Magic Items
Purchased Magic Items
Name
Rarity
Location
Table ▲
Result
Source
Moon-Touched Sword
common
Grave Riddle
CCC-GHC-BK1-01_Into_the_Border_Kingdoms
Show
Notes:
Weapon (longsword), common
The blade of this longsword is etched with a hawk that has its wings spread and its talons extended.
In darkness, the unsheathed blade of this sword sheds moonlight, creating bright light in a 15-foot radius and dim light for an additional 15 feet.
This item can be found in the Xanathar’s Guide to Everything.
Special. The mooned-touched sword is a common magic item. It is treated like a potion or scroll
Quiver of Ehlonna
uncommon
BBEG
CCC-GHC-BK1-01_Into_the_Border_Kingdoms
Show
Notes:
Wondrous item, uncommon, Table F
This brown leather quiver is equipped with a shoulder strap that bears intricate designs of oak leaves in varying shades of green.
Each of the quiver's three compartments connects to an extradimensional space that allows the quiver to hold numerous items while never weighing more than 2 pounds. The shortest compartment can hold up to sixty arrows, bolts, or similar objects. The midsize compartment holds up to eighteen javelins or similar objects. The longest compartment holds up to six long objects, such as bows, quarterstaffs, or spears.
You can draw any item the quiver contains as if doing so from a regular quiver or scabbard.
This item can be found in the Dungeon Master’s Guide.
Wand of Secrets
uncommon
DDAL08-01 The Map with No Names
Show
Notes:
Wand of Secrets
Wand, uncommon
The wand has 3 charges. While holding it, you can use an action to expend 1 of its charges, and if a secret door or trap is within 30 feet of you, the wand pulses and points at the one nearest to you. The wand regains 1d3 expended charges daily at dawn. This item is found on Magic Item Table B in the Dungeon Master’s Guide.
By whispering a secret to themselves that they have never told anyone, the owner can cause the tip of this wand to glow with light equal to a candle.
Ring of Mind Shielding
uncommon
DDAL08-04 A Wrinkle in the Weave
Show
Notes:
Ring of Mind Shielding
Ring, uncommon (requires attunement)
While wearing this ring, you are immune to magic that allows other creatures to read your thoughts, determine whether you are lying, know your alignment, or know your creature type. Creatures can telepathically communicate with you only if you allow it.
You can use an action to cause the ring to become invisible until you use another action to make it visible, until you remove the ring, or until you die.
If you die while wearing the ring, your soul enters it, unless it already houses a soul. You can remain in the ring or depart for the afterlife. As long as your soul is in the ring, you can telepathically communicate with any creature wearing it. A wearer can't prevent this telepathic communication. This item is found on Magic Item Table F in the Dungeon Master’s Guide.
This ornate silver ring is engraved with the words "Be where they are not" in the Alzhedo language of southwestern Faerûn.
Ring Of Jumping
uncommon
DDAL05-10 Giant Diplomacy
Show
Notes:
Ring Of Jumping (Ring, uncommon)
Requires Attunement
While wearing this ring, you can cast the jump spell from it as a bonus action at will, but can target only yourself when you do so.
Ring of Swimming
common
DDHC-CM A Deep and Creeping Darkness
Show
Notes:
- Muss noch Ausgefüllt werden
Goggles of Night
common
DDHC-CM A Deep and Creeping Darkness
Show
Notes:
- Muss noch Ausgefüllt werden
Name | Rarity | Location | Table ▲ | Result | Source | |
---|---|---|---|---|---|---|
Moon-Touched Sword | common | Grave Riddle | CCC-GHC-BK1-01_Into_the_Border_Kingdoms | Show | ||
Notes:
Weapon (longsword), common |
||||||
Quiver of Ehlonna | uncommon | BBEG | CCC-GHC-BK1-01_Into_the_Border_Kingdoms | Show | ||
Notes:
Wondrous item, uncommon, Table F |
||||||
Wand of Secrets | uncommon | DDAL08-01 The Map with No Names | Show | |||
Notes:
Wand of Secrets The wand has 3 charges. While holding it, you can use an action to expend 1 of its charges, and if a secret door or trap is within 30 feet of you, the wand pulses and points at the one nearest to you. The wand regains 1d3 expended charges daily at dawn. This item is found on Magic Item Table B in the Dungeon Master’s Guide. |
||||||
Ring of Mind Shielding | uncommon | DDAL08-04 A Wrinkle in the Weave | Show | |||
Notes:
Ring of Mind Shielding While wearing this ring, you are immune to magic that allows other creatures to read your thoughts, determine whether you are lying, know your alignment, or know your creature type. Creatures can telepathically communicate with you only if you allow it. You can use an action to cause the ring to become invisible until you use another action to make it visible, until you remove the ring, or until you die. If you die while wearing the ring, your soul enters it, unless it already houses a soul. You can remain in the ring or depart for the afterlife. As long as your soul is in the ring, you can telepathically communicate with any creature wearing it. A wearer can't prevent this telepathic communication. This item is found on Magic Item Table F in the Dungeon Master’s Guide. This ornate silver ring is engraved with the words "Be where they are not" in the Alzhedo language of southwestern Faerûn. |
||||||
Ring Of Jumping | uncommon | DDAL05-10 Giant Diplomacy | Show | |||
Notes:
Ring Of Jumping (Ring, uncommon) |
||||||
Ring of Swimming | common | DDHC-CM A Deep and Creeping Darkness | Show | |||
Notes:
|
||||||
Goggles of Night | common | DDHC-CM A Deep and Creeping Darkness | Show | |||
Notes:
|