Show Log Entry

Adventure Title
DDAL-00-05 Winter's Splendor
Session
Date Played
2025-12-29 20:00:00 UTC
Levels Gained
GP +/-
-93.46
Downtime +/-
10.0
Location Played
Unofficial Roll20 D&D AL Deutschland
DM Name
Echo
DM DCI Number
000000000
Notes
#### **Bought** **Frostveil Lyre** for 100gp *A slim lyre strung with silvery gut strings. When played, the sound carries twice as far in cold air.* **3x Each of the following:** #### **❄️ Fresh from the Oven – Winter Pastries ❄️** **Snowcap Hand Pies – 3 cp** *Flaky crust stuffed with spiced apple, pear, or rootberry, dusted with powdered sugar “snow.”* **Fireside Turnovers – 4 cp** *Buttery pastry filled with honeyed nuts and dried fruits, best eaten while still warm.* **Icicle Twists – 2 cp** *Crisp, sugar-glazed pastry spirals with a hint of peppermint and wintermint.* **Hearthrolls – 3 cp** *Soft, sweet rolls swirled with cinnamon, nutmeg, and brown sugar, glazed with vanilla cream.* #### **🍪 Winter Cookies by the Dozen 🍪** **Gingerfolk – 5 cp** *Cheerful gingerbread folk shaped like halflings, elves, and dwarves (Merry insists they taste friendlier than they look).* **Frostberry Thumbprints – 6 cp** *Buttery shortbread filled with tart frostberry jam.* **Snowflake Shortbreads – 4 cp** *Melt-in-your-mouth cookies stamped with delicate winter patterns.* **Cracklecoal Cookies – 5 cp** *Dark chocolate cookies with a crisp shell and soft center, dusted in powdered sugar “ash.”* #### **🎂 Cakes & Celebration Slices 🎂** **Wintermoon Spice Cake – 1 sp per slice** *A rich, moist cake spiced with cloves and cinnamon, layered with honey cream.* **Evergreen Honey Cake – 8 cp per slice** *Light and fragrant, infused with pine honey and citrus zest.* **Yuleberry Loaf – 6 cp per slice** *Dense, fruity cake packed with dried berries and soaked in warm brandy syrup.* **The Hearthkeeper’s Cake – 2 sp (small whole cake)** *Merry’s pride: a layered spice cake with candied nuts and vanilla frosting, said to “keep the cold out of your bones.”* #### **☕ Warm Add-Ons ☕** **Spiced Milk or Cider – 2 cp** *Whipped Cream or Honey Drizzle – 1 cp extra* #### **🎁 Merry’s Market Specials 🎁** **Traveler’s Pastry Pack – 1 sp** *A mixed bundle of hand pies and cookies, wrapped in waxed paper and twine.* **Lucky Bite – 5 cp** *A small mystery pastry. On a roll of 19–20, the eater gains advantage on their next saving throw against cold effects.* **50x Playing Winter Games for 1gp each** **Each trinkets cost 2sp**: #### **❄️ Winter Trinkets & Keepsakes ❄️** **Snowglass Pendants** *Clear or pale-blue glass shaped like snowflakes, each one unique.* **Tin Star Charms** *Small stamped stars with punched holes for string or ribbon.* **Frosted Candle Cups** *Glass holders painted with white swirls that mimic falling snow.* **Bellstrand Bracelets** *Thin cord bracelets threaded with tiny silver-toned bells that chime softly when the wearer moves.* **Ice-Kissed Marbles** *Smooth glass marbles that appear foggy inside, like trapped winter breath.* #### **🎁 Small Delights & Curios 🎁** **Painted Winter Stones** *River stones painted with foxes, owls, or evergreen trees.* **Holly & Pine Sachets** *Small cloth pouches filled with dried pine needles and crushed berries.* **Snowbird Figurines** *Tiny carved wooden birds, whitewashed and delicate.* **Glowmelt Wax Figures** *Simple wax shapes that slowly soften near warmth, releasing a faint honey scent.* #### **🪶 Wearable Trinkets 🪶** **Fur-Tipped Tassels** *Dyed wool tassels finished with soft faux fur tips, meant for cloaks or bags.* **Frostlace Ribbons** *Pale ribbons embroidered with silvery thread, often braided into hair or tied to wrists.* **Knotted Yarn Rings** *Thick yarn twisted and knotted into rings, popular with children and travelers.* #### **Sold** #### **Gained** 1x 🦉 Owlbear Cub for 50 Tokens #### **Story Award: A Gift of Golden Wings** **Song** *Singing or reciting the lyrics to Golden Wings takes one minute. If a good-aligned character casts find familiar after making a successful DC 15 Charisma (Performance) check, they may summon a celestial gold pseudodragon to serve as their familiar. This creature is lawful good and abandons the character if they ever willingly harm a celestial.* #### **Trillwing, the Gilded Pseudodragon** *Minor Celestial Familiar of Milil, Lord of Song* **Appearance** *Trillwing is a small pseudodragon no longer than a housecat, its scales a warm, lustrous gold like polished brass under candlelight. Fine filigree-like patterns trace its wings, resembling musical notation when viewed closely. Its eyes shimmer opalescent white, as if reflecting unseen stage lights, and its tail barb glows faintly when it hums. When Trillwing flies, the air seems to ripple with soft chimes, like distant harp strings brushed by the wind.* **Nature & Personality** *Trillwing is playful, curious, and deeply emotional. It reacts strongly to music—purring at well-played melodies, bristling at discordant noise, and shedding tiny motes of golden light when truly moved. Though gentle, it is not timid; it will boldly interpose itself between cruelty and beauty, especially when art or performers are threatened.* *It has a habit of tapping its tail in time with songs, correcting rhythm with tiny coughs or trills, and occasionally harmonizing in a clear, bell-like tone.* **Celestial Origin** *Trillwing is a minor celestial, created from a fragment of Milil’s divine chorus—specifically, the echo of a perfect performance once offered in devotion. Though bound as a familiar, it is not a mere construct; it understands reverence, inspiration, and the sacred role of art.* **Trillwing subtly encourages its master toward:** *Preserving lore, songs, and stories* *Performing with sincerity rather than ego* *Using beauty to soothe, inspire, or unite* **Story Award: Waterdeep City Watch Contacts** *Assuming respectful and appropriate conduct, the characters have earned Respect of the City Watch, which allows them each one check at Advantage on one check to avoid penalty when caught committing a crime that doesn’t involve murder, theft, or assault.* *If anyone attempted to intimidate one or both of the Cassalanter children or otherwise conducted themselves in a manner that would be considered disrespectful, they gain Scorn of the City Watch, with gives that character Disadvantage on their next check to avoid punishment from the City Watch.* #### **Used**

