Adventure Logsheet
Race: Wood Elfe Background: Outlander Class: Ranger Features&Traits: * Favored Enemy: Orcs, Humans (Ranger) * Natural Explorer: Forest (Ranger) * Fey Ancestry (Wood Elfe) * Trance (Wood Elfe) * Darkvision (Wood Elfe) * Mask Of The Wild (Wood Elfe) * Wanderer (Outlander) Proficient: * Athletics (Outlander) * Insight (Class) * Medicine (Class) * Perception (Keen Senses, Wood Elf) * Stealth (Class) * Survival (Outlander) Items: * Trophy from an Animal You Kill * Belt Pouch * Scale Mail * 2 * Shortssword * Longbow * Quiver * 20 Arrows * Staff * Hunting trap * Traveler's clothes * Dungeoneer's Pack * Backpack * Crowbar * Hammer * 10 Pitron * 10 Torch * 1 Tinderbox * 10 Rations * 1 Waterskin * 1 Hempen rope * 1 Viol Tools * Viol
Play time: 3h Items: -2 Arows +1 Potion of Healing(You regain 2d4+2 Hit Points when you drink this potion.) Level up Ranger 2: Features: * Archery * Divine Sense Increase * Spellcasting * 2*Level 1 Spell Slots Spells: * Goodberry * Hunter's Mark Story Award: Characters who made their saving throw against the illusionary dragon’s fear effect and did not flee in fright earn the following story award: Courage in the Face of Fear: You displayed tremendous courage while retrieving the Tenet of Fear from its hiding place deep within the wilds of Thar. Malana Homwell has noted your bravery and is impressed by your actions New Downtime Activities: This downtime activity is available to characters with the Courage in the Face of Fear, Mercy for the Merfolk King, or Worthy Sacrifice story awards. Priestess Malana Homwell is always on the lookout for those who exhibit the qualities of Torm. Your extraordinary virtuousness has caught her eye, and she offers to teach you the beliefs of Torm. You may spend 5 downtime days to study at the Helping Hand temple. When your instruction ends, you earn the Inspired by Torm story award below. Inspired by Torm. The teachings of Torm have shown you a better way to live your life. While you may not worship the deity directly, you have come to appreciate Torm’s commitment to duty, loyalty, and courage, and you do your best to incorporate these qualities into you own life. While this story award may have benefits in future adventures involving the Tenets of Bane, it is intended primarily for roleplaying purposes.
Play time: 4h Items: +1 Potion of Healing Level up Ranger 3: Subclass: Hunter Features: * Primeval Awareness * Hunter's Prey: Colossus Slayer * 1*Level 1 Spell Slots Spells: * Absorb Elements (EEPC, pg. 150)
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Buy: * Studded leather (45 gp) Sell: * Scale Mail (50 gp)
Play time: 4h Level up Ranger 4: Feat: Skill Expert(Ability Score: Dexterity | Proficiency: Acrobatics | Expertise: Stealth) Item: * -2 Arows Spickzettel: Liste des Königs eingetragen
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Buy: * 1x20 Arrows (1gp) * Component Pouch (25gp) * Signal Whistle (cp)
Play time: 4h Level up Ranger 5: Feats: * Extra Attack (Ranger) Spells: * Zephyr Strike Magic Item: *Longbow +1 Item: +1xPotion of Healing (Garten nicht gelootet)
Play time: 5h *Items: * -10xArrows Level up Ranger 6: Favored Enemy: Dragons (Draconic) * Feature Change: Natural Explorer feature with Deft Explorer: * Canny (1st Level): Dwarvish, Abyssal * Roving (6th Level)
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+200 Arrows
Play time: 6h Level up Ranger 7: Features: Multiattack Defense (Hunter) Spells: Hail of Thorns
Play time: 5h Level up Ranger 8: Ability Score Improvement: * +2 Dexterity Features: * Land’s Stride In Game trade (-14 Gold): Clothing, cold weather Snowshoes Crampons
