Show Log Entry
Adventure Title
DDAL-00-05 Winter's Splendor
DDAL-00-05 Winter's Splendor
Session
Date Played
2025-12-29 22:00:00 UTC
2025-12-29 22:00:00 UTC
Levels Gained
1
1
GP +/-
-16.9
-16.9
Downtime +/-
10.0
10.0
Location Played
Roll20
Roll20
DM Name
Echo
Echo
DM DCI Number
0000
0000
Notes
**Teilnehmer:** (4) Bramymond - Howl Truesilver - Human - Sorcerer: Draconic Sorcery 4 (4) JinxedBear - Vespera Vellum - Tiefling - Knowledge Domain Cleric 4 - Diabolical Court (1) Lukas- Lukas - Dwarf- Fighter- none (4) PeteZero - Bokx Bunny - Harengon - Monk (Warrior of the Elements) - Witchlight Carnival (4) Karrakasz - Zoldan - Aasimar - Divine Soul Sorcerer - Lord's Alliance ___ **Loot:** **500gp** (83,3gp/Person) Trinket: Boreal Ocarina (shaped like a curled winter bird) **-100gp** Trinket: Knotted Yarn Rings (thick yarn twisted and knotted into rings, popular with children and travelers) **-2sp** Pet: Owlbear Cub (grows up when Owlbears can be recruited through a bastion) **50 Festival Tokens** **Magic Items:** Bell of Silent Carols (Horn of Silent Alarm, Wondrous Item, common) Boots of the Winterlands — Waterdeep Provenance (wondrous Item, uncommon, requires attunement) *"These boots are said to originate in Waterdeep’s Trades Ward, crafted generations ago by a cobbler whose shop once stood near the docks, where sailors returned frostbitten from northern seas. Though countless winters have passed, the boots bear the quiet refinement of the city—practical, elegant, and made to endure." "The outer leather is cut from deep-seal hide, a rare marine leather prized by Waterdhavian shipwrights for its resistance to salt, cold, and cracking. It is supple to the touch, dyed a storm-dark gray that catches faint blue highlights in winter light. The stitching is done with silver-threaded sinew, a technique taught by North Ward enchanters to help magic settle evenly through a garment."* *"Inside, the boots are lined with snowermine fur, imported through Waterdeep’s port from Icewind Dale and magically treated to retain warmth without weight. The lining never mats, never dampens, and carries a faint scent of cedar and brine." "The soles are layered with whale-bone resin and ironwood, giving firm purchase on ice and slick stone alike. Etched along the inner arch—visible only when the boots are turned upside down—are Old Waterdhavian runes invoking safe passage, steady footing, and warmth against unforgiving winds."* ___ **Story Awards:** **Waterdeep City Watch Contact.** Assuming respectful and appropriate conduct, the characters have earned Respect of the City Watch, which allows them each one check at Advantage on one check to avoid penalty when caught committing a crime that doesn’t involve murder, theft, or assault. If anyone attempted to intimidate one or both of the Cassalanter children or otherwise conducted themselves in a manner that would be considered disrespectful, they gain Scorn of the City Watch, with gives that character Disadvantage on their next check to avoid punishment from the City Watch. **A Gift of Golden Wings.** "Characters who gain this story award receive a minor blessing from Milil in form of a golden Tattoo which covers their dominant arm. The tattoo takes the form of golden lines of a sacred holy song long forgotten by mortal bards." Singing or reciting the lyrics to Golden Wings takes one minute. If a good-aligned character casts find familiar after making a successful DC 15 Charisma (Performance) check, they may summon a celestial gold pseudodragon to serve as their familiar. This creature is lawful good and abandons the character if they ever willingly harm a celestial. ___ **Trillwing, the Gilded Pseudodragon** *Minor Celestial Familiar of Milil, Lord of Song* **Appearance** Trillwing is a small pseudodragon no longer than a housecat, its scales a warm, lustrous gold like polished brass under candlelight. Fine filigree-like patterns trace its wings, resembling musical notation when viewed closely. Its eyes shimmer opalescent white, as if reflecting unseen stage lights, and its tail barb glows faintly when it hums. When Trillwing flies, the air seems to ripple with soft chimes, like distant harp strings brushed by the wind. **Nature & Personality** Trillwing is playful, curious, and deeply emotional. It reacts strongly to music—purring at well-played melodies, bristling at discordant noise, and shedding tiny motes of golden light when truly moved. Though gentle, it is not timid; it will boldly interpose itself between cruelty and beauty, especially when art or performers are threatened. It has a habit of tapping its tail in time with songs, correcting rhythm with tiny coughs or trills, and occasionally harmonizing in a clear, bell-like tone. **Celestial Origin** Trillwing is a minor celestial, created from a fragment of Milil’s divine chorus—specifically, the echo of a perfect performance once offered in devotion. Though bound as a familiar, it is not a mere construct; it understands reverence, inspiration, and the sacred role of art. Trillwing subtly encourages