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Adventure Title
DDHC-TOA-15 Maze of Shadows
Tier
3
Session
1
Date Played
2019-01-30 20:00:00 UTC
ACP
1
TCP
1
GP +/-
Downtime
2.5
Renown
0.5
Location Played
Roll20
DM Name
Robert Naumann
DM DCI Number
6115086233
Notes
* slowprogression Story Award: Honorary Member of the Obanashi You are an honored savior of the Obanashi clan, banishing the corruption of the dark spirit. You may identify yourself as an honorary member of their clan and receive advantage on any Charisma checks made when dealing with any of the good-aligned rural clans living in the Chult wilderness

Magic Items

Name Rarity Location Table Result Counts?
Mace of Terror Rare 8. Hall of the Rising Sun; Matago's Body G true
Mace of Terror Simple Weapon, Melee Weapon, Major, Rare (Requires Attunement) Table G, Tier 2-4, 20 TCP Damage: 1d6 bludgeoning Weight: 4 lbs. This magic weapon has 3 charges. While holding it, you can use an action and expend 1 charge to release a wave of terror. Each creature of your choice in a 30-foot radius extending from you must succeed on a DC 15 Wisdom saving throw or become frightened of you for 1 minute. While it is frightened in this way, a creature must spend its turns trying to move as far away from you as it can, and it can't willingly move to a space within 30 feet of you. It also can't take reactions. For its action it can use only the Dash action or try to escape from an effect that prevents it from moving. If it has nowhere it can move, the creature can use the Dodge action. At the end of each of its turns, a creature can repeat the saving throw, ending the effect on itself on a success. The mace regains 1d3 expended charges daily at dawn.