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Adventure Title
DDHC-WDH - Waterdeep: Dragon Heist End Chapter 5
Tier
2
Session
9
Date Played
2018-11-14 18:00:00 UTC
ACP
6
TCP
14
GP +/-
Downtime
15.0
Renown
1.5
Location Played
Roll20
DM Name
Robert Naumann
DM DCI Number
6115086233
Notes

Magic Items

Name Rarity Location Table Result Counts?
Ring of Mind Shielding Uncommon F true
Ring of Mind Shielding Ring, uncommon (requires attunement) Table F, Tier 1-4, 16 TCP While wearing this ring, you are immune to magic that allows other creatures to read your thoughts, determine whether you are lying, know your alignment, or know your creature type. Creatures can telepathically communicate with you only if you allow it. You can use an action to cause the ring to become invisible until you use another action to make it visible, until you remove the ring, or until you die. If you die while wearing the ring, your soul enters it, unless it already houses a soul. You can remain in the ring or depart for the afterlife. As long as your soul is in the ring, you can telepathically communicate with any creature wearing it. A wearer can't prevent this telepathic communication.
Ring of Invisibility Legendary true
Ring of Invisibility Ring, legendary (requires attunement) Table I, Tier 3-4, 24 TCP While wearing this ring, you can turn invisible as an action. Anything you are wearing or carrying is invisible with you. You remain invisible until the ring is removed, until you attack or cast a spell, or until you use a bonus action to become visible again.
Ring of Force Resistance Rare true
Ring of Force Resistance Ring, rare (requires attunement) Table G, Tier 2-4, 20 TCP You have resistance to force damage while wearing this ring.
Wand of Secrets Uncommon B true
Wand of Secrets Wand, uncommon Table B, Tier 1-4, 8 TCP The wand has 3 charges. While holding it. you can use an action to expend 1 of its charges, and if a secret door or trap is within 30 feet of you, the wand pulses and points at the one nearest to you. The wand regains 1d3 expended charges daily at dawn.
Eyes of Charming Uncommon F true
Eyes of Charming Wondrous item, uncommon (requires attunement) Table F, Tier 1-4, 16 TCP These crystal lenses fit over the eyes. They have 3 charges. While wearing them, you can expend 1 charge as an action to cast the charm person spell (save DC 13) on a humanoid within 30 feet of you, provided that you and the target can see each other. The lenses regain all expended charges daily at dawn.