Adventure Logsheet
Attributes: Str 10, Dex 13, Con 13, Int 8, Wis 16, Cha 16. Skills: Acrobatics, Insight, Investigation, Performance, Persuasion, Religion. Tools: Disguise kit, Lute. Languages: Common, Elvish, Halfling. Equipment: Light xbow, Mace, Leather Armor, Shield, starting gear, 15 gp. Cleric of Sune. Life domain. Ritual casting (Cleric) Darkvision (Half-Elf) Fey Ancestry (Half-Elf) By Popular Demand (Background Entertainer) Alignment: CG Appearance: Slightly see-through silken clothes in bright colours. Always well perfumed and with perfect hair. Ideology: Love live. Beauty makes the world a liveable place. There is beauty hidden in everyone. How to play this character: Loves decadence, not violence. If YouTube existed, he'd be a makeup influencer. Loves to indulge in his passions and motivates those around him to do the same.
Adventurers * Elarin Deepshadow - Half-Elf Cleric of Sune. * Oko Uhex jr. - Mensch Mitte 40. Uniformjacke. Lederrüstung. 2 Kurzschwerter. Oft im Hafen, wo er für die Schiffergilde arbeitet. Rogue. * Quia - Aus Waterdeep. Weiblich. Unterrichtet an der Akademie im Blackstaff tower. Trägt Maske vor dem Gesicht. Trägt Schild. Arteficier. * Valorean - Dragonborn. Drahtig. Wanderstock. Monk. * GR4-C Gracie - 90 cm großer Roboter. Aus Waterdeep. Memorable moments * Experiencing the yawning portal tavern and Volo himself. * Breaking and entering the warehouse. * Seeing the mind flayer was an "oh shit!" moment. * Being rewarded with the old trollskull manor in Waterdeep. We are turning it into a tavern and call it "Spooks and Spirits". * Several power groups contacting us, trying to recruit us. Loot * Magical origami paper. * The half-orcs spell book for Oko. Burning hands, disguise self, false life, shield, unseen servant, witch bolt. * If we need a favour, we now can call on Renea Neverember. * 2 healing potions * 11,7 gp remain after paying for the notary. Levelup * Cleric lvl 1->2 * +6 hp * Channel divinity: Turn undead and Harness Divine Power. * Life domain: Preserve Life. * Spells chosen: Bane, Bless, Cure Wounds, Detect Magic, Shield of Faith
Adventurers * Same group. Memorable moments * Doing quests for various power factions in the city of Waterdeep. * Elarin joining Force Grey (because they sound cool, not because he understands what they do.) * Climbing Mount Waterdeep to meet a stupid hermit with even stupider riddles. * Lots of work on our own tavern. Elarin hilariously uses his personality to convince carpenters and the brewer's guild to give us a rebate while the others paint menu cards, flyers, repair the walls, replace shingles on the roof, "correct" some certificates (health inspector!) etc. * Meeting Mirt the money lender. Again a greatly reduced interest on our loan due to Elarin presenting something called a "business case" :-) * The inn makes more or less black numbers. Not always but well it's a start. * Chasing animated scarecrows east of the city. For three damn tendays. I had ants in my pants! Every night. What a hassle. Loot * gp are tracked separately on our group's tavern sheet. Currently contains 122 gp. Levelup * No levelup
Adventurers * Same group. Levelup * 5 hp +1(CON) * feat Chef (Wis +1, proficiency with cook's utensils, special healing food at short rest, special food for temp hp at long rest (or 1h time spent). * +1 cantrip and 7 spell slots