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Adventure Title
SJDC-Dead in Thay | Abyssal Prisons
Session
1
Date Played
2023-04-06 18:00:00 UTC
Levels Gained
GP +/-
357
Downtime +/-
10.0
Location Played
DWB RPG AL discord server
DM Name
Legion Prime
DM DCI Number
Notes
357g, Book of the Abyss Volume II, Minor Property Guardian (Astromancy Archive)

Magic Items

Name Rarity Location Table Result Counts?
Book of the Abyss Volume II, Minor Property Guardian Rare SJDC-Dead in Thay | Abyssal Prisons true
Wonderous Item, Requires Attunement by a Wizard The cover of the book is made of a black leather that appears to writhe the longer you look at it, as if something underneath the surface were moving. The pages within are made of a thick, parchment-like material that seems to be imbued with dark energy. It functions as a spellbook for you, with one small restriction, any liquid you attempt to write with beads up and falls off the page, unless it's blood from a humanoid that has died in the past 24 hours. When found, it contains the following spells, which are wizard spells for you while you are attuned to it: augury, divination, find the path, foresight, locate creature, and locate object. While you are holding the book, you can use it as a spellcasting focus for your wizard spells. The book has 3 charges, and it regains 1d3 expended charges daily at dawn. You can use the charges in the following ways while holding it: If you spend 1 minute studying the archive, you can expend 1 charge to replace one of your prepared wizard spells with a different spell in the archive. The new spell must be of the divination school. When a creature you can see within 30 feet of you makes an attack roll, an ability check, or a saving throw, you can use your reaction to expend 1 charge and force the creature to roll a d4 and apply the number rolled as a bonus or penalty (your choice) to the original roll. You can do this after you see the roll but before its effects are applied. Demonic Swiftness: You have a +2 to initiative while attuned to the Book of the Abyss, Volume II