Magic Items
Purchased Magic Items
Name
Rarity ▲
Location
Table
Result
Source
Dagger of Venom
rare
DDHC-LMOP-5 Paths of Peril
DDHC-LMOP-5 Paths of Peril
Show
Notes:
Weapon (dagger), rare
You gain a +1 bonus to attack and damage rolls made with this magic weapon.
You can use an action to cause thick, black poison to coat the blade. The poison remains for 1 minute or until an attack using this weapon hits a creature. That creature must succeed on a DC 15 Constitution saving throw or take 2d10 poison damage and become poisoned for 1 minute. The dagger can’t be used this way again until the next dawn.
Luminous War Pick
rare
DDHC-LMOP-5 Paths of Peril
DDHC-LMOP-5 Paths of Peril
Show
Notes:
Weapon (War Pick), Rare (Requires Attunement)
The haft of this war pick is inlaid with crushed pearlescent stones that imbue the weapon with a faint luminescence. You gain a +1 bonus to attack and damage rolls made with this war pick.
While wielding the war pick, you can use a bonus action to cast the daylight spell, choosing a point on the war pick. Once you use this bonus action, it can’t be used again until the next dawn.
Heward's Handy Haversack
rare
DDHC-LMOP-6 The Shattered Obelisk
DDHC-LMOP-6 The Shattered Obelisk
Show
Notes:
Wondrous item, rare
This backpack has a central pouch and two side pouches, each of which is an extradimensional space. Each side pouch can hold up to 20 pounds of material, not exceeding a volume of 2 cubic feet. The large central pouch can hold up to 8 cubic feet or 80 pounds of material. The backpack always weighs 5 pounds, regardless of its contents.
Placing an object in the haversack follows the normal rules for interacting with objects. Retrieving an item from the haversack requires you to use an action. When you reach into the haversack for a specific item, the item is always magically on top.
The haversack has a few limitations. If it is overloaded, or if a sharp object pierces it or tears it, the haversack ruptures and is destroyed. If the haversack is destroyed, its contents are lost forever, although an artifact always turns up again somewhere. If the haversack is turned inside out, its contents spill forth, unharmed, and the haversack must be put right before it can be used again. If a breathing creature is placed within the haversack, the creature can survive for up to 10 minutes, after which time it begins to suffocate.
Placing the haversack inside an extradimensional space created by a bag of holding, portable hole, or similar item instantly destroys both items and opens a gate to the Astral Plane. The gate originates where the one item was placed inside the other. Any creature within 10 feet of the gate is sucked through it and deposited in a random location on the Astral Plane. The gate then closes. The gate is one-way only and can’t be reopened.
Bracers of Celerity
rare
DDHC-LMOP-5 Paths of Peril
DDHC-LMOP-5 Paths of Peril
Show
Notes:
Wondrous Item, Rare (Requires Attunement)
This pair of lightweight bronze bracers is lined with soft, purple velvet and engraved with swirling designs.
While you’re wearing these bracers, all your speeds increase by 10 feet, and you have advantage on saving throws you make to avoid or end the paralyzed or restrained condition on yourself.
Mudslick Tower
very_rare
DDHC-LMOP-6 The Shattered Obelisk
DDHC-LMOP-6 The Shattered Obelisk
Show
Notes:
Wondrous Item, Very Rare
You can use an action to place this 1-inch-diameter granite sphere on the ground and speak its command word, which is “petrification” in Terran. The sphere rapidly grows into a stout tower that remains until you use an action to touch the tower and speak the command word again, whereupon the tower shrinks back to a 1-inch-diameter granite sphere. The tower must be empty to shrink in this way. The tower bristles with muddy knobs that constantly extrude and retract across its surface, as though the tower were breathing through a coating of thick mud.
Each creature in the area where the tower appears must make a DC 15 Dexterity saving throw, taking 10d10 bludgeoning damage on a failed save, or half as much damage on a successful one. In either case, the creature is pushed to an unoccupied space outside but next to the tower. Objects in the area that aren’t being worn or carried take this damage and are pushed automatically.
Whenever it expands, the mudslick tower merges with any natural stone it touches, awkwardly tipping and wedging itself to touch as much natural stone as it can.
The tower is 20 feet on a side and 30 feet high, with arrow slits on all sides and a battlement atop it. Its interior is divided into two floors, with a ladder running along one wall to connect them. The ladder ends at a trapdoor leading to the roof. When activated, the tower has a small door on the side facing you. The door opens only at your command, which you can speak as a bonus action. It is immune to the knock spell and similar magic, such as that of a chime of opening.
Although it looks like stone, the tower is made of adamantine, and its magic prevents creatures from tipping it over. The roof, the door, and the walls each have 100 hit points, immunity to damage from nonmagical weapons excluding siege weapons, and resistance to all other damage. While merged with natural stone, the mudslick tower has immunity to all damage. Only a wish spell can repair the tower (this use of the spell counts as replicating a spell of 8th level or lower). Each casting of wish causes the roof, the door, or one wall to regain 50 hit points.
Name | Rarity ▲ | Location | Table | Result | Source | |
---|---|---|---|---|---|---|
Dagger of Venom | rare | DDHC-LMOP-5 Paths of Peril | DDHC-LMOP-5 Paths of Peril | Show | ||
Notes:
Weapon (dagger), rare |
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Luminous War Pick | rare | DDHC-LMOP-5 Paths of Peril | DDHC-LMOP-5 Paths of Peril | Show | ||
Notes:
Weapon (War Pick), Rare (Requires Attunement) |
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Heward's Handy Haversack | rare | DDHC-LMOP-6 The Shattered Obelisk | DDHC-LMOP-6 The Shattered Obelisk | Show | ||
Notes:
Wondrous item, rare |
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Bracers of Celerity | rare | DDHC-LMOP-5 Paths of Peril | DDHC-LMOP-5 Paths of Peril | Show | ||
Notes:
Wondrous Item, Rare (Requires Attunement) |
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Mudslick Tower | very_rare | DDHC-LMOP-6 The Shattered Obelisk | DDHC-LMOP-6 The Shattered Obelisk | Show | ||
Notes:
Wondrous Item, Very Rare |