Show Log Entry
Adventure Title
D&D Adventurers League Service Awards 2025v2
D&D Adventurers League Service Awards 2025v2
Session
Date Played
2025-10-30 00:00:00 UTC
2025-10-30 00:00:00 UTC
Levels Gained
GP +/-
2500
2500
Downtime +/-
50.0
50.0
Location Played
DM Name
DM DCI Number
Notes
#### **Common/Uncommon** **Moon-Touched Longsword (Guardian)** + 10 Downtime **Honeybell Habitats Mug (Guardian Tankard of Sobriety)** + 10 Downtime **Guardian Staff of Adornment** + 10 Downtime **Chardalyn Dagger (Sylvan Talon Dagger)** + 10 Downtime **Cloak of Billowing (Guardian)** + 10 Downtime #### **Rare** **Glamoured Studded Leather Armor** + 2500gp #### **Adventures used for Hours** FR-DC-JIBEA When Names Fade Away **27h** = Dungeon Mastering, Using Safety Tools, Prep Time: 27h DDHC-QftIS When a Stars Falls **8h** = Dungeon Mastering, Using Safety Tools, Prep Time: 2h PS-DC-HYS-03 No Time to Die **10h** = Dungeon Mastering, Using Safety Tools, Prep Time: 4h
#### **Common/Uncommon** **Moon-Touched Longsword (Guardian)** + 10 Downtime **Honeybell Habitats Mug (Guardian Tankard of Sobriety)** + 10 Downtime **Guardian Staff of Adornment** + 10 Downtime **Chardalyn Dagger (Sylvan Talon Dagger)** + 10 Downtime **Cloak of Billowing (Guardian)** + 10 Downtime #### **Rare** **Glamoured Studded Leather Armor** + 2500gp #### **Adventures used for Hours** FR-DC-JIBEA When Names Fade Away **27h** = Dungeon Mastering, Using Safety Tools, Prep Time: 27h DDHC-QftIS When a Stars Falls **8h** = Dungeon Mastering, Using Safety Tools, Prep Time: 2h PS-DC-HYS-03 No Time to Die **10h** = Dungeon Mastering, Using Safety Tools, Prep Time: 4h
Magic Items
| Name | Rarity | Location | Table | Result | Counts? |
|---|---|---|---|---|---|
| Cloak of Billowing (Guardian) | Common | FR-DC-BOUNTY-01 | true | ||
| Wondrous item, common While wearing this cloak, you can take a Bonus Action to make it billow dramatically for 1 minute. Guardian Property: +2 Initiative | |||||
| Moon-Touched Longsword (Guardian) | Common | PO-BMG-DRW-KS-04 - Beneath the Granite Peaks | true | ||
| Weapon (Longsword), common Martial weapon, melee weapon 3 lb. 1d8 Slashing Versatile (1d10) Mastery: Sap In Darkness, the unsheathed blade of this weapon sheds moonlight, creating Bright Light in a 15-foot radius and Dim Light for an additional 15 feet. Guardian. The item warns you, granting a +2 bonus to your Initiative rolls if you don't have the Incapacitated condition. | |||||
| Guardian Tankard of Sobriety | Common | SJ-DC-TRIDEN-BZ Sweet Dreams are Made of Bees | true | ||
| Wondrous item, common This tankard has a stern face sculpted into one side. You can drink ale, wine, or any other nonmagical alcoholic beverage poured into it without becoming inebriated. The tankard has no effect on magical liquids or harmful substances such as poison. Guardian. The item warns you, granting a +2 bonus to your Initiative rolls if you don't have the Incapacitated condition. | |||||
| Guardian Staff of Adornment | Common | SJ-DC-IGC-ECP-05 Behold, Tiamatron | true | ||
| Staff, weapon, common Simple weapon, melee weapon 4 lb. 1d6 Bludgeoning Versatile (1d8) Mastery: Topple If you place a Tiny object weighing no more than 1 pound (such as a shard of crystal, an egg, or a stone) above the tip of this staff while holding it, the object floats an inch from the staff's tip and remains there until it is removed or until the staff is no longer in your possession. The staff can have up to three such objects floating over its tip at any given time. While holding the staff, you can make one or more of the objects slowly spin or turn in place. Guardian. The item warns you, granting a +2 bonus to your Initiative rolls if you don't have the Incapacitated condition | |||||
| Chardalyn Dagger (Sylvan Talon Dagger) | Common | FR-DC-IT-02 Icewind Tales: Frozen Hearts | true | ||
| Weapon (Dagger), common (requires attunement) Simple weapon, melee weapon 1 lb. 1d4 Piercing Finesse, Light, Thrown (20/60 ft.) Mastery: Nick While this weapon is on your person, you understand the non-written communication of all Fey, and they understand yours. Secret Message. As a Magic action, you can use the weapon to cast Message. Once this property is used, it can't be used again until the next dawn. This pristine dagger seems to be made out of black ice that radiates a cold aura and whispers dark thoughts into your head. Guardian. The item warns you, granting a +2 bonus to your Initiative rolls if you don't have the Incapacitated condition. | |||||
| Glamoured Studded Leather | Rare | WBW-DC-FWF Book It & Bale Out | true | ||
| Light armor (studded leather armor), rare 13 lb. AC 12 + Dex While wearing this armor, you gain a +1 bonus to Armor Class. You can also take a Bonus Action to cause the armor to assume the appearance of a normal set of clothing or some other kind of armor. You decide what it looks like—including color, style, and accessories—but the armor retains its normal bulk and weight. The illusory appearance lasts until you use this property again or doff the armor. Minor Property: Gleaming This item never gets dirty. | |||||