Magic Items
Purchased Magic Items
Name
Rarity ▼
Location
Table
Result
Source
Wraps Of Unarmed Prowess
uncommon
Service Rewards 50th Anniversary
Service Rewards 50th Anniversary
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Notes:
Wondrous Item, varies
While you’re wearing these cloth wraps, your unarmed strikes are considered magical for the purpose of overcoming immunity and resistance to nonmagical attacks and damage, and you gain a bonus to the attack and damage rolls of your unarmed strikes, determined by the wraps’ rarity.
Rarity Bonus
Uncommon +1
Rare +2
Very Rare +3
Handaxe +1
uncommon
KftGV -The Murkmire Malevolence
Trade Log
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Notes:
Weapon (handaxe), uncommon
You have a +1 bonus to attack and damage rolls made with this magic weapon.
Wand of Magic Missiles
uncommon
CCC-WWC-01 In the Face of Fear
Trade Log
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Notes:
Wand, uncommon
1 lb.
This wand has 7 charges. While holding it, you can expend no more than 3 charges to cast Magic Missile from it. For 1 charge, you cast the level 1 version of the spell. You can increase the spell's level by 1 for each additional charge you expend.
Regaining Charges. The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand's last charge, roll 1d20. On a 1, the wand crumbles into ashes and is destroyed.
Broom of Flying
uncommon
DDAL09-13
Service Rewards S12c
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Notes:
Wondrous Item, uncommon
This wooden broom, which weighs 3 pounds, functions like a mundane broom until you stand astride it and speak its command word. It then hovers beneath you and can be ridden in the air.
It has a flying speed of 50 feet. It can carry up to 400 pounds, but its flying speed becomes 30 feet while carrying over 200 pounds. The broom stops hovering when you land.
You can send the broom to travel alone to a destination within 1 mile of you if you speak the command word, name the location, and are familiar with that place.
The broom comes back to you when you speak another command word, provided that the broom is still within 1 mile of you.
Battleaxe +1
uncommon
KftGV - Vidorant's Vault
KftGV - Vidorant's Vault
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Notes:
Weapon (battleaxe), uncommon
You have a +1 bonus to attack and damage rolls made with this magic weapon.
Gloves of Thievery
uncommon
KftGV - Vidorant's Vault
KftGV - Vidorant's Vault
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Notes:
Wondrous item, uncommon
These gloves are invisible while worn. While wearing them, you gain a +5 bonus to Dexterity (Sleight of Hand) checks and Dexterity checks made to pick locks.
Longbow +1
uncommon
Level 5 Magic Item
Level 5 Character Creation
Show
Notes:
Weapon (longbow), uncommon
You have a +1 bonus to attack and damage rolls made with this magic weapon.
Proficiency with a longbow allows you to add your proficiency bonus to the attack roll for any attack you make with it.
Battleaxe +1
uncommon
DDHC-KftGV Heart of Ashes
DDHC-KftGV Heart of Ashes
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Notes:
Weapon, uncommon
Martial weapon, melee weapon
4 lb.
1d8 Slashing
Versatile (1d10)
Mastery: Topple
You have a +1 bonus to attack and damage rolls made with this magic weapon.
Versatile. A Versatile weapon can be used with one or two hands. A damage value in parentheses appears with the property. The weapon deals that damage when used with two hands to make a melee attack.
Mastery: Topple. If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition.
Helm of Comprehending Languages
uncommon
D&D Adventurers League Service Awards 2025v2
D&D Adventurers League Service Awards 2025v2
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Notes:
Wondrous item, uncommon
While wearing this helm, you can cast Comprehend Languages from it.
Dread Helm
common
DDHC-DMM-11
Service Rewards 50th Anniversary
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Notes:
Wondrous item, common
While you're wearing this fearsome steel helm, your eyes glow red and the rest of your face is hidden in shadow.
Name | Rarity ▼ | Location | Table | Result | Source | |
---|---|---|---|---|---|---|
Wraps Of Unarmed Prowess | uncommon | Service Rewards 50th Anniversary | Service Rewards 50th Anniversary | Show | ||
Notes:
Wondrous Item, varies While you’re wearing these cloth wraps, your unarmed strikes are considered magical for the purpose of overcoming immunity and resistance to nonmagical attacks and damage, and you gain a bonus to the attack and damage rolls of your unarmed strikes, determined by the wraps’ rarity. Rarity Bonus |
||||||
Handaxe +1 | uncommon | KftGV -The Murkmire Malevolence | Trade Log | Show | ||
Notes:
Weapon (handaxe), uncommon You have a +1 bonus to attack and damage rolls made with this magic weapon. |
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Wand of Magic Missiles | uncommon | CCC-WWC-01 In the Face of Fear | Trade Log | Show | ||
Notes:
Wand, uncommon Regaining Charges. The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand's last charge, roll 1d20. On a 1, the wand crumbles into ashes and is destroyed. |
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Broom of Flying | uncommon | DDAL09-13 | Service Rewards S12c | Show | ||
Notes:
Wondrous Item, uncommon This wooden broom, which weighs 3 pounds, functions like a mundane broom until you stand astride it and speak its command word. It then hovers beneath you and can be ridden in the air. It has a flying speed of 50 feet. It can carry up to 400 pounds, but its flying speed becomes 30 feet while carrying over 200 pounds. The broom stops hovering when you land. You can send the broom to travel alone to a destination within 1 mile of you if you speak the command word, name the location, and are familiar with that place. The broom comes back to you when you speak another command word, provided that the broom is still within 1 mile of you. |
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Battleaxe +1 | uncommon | KftGV - Vidorant's Vault | KftGV - Vidorant's Vault | Show | ||
Notes:
Weapon (battleaxe), uncommon You have a +1 bonus to attack and damage rolls made with this magic weapon. |
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Gloves of Thievery | uncommon | KftGV - Vidorant's Vault | KftGV - Vidorant's Vault | Show | ||
Notes:
Wondrous item, uncommon These gloves are invisible while worn. While wearing them, you gain a +5 bonus to Dexterity (Sleight of Hand) checks and Dexterity checks made to pick locks. |
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Longbow +1 | uncommon | Level 5 Magic Item | Level 5 Character Creation | Show | ||
Notes:
Weapon (longbow), uncommon You have a +1 bonus to attack and damage rolls made with this magic weapon. Proficiency with a longbow allows you to add your proficiency bonus to the attack roll for any attack you make with it. |
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Battleaxe +1 | uncommon | DDHC-KftGV Heart of Ashes | DDHC-KftGV Heart of Ashes | Show | ||
Notes:
Weapon, uncommon Versatile. A Versatile weapon can be used with one or two hands. A damage value in parentheses appears with the property. The weapon deals that damage when used with two hands to make a melee attack. Mastery: Topple. If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition. |
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Helm of Comprehending Languages | uncommon | D&D Adventurers League Service Awards 2025v2 | D&D Adventurers League Service Awards 2025v2 | Show | ||
Notes:
Wondrous item, uncommon |
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Dread Helm | common | DDHC-DMM-11 | Service Rewards 50th Anniversary | Show | ||
Notes:
Wondrous item, common |