Show Log Entry
Adventure Title
DDHC-CM-13 The Book of Inner Alchemy
DDHC-CM-13 The Book of Inner Alchemy
Session
Date Played
2025-02-20 19:00:00 UTC
2025-02-20 19:00:00 UTC
Levels Gained
GP +/-
2500
2500
Downtime +/-
10.0
10.0
Location Played
Roll20
Roll20
DM Name
JinxedBear
JinxedBear
DM DCI Number
0000
0000
Notes
# Teilnehmer: (16) Echo - Nathaniel Windweaver - 2024 Human - 11 Fighter: Eldritch Knight / 5 Warlock: The Archfey - Unseelie Court (16) Eisnebrei - Amara -Wood Elf - Warlock 2, Monk: Astral Self 14 (14) Bramymond - Prof. Alastor - Variant Human - Wizard: School of Conjuration 14 - Harper (16) Flammenklinge – Quedania Ebrathir – Shadar Kai – Warlock: The Fiend 15/Fighter 1 - Golden Vault # Loot: **10.000gp** **5x Potion of Superior Healing** (8d4+8) **1x Potion of Mind Reading** **Quaal's Feather Token (Bird)** *Wondrous item, rare* This tiny object looks like a feather. Different types of feather tokens exist, each with a different single-use effect. **Bird.** You can use an action to toss the token 5 feet into the air. The token disappears and an enormous, multicolored bird takes its place. The bird has the statistics of a **roc**, but it obeys your simple commands and can’t attack. It can carry up to 500 pounds while flying at its maximum speed (16 miles an hour for a maximum of 144 miles per day, with a one-hour rest for every 3 hours of flying), or 1,000 pounds at half that speed. The bird disappears after flying its maximum distance for a day or if it drops to 0 hit points. You can dismiss the bird as an action. ... **Gloves of Soul Catching** **(DESTROYED)** Source: Candlekeep Mysteries *Wondrous item, legendary (requires attunement)* Your Constitution score is 20 while you wear these gloves. This property of the gloves has no effect on you if your Constitution is already 20 or higher. After making a successful unarmed strike while wearing these gloves, you can use the gloves to deal an extra 2d10 force damage to the target, and you regain a number of hit points equal to the force damage dealt. Alternatively, instead of regaining hit points in this way, you can choose to gain advantage on one attack roll, ability check, or saving throw you make before the end of your next turn.
# Teilnehmer: (16) Echo - Nathaniel Windweaver - 2024 Human - 11 Fighter: Eldritch Knight / 5 Warlock: The Archfey - Unseelie Court (16) Eisnebrei - Amara -Wood Elf - Warlock 2, Monk: Astral Self 14 (14) Bramymond - Prof. Alastor - Variant Human - Wizard: School of Conjuration 14 - Harper (16) Flammenklinge – Quedania Ebrathir – Shadar Kai – Warlock: The Fiend 15/Fighter 1 - Golden Vault # Loot: **10.000gp** **5x Potion of Superior Healing** (8d4+8) **1x Potion of Mind Reading** **Quaal's Feather Token (Bird)** *Wondrous item, rare* This tiny object looks like a feather. Different types of feather tokens exist, each with a different single-use effect. **Bird.** You can use an action to toss the token 5 feet into the air. The token disappears and an enormous, multicolored bird takes its place. The bird has the statistics of a **roc**, but it obeys your simple commands and can’t attack. It can carry up to 500 pounds while flying at its maximum speed (16 miles an hour for a maximum of 144 miles per day, with a one-hour rest for every 3 hours of flying), or 1,000 pounds at half that speed. The bird disappears after flying its maximum distance for a day or if it drops to 0 hit points. You can dismiss the bird as an action. ... **Gloves of Soul Catching** **(DESTROYED)** Source: Candlekeep Mysteries *Wondrous item, legendary (requires attunement)* Your Constitution score is 20 while you wear these gloves. This property of the gloves has no effect on you if your Constitution is already 20 or higher. After making a successful unarmed strike while wearing these gloves, you can use the gloves to deal an extra 2d10 force damage to the target, and you regain a number of hit points equal to the force damage dealt. Alternatively, instead of regaining hit points in this way, you can choose to gain advantage on one attack roll, ability check, or saving throw you make before the end of your next turn.
Magic Items
Name | Rarity | Location | Table | Result | Counts? |
---|---|---|---|---|---|
Gloves of Soul Catching (DESTROYED) | Legendary | DDHC-CM-13 The Book of Inner Alchemy | false | ||
Wondrous item, legendary (requires attunement) Your Constitution score is 20 while you wear these gloves. This property of the gloves has no effect on you if your Constitution is already 20 or higher. After making a successful unarmed strike while wearing these gloves, you can use the gloves to deal an extra 2d10 force damage to the target, and you regain a number of hit points equal to the force damage dealt. Alternatively, instead of regaining hit points in this way, you can choose to gain advantage on one attack roll, ability check, or saving throw you make before the end of your next turn. |