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Adventure Title
CCC-SFBay02-03 The Risen Minotaur Lord
CCC-SFBay02-03 The Risen Minotaur Lord
Session
Date Played
2026-01-11 18:00:00 UTC
2026-01-11 18:00:00 UTC
Levels Gained
GP +/-
233.33
233.33
Downtime +/-
10.0
10.0
Location Played
Unofficial Roll20 D&D AL Deutschland
Unofficial Roll20 D&D AL Deutschland
DM Name
Bramymond
Bramymond
DM DCI Number
0000000
0000000
Notes
#### **Bought** #### **Sold** #### **Gained** 1x Potion of Greater Healing 1x Potion of Invulnerability **Story Award: Respect of the Rashemen** *(If you have the Enmity of Rashemen award, both awards will be removed from your logbook. Your actions have earned you forgiveness, but they have not earned you both forgiveness and respect.) You have done the people of Rashemen a great service. The people of Rashemen may be well disposed toward you.* **Story Award: Nobility of Fangjaws Fortress** *(Prerequisite: You must already be a citizen of Fangjaw's Hold.) You have continued to serve Fangjaw's Hold faithfully and have been rewarded with nobility. From now on, you may purchase a house in the Little Moonsea District for 2000 GM and 20 downtime. Your living expenses will also increase by 1 GM. In addition, you are entitled to speak justice over the citizens of Fangjaw's Hold.* #### **Used**
#### **Bought** #### **Sold** #### **Gained** 1x Potion of Greater Healing 1x Potion of Invulnerability **Story Award: Respect of the Rashemen** *(If you have the Enmity of Rashemen award, both awards will be removed from your logbook. Your actions have earned you forgiveness, but they have not earned you both forgiveness and respect.) You have done the people of Rashemen a great service. The people of Rashemen may be well disposed toward you.* **Story Award: Nobility of Fangjaws Fortress** *(Prerequisite: You must already be a citizen of Fangjaw's Hold.) You have continued to serve Fangjaw's Hold faithfully and have been rewarded with nobility. From now on, you may purchase a house in the Little Moonsea District for 2000 GM and 20 downtime. Your living expenses will also increase by 1 GM. In addition, you are entitled to speak justice over the citizens of Fangjaw's Hold.* #### **Used**
Magic Items
| Name | Rarity | Location | Table | Result | Counts? |
|---|---|---|---|---|---|
| Belt of the Wrathbound Bull | Common | CCC-SFBay02-03 The Risen Minotaur Lord | true | ||
| **Belt of Hill Giant Strength, Wondrous Item, Rare (Requires Attunement)** While wearing this belt, your Strength score changes to 21. The item has no effect on you if your Strength without the belt is equal to or greater than the belt's score. A brutal relic from the age when Garut still drew breath—before he was wrapped in funerary linen and rose again as a Mummy Lord beneath his ruined temple. Even now, the belt doesn’t feel “worn” so much as claimed. **Appearance** A broad war-girdle of blackened oxhide and bronze plates, big enough to look slightly too heavy for any sane person. The buckle is a snarling bull’s head with curled horns, its eyes set with dull carnelian that catch torchlight like embers. Along the inner lining, the leather is stitched with a tight band of aged linen—funerary wrappings taken from Garut’s own rites. The belt smells faintly of old incense, iron, and sun-baked dust. **The feel of it** When you tighten it, the leather cinches with a sound like a distant drumbeat, and for a moment you feel a phantom weight settle across your shoulders—like standing under the gaze of a wrathful god. Your muscles don’t merely strengthen; they harden, as if your body remembers a lifetime of siege and slaughter. Anyone close enough can hear it sometimes: a low, half-swallowed bovine growl that could be a creak of leather… or a warning. **Magic tells** Warmth: The buckle grows warm when blood is spilled nearby, even a drop. Echoes: In silence, you catch the faintest sound of hooves on stone when you take your first step after donning it. Shadow: Your shadow broadens subtly at the shoulders and neck—hinting at horns that aren’t there. **Whispered legend (in-world lore)** Garut was a war cleric who preached that mercy was a lie told by the weak. He marched at the head of raiders and zealots, taking offerings in steel and screaming prayer. When his body failed, his faithful embalmed him in the deepest chambers of his temple so his wrath could outlast death. The belt was his “girdle of vows.” Some say each plate bears a promise: vengeance, dominion, sacrifice, hunger. **Optional attunement quirk (pure flavor, no mechanics)** While attuned, you can’t quite stop squaring your stance like a fighter ready to charge. When someone challenges your strength or authority, you feel a reflexive urge to meet it head-on. | |||||