Show Log Entry
Adventure Title
Artificer AL Item Creation (Level 10)
Artificer AL Item Creation (Level 10)
Session
Date Played
2025-12-02 17:00:00 UTC
2025-12-02 17:00:00 UTC
Levels Gained
GP +/-
-2000
-2000
Downtime +/-
-50.0
-50.0
Location Played
DM Name
DM DCI Number
Notes
Artificer AL Item Creation (Level 10)
Artificer AL Item Creation (Level 10)
Magic Items
| Name | Rarity | Location | Table | Result | Counts? |
|---|---|---|---|---|---|
| Beacon of Hope Enspelled (Level 3) Honey Urn | Rare | Artificer AL Item Creation (Level 10) | true | ||
| Staff, Weapon, Rare (Requires Attunement by a Spellcaster) Simple Weapon, Melee Weapon 4 lb. 1d6 Bludgeoning Versatile (1d8) Mastery: Topple Bound into this staff is a level 3 spell. The spell is determined when the staff is created and can be of any school of magic. The staff has 6 charges and regains 1d6 expended charges daily at dawn. While holding the staff, you can expend 1 charge to cast its spell. If you expend the staff's last charge, roll 1d20. On a 1, the staff loses its properties and becomes a nonmagical Quarterstaff. The spell's saving throw DC is 15, and its attack bonus is +7. Versatile. A Versatile weapon can be used with one or two hands. A damage value in parentheses appears with the property. The weapon deals that damage when used with two hands to make a melee attack. Mastery: Topple. If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition. | |||||