Magic Items

Name Rarity Location Table Result Counts?
Bell of Silent Carols Common DDAL-00-05 Winter's Splendor true
Horn of Silent Alarm, Wondrous Item, Common This horn has 4 charges and regains 1d4 expended charges daily at dawn. As a Magic action, you can blow the horn while expending 1 charge. One creature of your choice hears the horn's blare, provided that creature is within 600 feet of the horn. No other creature hears the horn.
Boots of the Winterlands — Waterdeep Provenance Common DDAL-00-05 Winter's Splendor true
Wondrous Item, Uncommon (Requires Attunement) These furred boots are snug and feel warm. While wearing them, you gain the following benefits. Cold Resistance. You have Resistance to Cold damage and can tolerate temperatures of 0 degrees Fahrenheit or lower without any additional protection. Winter Strider. You ignore Difficult Terrain created by ice or snow. "These boots are said to originate in Waterdeep’s Trades Ward, crafted generations ago by a cobbler whose shop once stood near the docks, where sailors returned frostbitten from northern seas. Though countless winters have passed, the boots bear the quiet refinement of the city—practical, elegant, and made to endure." "The outer leather is cut from deep-seal hide, a rare marine leather prized by Waterdhavian shipwrights for its resistance to salt, cold, and cracking. It is supple to the touch, dyed a storm-dark gray that catches faint blue highlights in winter light. The stitching is done with silver-threaded sinew, a technique taught by North Ward enchanters to help magic settle evenly through a garment." "Inside, the boots are lined with snowermine fur, imported through Waterdeep’s port from Icewind Dale and magically treated to retain warmth without weight. The lining never mats, never dampens, and carries a faint scent of cedar and brine." "The soles are layered with whale-bone resin and ironwood, giving firm purchase on ice and slick stone alike. Etched along the inner arch—visible only when the boots are turned upside down—are Old Waterdhavian runes invoking safe passage, steady footing, and warmth against unforgiving winds."