Show Log Entry

Adventure Title
SJ-DC-ROTU-03 Hubris of Gods
Session
Date Played
2023-06-17 19:00:00 UTC
Levels Gained
1
GP +/-
8333.33
Downtime +/-
10.0
Location Played
Roll20
DM Name
Ka'Narlist
DM DCI Number
000000
Notes
**Spieler:** Doravien - Aidan Salass - Variant Human - Shadow Sorcerer 11 - none Maluku Seito - Nyst - Tiefling - Horizon Walker 11 Norgai - Fimby - Forest Gnome - Genie Warlock 11 - none happy - Ryld - Variant Human - Monk (Astral Self) 11 -none Christian K. - Oriana Kupferhand - Zwergin - Sorcerer 10 Cleric 1 Folk2K - Sil - V.Human - Arti4 Wiz8 - Force Grey --- **Story:** - Treffen Magier (Lynd): hat 2 Dreadnoughts und einen Nautiloiden ausgemacht - Nautiloid soll in einem verlassenen unterirdischen Labor sein - Belohnung: 50000 GP - Werden von Magiern und einem Demilich angegriffen und besiegen sie - Steigen hinab in den Laborbereich, untersuchen die Gänge und lösen einige Rätsel - Stoßen auf mehrere Kreaturen - Nach einigen Geschichten, etc. bekommen wir das Schiff - Githyankis auf Drachen wollen das Schiff haben - Fliegen in die Astral See of Calamity und durchqueren es ohne Probleme - Stoßen auf eine "Asteoriden-Spinne" und besiegen sie - Finden und besiegen zwei Dreadnought und bergen ein Auge - Cartwright stirbt, Alyssa wieder zurück (in alter Form?) - Teleportieren zurück zum Dorf und treffen auf Githyankis mit Drachen --- **Items:** - Potion of Heroism - Spell Scroll of Circle of Power - Spellwrought Tattoo of Find Greater Steed (Consumable) - White Absorbing Tattoo (Harmonious Property) --- **Story Award:** - Ire of the githyankis. You have earned the enmity of the githyankis. This story award may become relevant in future SJ-DC-ROTU module. - Friend of a (Arch?)Lich! You have made friends with a chap of a lich. This story award may become relevant in future SJ-DC-ROTU modules. --- **Level-up:** - Sorcerer 11 --> 12 - Attribut: CON +2 ---

Magic Items

Name Rarity Location Table Result Counts?
Spellwrought Tattoo of Find Greater Steed Rare false
Spellwrought Tattoo of Find Greater Steed Wondrous Item (tattoo), Rare Produced by a special needle, this magic tattoo contains a single spell of up to 5th level, wrought on your skin by a magic needle. To use the tattoo, you must hold the needle against your skin and speak the command word. The needle turns into ink that becomes the tattoo, which appears on the skin in whatever design you like. Once the tattoo is there, you can cast its spell, requiring no material components. The tattoo glows faintly while you cast the spell and for the spell’s duration. Once the spell ends, the tattoo vanishes from your skin.
Spell Scroll of Circle of Power Common false
Divine energy radiates from you, distorting and diffusing magical energy within 30 feet of you. Until the spell ends, the sphere moves with you, centered on you. For the duration, each friendly creature in the area (including you) has advantage on saving throws against spells and other magical effects. Additionally, when an affected creature succeeds on a saving throw made against a spell or magical effect that allows it to make a saving throw to take only half damage, it instead takes no damage if it succeeds on the saving throws.
White Absorbing Tattoo (Harmonious Property) Rare true
White Absorbing Tattoo (Harmonious Property) Wondrous Item (tattoo), very rare (requires attunement) Produced by a special needle, this magic tattoo features designs that emphasize one color. Tattoo Attunement. To attune to this item, you hold the needle to your skin where you want the tattoo to appear, pressing the needle there throughout the attunement process. When the attunement is complete, the needle turns into the ink that becomes the tattoo, which appears on the skin. If your attunement to the tattoo ends, the tattoo vanishes, and the needle reappears in your space. Damage Resistance. While the tattoo is on your skin, you have resistance to a type of damage associated with that color (white = force damage). Damage Absorption. When you take damage of the chosen type, you can use your reaction to gain immunity against that instance of the damage, and you regain a number of hit points equal to half the damage you would have taken. Once this reaction is used, it can’t be used again until the next dawn. Harmonious. Attuning to this item takes only 1 minute.