its master toward: 1. Preserving lore, songs, and stories 2. Performing with sincerity rather than ego 3. Using beauty to soothe, inspire, or unite
**Teilnehmer:** (4) Bramymond - Howl Truesilver - Human - Sorcerer: Draconic Sorcery 4 (4) JinxedBear - Vespera Vellum - Tiefling - Knowledge Domain Cleric 4 - Diabolical Court (1) Lukas- Lukas - Dwarf- Fighter- none (4) PeteZero - Bokx Bunny - Harengon - Monk (Warrior of the Elements) - Witchlight Carnival (4) Karrakasz - Zoldan - Aasimar - Divine Soul Sorcerer - Lord's Alliance ___ **Loot:** **500gp** (83,3gp/Person) Trinket: Boreal Ocarina (shaped like a curled winter bird) **-100gp** Trinket: Knotted Yarn Rings (thick yarn twisted and knotted into rings, popular with children and travelers) **-2sp** Pet: Owlbear Cub (grows up when Owlbears can be recruited through a bastion) **50 Festival Tokens** **Magic Items:** Bell of Silent Carols (Horn of Silent Alarm, Wondrous Item, common) Boots of the Winterlands — Waterdeep Provenance (wondrous Item, uncommon, requires attunement) *"These boots are said to originate in Waterdeep’s Trades Ward, crafted generations ago by a cobbler whose shop once stood near the docks, where sailors returned frostbitten from northern seas. Though countless winters have passed, the boots bear the quiet refinement of the city—practical, elegant, and made to endure." "The outer leather is cut from deep-seal hide, a rare marine leather prized by Waterdhavian shipwrights for its resistance to salt, cold, and cracking. It is supple to the touch, dyed a storm-dark gray that catches faint blue highlights in winter light. The stitching is done with silver-threaded sinew, a technique taught by North Ward enchanters to help magic settle evenly through a garment."* *"Inside, the boots are lined with snowermine fur, imported through Waterdeep’s port from Icewind Dale and magically treated to retain warmth without weight. The lining never mats, never dampens, and carries a faint scent of cedar and brine." "The soles are layered with whale-bone resin and ironwood, giving firm purchase on ice and slick stone alike. Etched along the inner arch—visible only when the boots are turned upside down—are Old Waterdhavian runes invoking safe passage, steady footing, and warmth against unforgiving winds."* ___ **Story Awards:** **Waterdeep City Watch Contact.** Assuming respectful and appropriate conduct, the characters have earned Respect of the City Watch, which allows them each one check at Advantage on one check to avoid penalty when caught committing a crime that doesn’t involve murder, theft, or assault. If anyone attempted to intimidate one or both of the Cassalanter children or otherwise conducted themselves in a manner that would be considered disrespectful, they gain Scorn of the City Watch, with gives that character Disadvantage on their next check to avoid punishment from the City Watch. **A Gift of Golden Wings.** "Characters who gain this story award receive a minor blessing from Milil in form of a golden Tattoo which covers their dominant arm. The tattoo takes the form of golden lines of a sacred holy song long forgotten by mortal bards." Singing or reciting the lyrics to Golden Wings takes one minute. If a good-aligned character casts find familiar after making a successful DC 15 Charisma (Performance) check, they may summon a celestial gold pseudodragon to serve as their familiar. This creature is lawful good and abandons the character if they ever willingly harm a celestial. ___ **Trillwing, the Gilded Pseudodragon** *Minor Celestial Familiar of Milil, Lord of Song* **Appearance** Trillwing is a small pseudodragon no longer than a housecat, its scales a warm, lustrous gold like polished brass under candlelight. Fine filigree-like patterns trace its wings, resembling musical notation when viewed closely. Its eyes shimmer opalescent white, as if reflecting unseen stage lights, and its tail barb glows faintly when it hums. When Trillwing flies, the air seems to ripple with soft chimes, like distant harp strings brushed by the wind. **Nature & Personality** Trillwing is playful, curious, and deeply emotional. It reacts strongly to music—purring at well-played melodies, bristling at discordant noise, and shedding tiny motes of golden light when truly moved. Though gentle, it is not timid; it will boldly interpose itself between cruelty and beauty, especially when art or performers are threatened. It has a habit of tapping its tail in time with songs, correcting rhythm with tiny coughs or trills, and occasionally harmonizing in a clear, bell-like tone. **Celestial Origin** Trillwing is a minor celestial, created from a fragment of Milil’s divine chorus—specifically, the echo of a perfect performance once offered in devotion. Though bound as a familiar, it is not a mere construct; it understands reverence, inspiration, and the sacred role of art. Trillwing subtly encourages its master toward: 1. Preserving lore, songs, and stories 2. Performing with sincerity rather than ego 3. Using beauty to soothe, inspire, or unite