoholic beverage poured into it without becoming inebriated. The tankard has no effect on magical liquids or harmful substances such as poison. ====== Oil of Slipperyniess This sticky black unguent is thick and heavy in the container, but it flows quickly when poured. The oil can cover a Medium or smaller creature, along with the equipment it's wearing and carrying (one additional vial is required for each size category above Medium). Applying the oil takes 10 minutes. The affected creature then gains the effect of a freedom of movement spell for 8 hours. Alternatively, the oil can be poured on the ground as an action, where it covers a 10-foot square, duplicating the effect of the grease spell in that area for 8 hours. ====== Morning Star +2 You have a +2 bonus to attack and damage rolls made with this magic weapon. Proficiency with a morningstar allows you to add your proficiency bonus to the attack roll for any attack you make with it. ======= Potion of Hill Giant Strength When you drink this potion, your Strength score changes to 21 for 1 hour. The potion has no effect on you if your Strength is equal to or greater than that score. This potion's transparent liquid has floating in it a sliver of fingernail from a hill giant. |
||||||||
2023-05-06 03:14 | Catching up! (x3) | -30 | Show | |||||
2023-05-11 20:00 | SJ-DC-AMAK-02: Enemy within (T3, 2x ~3 h) | 1 | 10 | Show | ||||
Elixir of Health When you drink this potion, it cures any disease afflicting you, and it removes the blinded, deafened, paralyzed, and poisoned conditions. The clear red liquid has tiny bubbles of light in it. ====== Potion of Invulnerability For 1 minute after you drink this potion, you have resistance to all damage. The potion's syrupy liquid looks like liquefied iron. |
||||||||
2023-05-12 20:39 | DM-Reward | 30 | Show | |||||
Manual of Gainful Exercise |
||||||||
2023-05-30 20:37 | Trade Log | -5 | > Dwarven Plate | Show Trade Log | ||||
https://www.adventurersleaguelog.com/users/42279/characters/104428 |
||||||||
2023-05-31 15:12 | Trade Log | -5 | Adamantine Plate > Decanter of endless Water | Show Trade Log | ||||
Trade With: https://www.adventurersleaguelog.com/users/42279/characters/104428 |
||||||||
2023-03-05 18:04 | Character Creation | 0 | Show | |||||
Fallen Aasimar An aasimar who was touched by dark powers as a youth or who turns to evil in early adulthood can become one of the fallen — a group of aasimar whose inner light has been replaced by shadow. Racial Traits: Darkvision, Celestial Resistance, Healing Hands, Light Bearer, Necrotic Shroud Age Size Speed Darkvision Celestial Resistance Healing Hands Light Bearer Languages Ability Score Increase Necrotic Shroud Your transformation lasts for 1 minute or until you end it as a bonus action. During it, once on each of your turns, you can deal extra necrotic damage to one target when you deal damage to it with an attack or a spell. The extra necrotic damage equals your level. Once you use this trait, you can’t use it again until you finish a long rest. Paladin 1 Proficiencies Divine Sense You can use this feature a number of times equal to 1 + your Charisma modifier. When you finish a long rest, you regain all expended uses. Lay on Hands As an action, you can touch a creature and draw power from the pool to restore a number of hit points to that creature, up to the maximum amount remaining in your pool. Alternatively, you can expend 5 hit points from your pool of healing to cure the target of one disease or neutralize one poison affecting it. You can cure multiple diseases and neutralize multiple poisons with a single use of Lay on Hands, expending hit points separately for each one. This feature has no effect on undead and constructs. STRENGTH: 15 (TOTAL: 16) Background Haunted One Skill Proficiencies: Arcana, Investigation Languages : Elvish, Draconic Heart of Darkness Characteristics Alignment: Chaotic Good Faith: Raven Queen Lifestyle: Poor (2SP) Physical Characteristics Personality IDEALS BONDS FLAWS Amulet: Holy Symbol |