Play time: 4h Level Ranger up 9: Change: Primeval Awareness with Primal Awareness Spell: * Conjure Barrage * speak with animals (Primal Awareness) * beast sense (Primal Awareness) * Speak With Plants (Primal Awareness) Story Award — Embers Remain We left the Macguffin in the hands of Brenda aus der Logistik The following crew members were left alive. (Mark those that were not killed). ▶ Oreson Weld, the Captain (dead) ▶ Ghost Breaker, the Bosun (probaly dead) ▶ Derek Gun, the Helmsman (dead) ▶ Phoebe Synthesis, the Gardener (dead) ▶ Crocodile, the Engineer (probaly dead) ▶ Corvus IX, the Patron (dead)
Play time: 5h Trade: Waterskin (-2 sp)
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Trade: 10xJade (-1000 GP)
Play time: 4 h Level up Ranger to 10: Feats: * Tireless (Deft Explorer) * Nature’s Veil (10th-level ranger feature, which replaces the Hide in Plain Sight feature)
Play time: 6 h One of the Varkonin hobgoblins who retreated, dropped a mundane pistol amidst the chaos that is happening within the Wumbo Bee. It has five bullets remaining. ASSOCIATES OF AWIT CO. (STORY AWARD) You have piqued the interest of Meelon Dusk and he gives you the chance to become an associate of A.W.I.T. Co. Future adventurers featuring Meelon Dusk or A.W.I.T. Co might give you special benefits. WUMBO BEE FLYER (STORY AWARD) Meelon Dusk deems you worthy to fly the bee-shaped damselfly ship, Wumbo Bee. The spelljammer may be available for you to use in future adventures featuring Meelon Dusk or A.W.I.T. Co. LUCKY MENTOR (STORY AWARD) Lucy "Lucky" Lumina, damselfly ship pilot and associate of A.W.I.T. Co teaches you with the basics of flying damselfly ships. Be careful though, Lucky seems to be a bit unlucky after all!
Play time: 8 h Character change: add Feat Tough (new AL rule) Longbow to Thieves' tools (Customizing Your Origin) Longsword to Smith's tools (Customizing Your Origin) Shortbow to Herbalism kit (Customizing Your Origin) Shortsword to Disguise kit (Customizing Your Origin) Saltmarsh Downtime Activity: Buying Magic Items Every character who completes a Saltmarsh Adventure is getting access to this. Trader Xendros has taken on a business partnership with Fai Chen. She will gladly facilitate trades and sell magic items, but is unable to purchase magic items from the characters outright. To purchase randomly-rolled magic items characters must pay gold according to the chart above and 10 downtime days for Xendros’s services. The DM must make the roll for the randomly-determined items. Any character that pays the gold and downtime costs may keep any of the items Xendro’s finds for them. To purchase a specific item (only Table F & Table G!), the character must pay gold according to the chart above and 30 downtime days for Xendros’s services. Xendros is unable to locate any magic items that grant a permanent stat boost. AS this is a downtime activity found in an adventure it can only be performed once per character.
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Buy: Smith's tools (20 gp) Herbalism kit (5 gp) Disguise kit (25 gp) Thieves' tools (25 gp) Climber's Kit (25 gp) Healer's Kit (5 gp)
Thief Rogue 3, Hunter Ranger 6, War Domain Cleric 1
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Trade with Heez (Frühling). https://www.adventurersleaguelog.com/users/41337/characters/96013/tradelogentries/972318
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Buy: * Breastplate (-400gp)
Items: Rubin (500gp) Potion of greater healing (uncommon, 4d4+4) Potion of growth (uncommon, effect of the enlarge/reduce spell for 1d4 hours) Story award: Saint Christmas: You saved christmas for the children in The Rock of Bral
Magic Items worn Current Tier: 2 10 Consumables: * 3 Potion of Healing * Spell Scroll: Magic Missle 5 Common: * Talon's hood (sentinel hat of Vermin) 3 Uncommon+: * The Red Death (guardian boots of speed) * Gwa’thern Faln(Longbow +1 ) * Bracers of Archery Event: Harengorn Spirit Club Attunement: * The Red Death (guardian boots of speed) * Bracers of Archery