Show Log Entry
Adventure Title
DDAL-DRW10 & DDAL-DRW11
DDAL-DRW10 & DDAL-DRW11
Session
2
2
Date Played
2023-04-29 21:00:00 UTC
2023-04-29 21:00:00 UTC
Levels Gained
GP +/-
250
250
Downtime +/-
20.0
20.0
Location Played
Roll20
Roll20
DM Name
Frederic T.
Frederic T.
DM DCI Number
5320771440
5320771440
Notes
# Teilnehmer: (10)Arikatzi020 - Neve Elura - TCL - Beastmaster Ranger lvl 10 (10) C0ldW0lf - Cy'lixx - Shadar-Kai - Fighter 6/Ranger 4 (10) Christian K. - Godfrey - Orc - Wizard 10 (10) Bramymond - Aster - Ghostwise Halfling - Circle of the Moon Druid lvl 10 - Emerald Enclave (10) thebaconing - Jimmy Plane - Yuan Ti - Bard 10 # Loot: **250gp** ... **Moon Sickle +1** *Source: Tasha's Cauldron of Everything Weapon (sickle), uncommon (+1), rare (+2), very rare (+3) (requires attunement by a druid or ranger)* This silver-bladed sickle glimmers softly with moonlight. While holding this magic weapon, you gain a bonus to attack and damage rolls made with it, and you gain a bonus to spell attack rolls and the saving throw DCs of your druid and ranger spells. The bonus is determined by the weapon's rarity. In addition, you can use the sickle as a spellcasting focus for your druid and ranger spells. When you cast a spell that restores hit points, you can roll a d4 and add the number rolled to the amount of hit points restored, provided you are holding the sickle. **Ring of X-ray Vision** *Ring, rare (requires attunement)* This ring bears a topaz in the shape of a jack-o’-lantern. Its command word is “pumpkin.” While wearing this ring, you can use an action to speak its command word. When you do so, you can see into and through solid matter for 1 minute. This vision has a radius of 30 feet. To you, solid objects within that radius appear transparent and don’t prevent light from passing through them. The vision can penetrate 1 foot of stone, 1 inch of common metal, or up to 3 feet of wood or dirt. Thicker substances block the vision, as does a thin sheet of lead. Whenever you use the ring again before taking a long rest, you must succeed on a DC 15 Constitution saving throw or gain 1 level of exhaustion. **Amulet of the Devout +2** *Source: Tasha's Cauldron of Everything Wondrous item, uncommon (+1), rare (+2), very rare (+3) (requires attunement by a cleric or paladin)* This amulet bears the symbol of a deity inlaid with precious stones or metals. While you wear the holy symbol, you gain a bonus to spell attack rolls and the saving throw DCs of your spells. The bonus is determined by the amulet's rarity. While you wear this amulet, you can use your Channel Divinity feature without expending one of the feature's uses. Once this property is used, it can't be used again until the next dawn. **Mantle of Spell Resistance** *Wondrous Item, rare (requires attunement)* You have advantage on saving throws against spells while you wear this cloak. Notes: Advantage: Saving Throws, Warding, Outerwear # Story Award: **Wanted by the Waterdeep Watch.** You were caught breaking the law in Waterdeep and didn’t serve out your sentence. Perhaps something more urgent came up or the ruling was unjust, maybe imprisonment just isn’t your style. Regardless, the Waterdeep City Watch is looking for you. Life in the City of Splendors has gotten harder for you. [*Ein Barde, ein Ranger und ein Druide kommen in einen Laden.]* * **10 Jahre Verbannung aus Waterdeep** ... Jimmy, Neve und Aster stehen vor den Toren der Stadt. "Was genau war an "Verzauberungen von Personen ist strengstens untersagt" nicht zu verstehen?", fragt Neve Jimmy noch gequält von ihrer Auspeitschung. "Naja, man hätte ihn vielleicht auch nicht entzaubern sollen", schaut dieser zu Aster, der sich ebenfalls vor Schmerzen krümmt. "Also, ich glaube das hätte letztenendes nichts geändert, außer dass wir zwei vielleicht wenigstens straffrei davongekommen wären, hätten wir nicht falsche Papiere dabei gehabt.", meint Aster. Cy'lixx unterdessen, wartet einfach stummt vorm Eingang zur Kanalisation, um die Gefährten zurück in die Stadt zu führen. Ihre Hand weicht ihr dabei nicht vom Gesicht, einfach nur sprachlos.
