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Adventure Title
CCC-GHC-BK1-09 Scavengers
Session
1
Date Played
2022-11-04 00:42:00 UTC
Levels Gained
1
GP +/-
10
Downtime +/-
10.0
Location Played
D&D Adventurers League Community DEUTSCH/GERMAN
DM Name
Ali K.
DM DCI Number
0000000000000000000000
Notes
**Play time:** 4h **Level up Ranger 4:** *Feat:* Skill Expert(Ability Score: Dexterity | Proficiency: Acrobatics | Expertise: Stealth) **Item:** * -2 Arows **Spickzettel:** Liste des Königs eingetragen

Magic Items

Name Rarity Location Table Result Counts?
Bag of Tricks (Gray) Uncommon Hölle Monster true
Wondrous item, uncommon (requires attunement), This pouch feels like it has been constructed of a fine rabbit pelt. This ordinary bag, made from gray, rust, or tan cloth, appears empty. Reaching inside the bag, however, reveals the presence of a small, fuzzy object. The bag weighs 1/2 pound. You can use an action to pull the fuzzy object from the bag and throw it up to 20 feet. When the object lands, it transforms into a creature you determine by rolling a d8 and consulting the table that corresponds to the bag's color. See the Monster Manual for the creature's statistics. 1 Weasel 2 Giant Rat 3 Badger 4 Boar 5 Panther 6 Giant Badger 7 Dire Wolf 8 Giant Elk The creature is friendly to you and your companions, and it acts on your turn. You can use a bonus action to command how the creature moves and what action it takes on its next turn, or to give it general orders, such as to attack your enemies. In the absence of such orders, the creature acts in a fashion appropriate to its nature. Once three fuzzy objects have been pulled from the bag, the bag can't be used again until the next dawn. This item can be found in the Dungeon Master’s Guide.
Still-moving Skeleton of a Parrot Common Turm Käfig 3 Stock false
A still-moving skeleton of a parrot that can no longer talk or fly. It counts as a trinket.