Show Log Entry

Adventure Title
DDHC-DoIP Woodland Manse
Session
Date Played
2023-11-25 19:30:00 UTC
Levels Gained
GP +/-
5
Downtime +/-
10.0
Location Played
DM Name
Claudia N.
DM DCI Number
Notes
Players * Yaidz | Zazo | Harengon | Fighter + Rogue * Captain Blackeye - Bifard Langbart - Dwarf - Hunter - none * Joscho - Sasagan Sunguard- Variant Human - Paladin - Zhentarim * JinxedBear - Auberon d'Angelo - Fairy - Circle of Wildfire Druid - Emerald Enclave * Madlech - Franklyn - Auto Gnome - Artificer Rewards Cloak of Billowing Dust of Disappearance Immovable Rod Staff of Birdcalls

Magic Items

Name Rarity Location Table Result Counts?
Cloak of Billowing Common true
While wearing this cloak, you can use a bonus action to make it billow dramatically.
Dust of Disappearance Uncommon true
Found in a small packet, this powder resembles very fine sand. There is enough of it for one use. When you use an action to throw the dust into the air, you and each creature and object within 10 feet of you become invisible for 2d4 minutes. The duration is the same for all subjects, and the dust is consumed when its magic takes effect. If a creature affected by the dust attacks or casts a spell, the invisibility ends for that creature.
Immovable Rod Uncommon true
This flat iron rod has a button on one end. You can use an action to press the button, which causes the rod to become magically fixed in place. Until you or another creature uses an action to push the button again, the rod doesn't move, even if it is defying gravity. The rod can hold up to 8,000 pounds of weight. More weight causes the rod to deactivate and fall. A creature can use an action to make a DC 30 Strength check, moving the fixed rod up to 10 feet on a success.
Staff of Birdcalls Common true
This wooden staff is decorated with bird carvings. It has 10 charges. While holding it, you can use an action to expend 1 charge from the staff and cause it to create one of the following sounds out to a range of 60 feet: a finch's chirp, a raven's caw, a duck's quack, a chicken's cluck, a goose's honk, a loon's call, a turkey's gobble, a seagull's cry, an owl's hoot, or an eagle's shriek. The staff regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 1, the staff explodes in a harmless cloud of bird feathers and is lost forever.