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Adventure Title
DDHC0-DoIP Dragons Barrow
DDHC0-DoIP Dragons Barrow
Session
Date Played
2025-08-28 20:00:00 UTC
2025-08-28 20:00:00 UTC
Levels Gained
1
1
GP +/-
700
700
Downtime +/-
10.0
10.0
Location Played
Private Session
Private Session
DM Name
Karrakasz/Neels
Karrakasz/Neels
DM DCI Number
000000000
000000000
Notes
#### **Bought** 1x tears inside a gem worth at least 300 gp (End of Session) #### **Sold** #### **Gained** 1x Necklace of Fireballs (8 Beads) #### **Used**
#### **Bought** 1x tears inside a gem worth at least 300 gp (End of Session) #### **Sold** #### **Gained** 1x Necklace of Fireballs (8 Beads) #### **Used**
Magic Items
Name | Rarity | Location | Table | Result | Counts? |
---|---|---|---|---|---|
Lute of Illusions | Common | DDHC0-DoIP Dragons Burrow | true | ||
Wondrous item, common While you are playing this musical instrument, you can take a Magic action to create harmless, illusory visual effects within a 5-foot Emanation originating from the instrument. If you are a Bard, the size of the Emanation increases to 15 feet. Sample visual effects include luminous musical notes, a spectral dancer, butterflies, and gently falling snow. The magical effects have neither substance nor sound, and they are obviously illusory. The effects end when you stop playing. | |||||
Rapier Dragonslayer (Story Item) | Rare | DDHC0-DoIP Dragons Burrow | true | ||
Weapon (Rapier), rare Martial weapon, melee weapon 2 lb. 1d8 Piercing Finesse Mastery: Vex You gain a +1 bonus to attack rolls and damage rolls made with this magic weapon. The weapon deals an extra 3d6 damage of the weapon's type if the target is a Dragon. Finesse. When making an attack with a Finesse weapon, use your choice of your Strength or Dexterity modifier for the attack and damage rolls. You must use the same modifier for both rolls. Mastery: Vex. If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn. |