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Adventure Title
DDEP-DRW01 Assault on Myth Nantar
Session
1
Date Played
2023-04-16 11:00:00 UTC
Levels Gained
GP +/-
833.33
Downtime +/-
10.0
Location Played
DWB RPG AL discord server
DM Name
Beren15
DM DCI Number
2319724252
Notes
All characters may claim or decline any of the following: Level Milestone 10 Downtime Days x gp (5,000 gp / 6 = 833.33g) Tentacle Rod Gloves of Swimming and Climbing 5000g/6=833.33

Magic Items

Name Rarity Location Table Result Counts?
Tentacle Rod Rare DDEP-DRW01 Assault on Myth Nantar true
Rod, rare (requires attunement). Made by the drow, this rod is a magic weapon that ends in three rubbery tentacles. While holding the rod, you can use an action to direct each tentacle to attack a creature you can see within 15 feet of you. Each tentacle makes a melee attack roll with a +9 bonus. On a hit, the tentacle deals 1d6 bludgeoning damage. If you hit a target with all three tentacles, it must make a DC 15 Constitution saving throw. On a failure, the creature's speed is halved, it has disadvantage on Dexterity saving throws, and it can't use reactions for 1 minute. Moreover, on each of its turns, it can take either an action or a bonus action, but not both. At the end of each of its turns, it can repeat the saving throw, ending the effect on itself on a success.
Gloves of Swimming and Climbing Uncommon DDEP-DRW01 Assault on Myth Nantar true
Wondrous item, uncommon (requires attunement). While wearing these gloves, climbing and swimming don't cost you extra movement, and you gain a +5 bonus to Strength (Athletics) checks made to climb or swim.