# Teilnehmer: (10)Arikatzi020 - Neve Elura - TCL - Beastmaster Ranger lvl 10 (10) C0ldW0lf - Cy'lixx - Shadar-Kai - Fighter 6/Ranger 4 (10) Christian K. - Godfrey - Orc - Wizard 10 (10) Bramymond - Aster - Ghostwise Halfling - Circle of the Moon Druid lvl 10 - Emerald Enclave (10) thebaconing - Jimmy Plane - Yuan Ti - Bard 10 # Loot: **250gp** ... **Moon Sickle +1** *Source: Tasha's Cauldron of Everything Weapon (sickle), uncommon (+1), rare (+2), very rare (+3) (requires attunement by a druid or ranger)* This silver-bladed sickle glimmers softly with moonlight. While holding this magic weapon, you gain a bonus to attack and damage rolls made with it, and you gain a bonus to spell attack rolls and the saving throw DCs of your druid and ranger spells. The bonus is determined by the weapon's rarity. In addition, you can use the sickle as a spellcasting focus for your druid and ranger spells. When you cast a spell that restores hit points, you can roll a d4 and add the number rolled to the amount of hit points restored, provided you are holding the sickle. **Ring of X-ray Vision** *Ring, rare (requires attunement)* This ring bears a topaz in the shape of a jack-o’-lantern. Its command word is “pumpkin.” While wearing this ring, you can use an action to speak its command word. When you do so, you can see into and through solid matter for 1 minute. This vision has a radius of 30 feet. To you, solid objects within that radius appear transparent and don’t prevent light from passing through them. The vision can penetrate 1 foot of stone, 1 inch of common metal, or up to 3 feet of wood or dirt. Thicker substances block the vision, as does a thin sheet of lead. Whenever you use the ring again before taking a long rest, you must succeed on a DC 15 Constitution saving throw or gain 1 level of exhaustion. **Amulet of the Devout +2** *Source: Tasha's Cauldron of Everything Wondrous item, uncommon (+1), rare (+2), very rare (+3) (requires attunement by a cleric or paladin)* This amulet bears the symbol of a deity inlaid with precious stones or metals. While you wear the holy symbol, you gain a bonus to spell attack rolls and the saving throw DCs of your spells. The bonus is determined by the amulet's rarity. While you wear this amulet, you can use your Channel Divinity feature without expending one of the feature's uses. Once this property is used, it can't be used again until the next dawn. **Mantle of Spell Resistance** *Wondrous Item, rare (requires attunement)* You have advantage on saving throws against spells while you wear this cloak. Notes: Advantage: Saving Throws, Warding, Outerwear # Story Award: **Wanted by the Waterdeep Watch.** You were caught breaking the law in Waterdeep and didn’t serve out your sentence. Perhaps something more urgent came up or the ruling was unjust, maybe imprisonment just isn’t your style. Regardless, the Waterdeep City Watch is looking for you. Life in the City of Splendors has gotten harder for you. [*Ein Barde, ein Ranger und ein Druide kommen in einen Laden.]* * **10 Jahre Verbannung aus Waterdeep** ... Jimmy, Neve und Aster stehen vor den Toren der Stadt. "Was genau war an "Verzauberungen von Personen ist strengstens untersagt" nicht zu verstehen?", fragt Neve Jimmy noch gequält von ihrer Auspeitschung. "Naja, man hätte ihn vielleicht auch nicht entzaubern sollen", schaut dieser zu Aster, der sich ebenfalls vor Schmerzen krümmt. "Also, ich glaube das hätte letztenendes nichts geändert, außer dass wir zwei vielleicht wenigstens straffrei davongekommen wären, hätten wir nicht falsche Papiere dabei gehabt.", meint Aster. Cy'lixx unterdessen, wartet einfach stummt vorm Eingang zur Kanalisation, um die Gefährten zurück in die Stadt zu führen. Ihre Hand weicht ihr dabei nicht vom Gesicht, einfach nur sprachlos.
Magic Items
Name | Rarity | Location | Table | Result | Counts? |
---|---|---|---|---|---|
Ring of X-ray Vision | Rare | DDAL-DRW10 Unsafe Harbor | false | ||
This ring bears a topaz in the shape of a jack-o’-lantern. Its command word is “pumpkin.” While wearing this ring, you can use an action to speak its command word. When you do so, you can see into and through solid matter for 1 minute. This vision has a radius of 30 feet. To you, solid objects within that radius appear transparent and don’t prevent light from passing through them. The vision can penetrate 1 foot of stone, 1 inch of common metal, or up to 3 feet of wood or dirt. Thicker substances block the vision, as does a thin sheet of lead. Whenever you use the ring again before taking a long rest, you must succeed on a DC 15 Constitution saving throw or gain 1 level of exhaustion. | |||||
Moon Sickle | Uncommon | DDAL-DRW10 Unsafe Harbor | false | ||
Source: Tasha's Cauldron of Everything Weapon (sickle), uncommon (+1), rare (+2), very rare (+3) (requires attunement by a druid or ranger) This silver-bladed sickle glimmers softly with moonlight. While holding this magic weapon, you gain a bonus to attack and damage rolls made with it, and you gain a bonus to spell attack rolls and the saving throw DCs of your druid and ranger spells. The bonus is determined by the weapon's rarity. In addition, you can use the sickle as a spellcasting focus for your druid and ranger spells. When you cast a spell that restores hit points, you can roll a d4 and add the number rolled to the amount of hit points restored, provided you are holding the sickle. | |||||
Amulet of the Devout | Rare | DDAL-DRW11 Shadows In The Stacks | false | ||
Source: Tasha's Cauldron of Everything Wondrous item, uncommon (+1), rare (+2), very rare (+3) (requires attunement by a cleric or paladin) This amulet bears the symbol of a deity inlaid with precious stones or metals. While you wear the holy symbol, you gain a bonus to spell attack rolls and the saving throw DCs of your spells. The bonus is determined by the amulet's rarity. While you wear this amulet, you can use your Channel Divinity feature without expending one of the feature's uses. Once this property is used, it can't be used again until the next dawn. | |||||
Mantle of Spell Resistance | Rare | DDAL-DRW11 Shadows In The Stacks | false | ||
Wondrous Item, rare (requires attunement) You have advantage on saving throws against spells while you wear this cloak. Notes: Advantage: Saving Throws, Warding, Outerwear |