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Adventure Title
DDHC-CM-11 Zikran's Xephyrean Tome
DDHC-CM-11 Zikran's Xephyrean Tome
Session
Date Played
2024-08-07 17:30:00 UTC
2024-08-07 17:30:00 UTC
Levels Gained
GP +/-
-250
-250
Downtime +/-
10.0
10.0
Location Played
Roll20
Roll20
DM Name
JinxedBear
JinxedBear
DM DCI Number
0000
0000
Notes
# Teilnehmer: (10) Bramymond - Prof. Alastor Jones - V.human - Wizard: School of Conjuration 10 - Harpers (9) Jarlsson – Eiríkur Magnússon Donnerfaust – Hill Dwarf – Oath of Glory Paladin 8 / Divine Soul Sorcerer 1 – none (10) I_never_exist - Milina Greyward - Kenku - Life Cleric 10 - Knight of the Order of the Silver Dragon (10) TimoL - Zoey Fortescue - Aasimar - Wizard 10 - Darkvision 60ft. # Loot: **3000gp** **2x Potion of Greater Healing** (4d4+4) **Iron Bands of Bilarro** *Wondrous item, rare* This rusty iron sphere measures 3 inches in diameter and weighs 1 pound. You can use an action to speak the command word and throw the sphere at a Huge or smaller creature you can see within 60 feet of you. As the sphere moves through the air, it opens into a tangle of metal bands. Make a ranged attack roll with an attack bonus equal to your Dexterity modifier plus your proficiency bonus. On a hit, the target is restrained until you take a bonus action to speak the command word again to release it. Doing so, or missing with the attack, causes the bands to contract and become a sphere once more. A creature, including the one restrained, can use an action to make a DC 20 Strength check to break the iron bands. On a success, the item is destroyed, and the restrained creature is freed. If the check fails, any further attempts made by that creature automatically fail until 24 hours have elapsed. Once the bands are used, they can’t be used again until the next dawn. **Censer of Controlling Air Elementals** *Wondrous item, rare* While incense is burning in this censer, you can use an action to speak the censer’s command word and summon an air elemental, as if you had cast the conjure elemental spell. The censer can’t be used this way again until the next dawn. This 6-inch-wide, 1-foot-high vessel resembles a chalice with a decorated lid. It weighs 1 pound. **Zikran's Spellbook** Cantrips: *fire bolt, light, mage hand, prestidigitation, shocking grasp* 1st level: *detect magic, identify, mage armor, magic missile* 2nd level: *detect thoughts, mirror image, misty step* 3rd level: *counterspell, fly, lightning bolt* 4th level: *banishment, fire shield, stoneskin* 5th level *cone of cold, scrying, wall of force, conjure elemental* 6th level: *globe of invulnerability* 7th level: *teleport* 8th level: *mind blank* 9th level: *time stop* # Consumables expended: **1x Potion of Greater Healing** (4d4+4) **1x Gems worth 1000gp**
# Teilnehmer: (10) Bramymond - Prof. Alastor Jones - V.human - Wizard: School of Conjuration 10 - Harpers (9) Jarlsson – Eiríkur Magnússon Donnerfaust – Hill Dwarf – Oath of Glory Paladin 8 / Divine Soul Sorcerer 1 – none (10) I_never_exist - Milina Greyward - Kenku - Life Cleric 10 - Knight of the Order of the Silver Dragon (10) TimoL - Zoey Fortescue - Aasimar - Wizard 10 - Darkvision 60ft. # Loot: **3000gp** **2x Potion of Greater Healing** (4d4+4) **Iron Bands of Bilarro** *Wondrous item, rare* This rusty iron sphere measures 3 inches in diameter and weighs 1 pound. You can use an action to speak the command word and throw the sphere at a Huge or smaller creature you can see within 60 feet of you. As the sphere moves through the air, it opens into a tangle of metal bands. Make a ranged attack roll with an attack bonus equal to your Dexterity modifier plus your proficiency bonus. On a hit, the target is restrained until you take a bonus action to speak the command word again to release it. Doing so, or missing with the attack, causes the bands to contract and become a sphere once more. A creature, including the one restrained, can use an action to make a DC 20 Strength check to break the iron bands. On a success, the item is destroyed, and the restrained creature is freed. If the check fails, any further attempts made by that creature automatically fail until 24 hours have elapsed. Once the bands are used, they can’t be used again until the next dawn. **Censer of Controlling Air Elementals** *Wondrous item, rare* While incense is burning in this censer, you can use an action to speak the censer’s command word and summon an air elemental, as if you had cast the conjure elemental spell. The censer can’t be used this way again until the next dawn. This 6-inch-wide, 1-foot-high vessel resembles a chalice with a decorated lid. It weighs 1 pound. **Zikran's Spellbook** Cantrips: *fire bolt, light, mage hand, prestidigitation, shocking grasp* 1st level: *detect magic, identify, mage armor, magic missile* 2nd level: *detect thoughts, mirror image, misty step* 3rd level: *counterspell, fly, lightning bolt* 4th level: *banishment, fire shield, stoneskin* 5th level *cone of cold, scrying, wall of force, conjure elemental* 6th level: *globe of invulnerability* 7th level: *teleport* 8th level: *mind blank* 9th level: *time stop* # Consumables expended: **1x Potion of Greater Healing** (4d4+4) **1x Gems worth 1000gp**
Magic Items
Name | Rarity | Location | Table | Result | Counts? |
---|---|---|---|---|---|
Censer of Controlling Air Elementals | Rare | DDHC-CM-11 Zikran's Xephyrean Tome | false | ||
Wondrous item, rare While incense is burning in this censer, you can use an action to speak the censer’s command word and summon an air elemental, as if you had cast the conjure elemental spell. The censer can’t be used this way again until the next dawn. This 6-inch-wide, 1-foot-high vessel resembles a chalice with a decorated lid. It weighs 1 pound. | |||||
Iron Bands of Bilarro | Rare | DDHC-CM-11 Zikran's Xephyrean Tome | false | ||
Wondrous item, rare This rusty iron sphere measures 3 inches in diameter and weighs 1 pound. You can use an action to speak the command word and throw the sphere at a Huge or smaller creature you can see within 60 feet of you. As the sphere moves through the air, it opens into a tangle of metal bands. Make a ranged attack roll with an attack bonus equal to your Dexterity modifier plus your proficiency bonus. On a hit, the target is restrained until you take a bonus action to speak the command word again to release it. Doing so, or missing with the attack, causes the bands to contract and become a sphere once more. A creature, including the one restrained, can use an action to make a DC 20 Strength check to break the iron bands. On a success, the item is destroyed, and the restrained creature is freed. If the check fails, any further attempts made by that creature automatically fail until 24 hours have elapsed. Once the bands are used, they can’t be used again until the next dawn. |