Show Log Entry

Adventure Title
DDAL06-03 Crypt of the Death Giants
Session
Date Played
2026-02-01 19:00:00 UTC
Levels Gained
GP +/-
Downtime +/-
10.0
Location Played
Roll20
DM Name
Echo
DM DCI Number
0000
Notes
**Teilnehmer:** Trava, Morti, Flammenklinge, Bramymond, Coldwolf ___ **Loot:** 15500gp TOTAL 1x Potion of Speed Spell Scroll: Teleport, Antimagic Field, Project Image Maigc Items: Belt of Giant Strength (Storm) ___ **Story Awards:** **Death's End.** You helped defeat Kiaransalee’s cult of Undying Might and prevented many Death Giants from being created and used by Kiaransalee. ___ **Downtime Activity** **Hall of Mirth.** Characters can spend time in the Hall of Mirth learning about giant kind and ancient Ostoria and the giant language. At the conclusion of this adventure a character may choose to learn the giant language for 50 downtime days. In addition at the conclusion of this adventure a character may choose to learn about Ostoria, by spending 50 downtime days the character will have advantage on any future rolls regarding giants or Ostoria. **Hall of Omens.** Characters can spend time in the Hall of Omens learning about signs and portents. A wizard of the school of divination may spend 200 downtime days to gain 1 additional portent dice. Any other character may spend 50 downtime days to gain 3 Luck Points and may use them as the Lucky feat. Once the 3 Luck Points are spent they are not regained. **Hall of Honor.** Characters can spend time in the hall of honor learning about the deeds of the ancient Ostorian Honor Guard. A character who spends 25 downtime days will gain advantage in dealings with true giants (Cloud, Hill, Fire, Stone, or Storm) when the subject of the Ostorian Honor Guard can be included in the conversation.